Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DowngradeZer0
Mulan
Level 86
God Stats
17W - 10L
1,623 SR
Queue Stats
176W - 160L
1,555 Elo+
Solo
Cliodhna
Cliodhna
GubbinsMalarkey
Cliodhna
Level 109
God Stats
13W - 14L
1,650 SR
Queue Stats
115W - 95L
1,515 Elo+
Party 3
Ullr
Ullr
Stenosaurus
Ullr
Level 83
God Stats
3W - 7L
1,613 SR
Queue Stats
348W - 339L
1,542 Elo+
Solo
Ymir
Ymir
Xaynia
Ymir
Level 64
God Stats
4W - 5L
1,500 SR
Queue Stats
67W - 52L
1,592 Elo+
Party 3
Team Averages
Level 90
1,577 SR
1,541 Elo+

VS

Team Averages
Level 106
1,589 SR
1,649 Elo+
Achilles
Achilles
ByleKto
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,818 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lepoule31
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,594 Elo+
Solo
Zeus
Zeus
XeonnPL
Zeus
Level 124
God Stats
2W - 3L
1,353 SR
Queue Stats
60W - 56L
1,558 Elo+
Party 2
Agni
Agni
matiproo
Agni
Level 57
God Stats
0W - 1L
1,820 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 1
Chaac
Chaac
pewolen
Chaac
Level 121
God Stats
0W - 2L
1,771 SR
Queue Stats
63W - 58L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
9 / 1 / 2
7,932
661
5,690
6,668
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
1 / 1 / 4
8,142
679
6,973
9,496
4,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
12
4 / 3 / 3
7,089
591
5,545
8,376
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 2
6,739
562
5,058
5,681
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Xaynia
Ymir
11
4 / 2 / 4
7,137
595
3,718
8,896
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ByleKto
Achilles
9
2 / 4 / 0
5,490
458
5,196
8,612
7,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Lepoule31
Tsukuyomi
10
1 / 5 / 1
6,009
501
4,107
10,061
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
XeonnPL
Zeus
11
2 / 2 / 0
6,572
548
5,196
5,943
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
10
1 / 5 / 1
5,874
490
5,513
6,055
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
pewolen
Chaac
9
0 / 2 / 3
5,824
485
5,235
8,026
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
6
7
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
1
2
10
L
Achilles
ByleKto
Achilles
2
4
0
0.5
W
1
1
4
3
W
Cliodhna
4
3
3
1.83
L
Tsukuyomi
Lepoule31
Tsukuyomi
1
5
1
0.3
W
0
0
2
1
W
Ymir
Xaynia
Ymir
4
2
4
3
L
Zeus
XeonnPL
Zeus
2
2
0
1
L
Agni
1
5
1
0.3
L
Chaac
pewolen
Chaac
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,984
Damage
25,247
39,117
Taken
38,697
17,952
Mitigated
20,090
9,931
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,690
538
0
1,089
6,668
1,922
0
2,607
3,874
44,345
0
L
Achilles
ByleKto
Achilles
5,196
1,857
0
489
8,612
7,503
129
1,315
7,293
250
15,208
W
6,973
1,703
0
2,902
9,496
4,397
0
1,491
7,927
0
58,328
W
Cliodhna
5,545
417
0
903
8,376
2,909
0
1,291
6,941
0
40,984
L
Tsukuyomi
Lepoule31
Tsukuyomi
4,107
1,381
0
3,620
10,061
3,072
0
2,626
7,395
0
30,879
W
5,058
1,892
0
2,713
5,681
1,754
0
1,895
3,786
0
43,607
W
Ymir
Xaynia
Ymir
3,718
903
124
2,200
8,896
6,970
0
3,197
5,630
19,163
0
L
Zeus
XeonnPL
Zeus
5,196
498
0
2,065
5,943
1,555
0
1,158
4,785
34,055
0
L
Agni
5,513
705
0
685
6,055
1,539
596
2,167
3,778
24,595
0
L
Chaac
pewolen
Chaac
5,235
534
0
1,940
8,026
6,421
0
1,926
6,038
0
21,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
29,769
432
Minions Killed
256
0
Camps Cleared
0
1,244,043
Distance Traveled
1,114,702
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,932
661
94
8
0
248,775
4
L
Achilles
5,490
458
40
3
0
205,594
1
W
Mulan
8,142
679
141
12
0
246,771
6
W
Cliodhna
7,089
591
71
6
0
256,643
5
L
Tsukuyomi
6,009
501
64
5
0
232,443
1
W
Ullr
6,739
562
98
8
0
243,444
2
W
Ymir
7,137
595
28
2
0
248,410
5
L
Zeus
6,572
548
78
7
0
204,783
2
L
Agni
5,874
490
56
5
0
222,314
3
L
Chaac
5,824
485
18
2
0
249,568
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role