Player Matchup

Cabrakan
Cabrakan
ForgottenBrawler
Cabrakan
Level 160
God Stats
2W - 3L
1,556 SR
Queue Stats
457W - 504L
1,479 Elo+
Party 2
Chernobog
Chernobog
JustCorpbro
Chernobog
Level 142
God Stats
10W - 9L
1,307 SR
Queue Stats
198W - 231L
1,402 Elo+
Party 2
Kukulkan
Kukulkan
MADAR4 BR
Kukulkan
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 43L
1,494 Elo+
Solo
Shiva
Shiva
Northern_Undead
Shiva
Level 66
God Stats
29W - 15L
1,691 SR
Queue Stats
209W - 242L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
vanay_pvp_100
Sun Wukong
Level 25
God Stats
12W - 9L
1,581 SR
Queue Stats
354W - 409L
1,402 Elo+
Party 1
Team Averages
Level 104
1,527 SR
1,441 Elo+

VS

Team Averages
Level 66
1,324 SR
1,335 Elo+
Kali
Kali
LuckyTrex5073
Kali
Level 24
God Stats
15W - 24L
1,412 SR
Queue Stats
67W - 87L
1,335 Elo+
Party 4
Danzaburou
Danzaburou
Majin_Uub24
Danzaburou
Level 17
God Stats
7W - 10L
1,226 SR
Queue Stats
42W - 57L
1,269 Elo+
Party 3
Guan Yu
Guan Yu
Superdave3141
Guan Yu
Level 75
God Stats
8W - 12L
1,497 SR
Queue Stats
86W - 120L
1,324 Elo+
Party 4
Zhong Kui
Zhong Kui
murillooscar24
Zhong Kui
Level 86
God Stats
21W - 25L
1,184 SR
Queue Stats
365W - 384L
1,406 Elo+
Party 3
Ymir
Ymir
tali sama
Ymir
Level 129
God Stats
0W - 6L
1,300 SR
Queue Stats
168W - 180L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 14
12,183
451
10,109
25,100
25,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
JustCorpbro
Chernobog
20
6 / 4 / 12
15,358
569
19,663
21,271
8,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
MADAR4 BR
Kukulkan
20
9 / 1 / 9
16,765
621
22,694
9,321
4,134
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
21 / 6 / 12
15,886
588
36,682
39,601
27,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
vanay_pvp_100
Sun Wukong
20
5 / 5 / 16
14,728
545
16,234
25,605
21,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 5
13,999
518
17,716
33,674
14,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Majin_Uub24
Danzaburou
17
2 / 10 / 2
10,871
403
10,310
21,358
7,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
19
6 / 7 / 3
12,718
471
13,766
32,841
38,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
murillooscar24
Zhong Kui
19
2 / 9 / 3
12,465
462
21,269
28,146
19,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
14
1 / 7 / 3
10,226
379
8,924
28,238
29,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
43
Kills
18
19
Deaths
43
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
W
Chernobog
JustCorpbro
Chernobog
6
4
12
3
L
7
10
5
0.95
W
Kukulkan
MADAR4 BR
Kukulkan
9
1
9
13.5
L
Danzaburou
Majin_Uub24
Danzaburou
2
10
2
0.3
W
21
6
12
4.5
L
Guan Yu
6
7
3
1.07
L
Zhong Kui
murillooscar24
Zhong Kui
2
9
3
0.39
L
Ymir
1
7
3
0.36
W
Sun Wukong
vanay_pvp_100
Sun Wukong
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,382
Damage
71,985
120,898
Taken
144,257
87,679
Mitigated
109,718
48,123
Healing
32,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,109
1,903
0
1,192
25,100
25,765
190
6,334
15,860
31,938
7,596
W
Chernobog
JustCorpbro
Chernobog
19,663
12,049
0
11,232
21,271
8,358
4,373
4,647
15,636
0
123,299
L
17,716
10,694
0
3,283
33,674
14,050
0
7,176
26,498
0
101,220
W
Kukulkan
MADAR4 BR
Kukulkan
22,694
1,140
773
3,603
9,321
4,134
4,876
4,427
4,894
146,768
0
L
Danzaburou
Majin_Uub24
Danzaburou
10,310
6,731
89
5,220
21,358
7,340
78
4,397
16,961
0
56,180
W
36,682
9,690
1,754
16,576
39,601
27,529
2,984
10,527
29,074
0
107,273
L
Guan Yu
13,766
5,755
1,029
9,698
32,841
38,934
232
3,543
29,220
230
86,370
L
Zhong Kui
murillooscar24
Zhong Kui
21,269
3,399
0
10,659
28,146
19,638
72
9,575
18,508
107,073
0
L
Ymir
8,924
916
0
2,944
28,238
29,756
160
7,031
21,146
30,986
0
W
Sun Wukong
vanay_pvp_100
Sun Wukong
16,234
4,044
319
12,674
25,605
21,893
1,090
4,652
20,953
0
79,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,920
Gold Earned
60,279
644
Minions Killed
504
0
Camps Cleared
0
2,561,529
Distance Traveled
2,222,202
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,183
451
42
2
0
483,390
4
W
Chernobog
15,358
569
161
6
0
427,167
8
L
Kali
13,999
518
127
5
0
497,446
3
W
Kukulkan
16,765
621
237
9
0
542,500
2
L
Danzaburou
10,871
403
83
3
0
450,665
0
W
Shiva
15,886
588
104
4
0
546,862
1
L
Guan Yu
12,718
471
113
4
0
448,553
8
L
Zhong Kui
12,465
462
151
6
0
415,840
3
L
Ymir
10,226
379
30
1
0
409,698
2
W
Sun Wukong
14,728
545
100
4
0
561,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role