Player Matchup

Atlas
Atlas
Gold V
A-Herm
Atlas
Gold V
Level 117
God Stats
21W - 16L
1,898 SR
Queue Stats
180W - 182L
1,250 MMR
Party 2
Sol
Sol
Bronze III
HamburguesaJoe
Sol
Bronze III
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 144L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
JameyBoy200204
Fenrir
Bronze III
Level 105
God Stats
2W - 0L
1,699 SR
Queue Stats
2W - 1L
1,492 MMR
Solo
Bastet
Bastet
Gold II
NoStxmina-
Bastet
Gold II
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
274W - 266L
1,722 MMR
Party 2
Danzaburou
Danzaburou
Bronze IV
Rijabo12
Danzaburou
Bronze IV
Level 138
God Stats
3W - 3L
1,130 SR
Queue Stats
17W - 17L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,545 SR
1,493 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,557 SR
1,497 MMR
Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze IV
FLiPEffecT
Merlin
Bronze IV
Level 66
God Stats
0W - 1L
1,739 SR
Queue Stats
5W - 11L
1,500 MMR
Solo
Artemis
Artemis
Bronze IV
MyHunnitKittieZ
Artemis
Bronze IV
Level 154
God Stats
0W - 2L
1,717 SR
Queue Stats
6W - 12L
1,408 MMR
Party 1
Ganesha
Ganesha
Gold IV
chi3n
Ganesha
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,486 MMR
Solo
King Arthur
King Arthur
Silver III
xFreeHealthCare
King Arthur
Silver III
Level 160
God Stats
1W - 2L
1,327 SR
Queue Stats
53W - 60L
1,591 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
A-Herm
Atlas
15
2 / 1 / 15
11,164
532
9,078
18,218
22,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 0 / 8
12,686
604
10,889
12,192
4,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 3 / 6
11,560
550
10,535
15,518
6,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
NoStxmina-
Bastet
19
5 / 0 / 6
12,452
593
18,231
15,287
12,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Rijabo12
Danzaburou
20
10 / 2 / 9
14,006
667
18,995
15,817
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
OsirisAchillesKaliCliodhna

VS

Bans
LokiAh Muzen CabAwilixTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
0 / 6 / 2
8,527
406
7,577
21,276
10,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
FLiPEffecT
Merlin
14
1 / 5 / 1
8,982
428
6,759
13,335
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 9 / 1
9,292
442
8,421
17,321
4,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
chi3n
Ganesha
12
0 / 5 / 2
8,193
390
6,663
20,856
18,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
xFreeHealthCare
King Arthur
13
0 / 2 / 0
8,086
385
5,727
14,693
11,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
27
Kills
5
6
Deaths
27
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
6
2
0.17
W
Atlas
A-Herm
Atlas
2
1
15
9.5
L
Merlin
FLiPEffecT
Merlin
1
5
1
0.3
W
3
0
8
7
W
7
3
6
3.33
L
4
9
1
0.5
W
Bastet
NoStxmina-
Bastet
5
0
6
8
W
Danzaburou
Rijabo12
Danzaburou
10
2
9
7.25
L
Ganesha
chi3n
Ganesha
0
5
2
0.2
L
King Arthur
xFreeHealthCare
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,728
Damage
35,147
77,032
Taken
87,481
53,287
Mitigated
48,571
34,692
Healing
22,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,577
5,992
0
4,349
21,276
10,391
0
5,713
15,563
0
64,598
W
Atlas
A-Herm
Atlas
9,078
2,510
0
2,623
18,218
22,427
337
4,549
13,395
25,562
5,885
L
Merlin
FLiPEffecT
Merlin
6,759
86
59
3,075
13,335
3,885
0
3,677
9,658
46,250
0
W
10,889
2,764
0
8,313
12,192
4,728
5,058
3,590
8,189
104,974
0
W
10,535
1,183
0
5,186
15,518
6,795
252
2,410
12,858
0
61,254
L
8,421
4,189
512
4,601
17,321
4,353
0
2,425
14,896
0
45,269
W
Bastet
NoStxmina-
Bastet
18,231
3,041
0
9,143
15,287
12,709
679
1,963
12,949
0
77,068
W
Danzaburou
Rijabo12
Danzaburou
18,995
6,992
0
9,427
15,817
6,628
3,744
3,321
12,399
0
122,379
L
Ganesha
chi3n
Ganesha
6,663
813
591
4,792
20,856
18,535
0
5,907
14,949
21,601
0
L
King Arthur
xFreeHealthCare
King Arthur
5,727
338
0
4,882
14,693
11,407
0
1,239
13,454
6,759
41,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,868
Gold Earned
43,080
620
Minions Killed
410
0
Camps Cleared
0
2,078,650
Distance Traveled
1,965,218
24
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,527
406
101
5
0
434,794
10
W
Atlas
11,164
532
38
2
0
398,017
7
L
Merlin
8,982
428
99
5
0
373,349
11
W
Sol
12,686
604
189
9
0
389,141
3
W
Fenrir
11,560
550
104
5
0
462,690
4
L
Artemis
9,292
442
102
5
0
328,269
5
W
Bastet
12,452
593
138
7
0
437,841
7
W
Danzaburou
14,006
667
151
7
0
390,961
3
L
Ganesha
8,193
390
9
0
0
392,596
7
L
King Arthur
8,086
385
99
5
0
436,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role