Player Matchup

Morgan Le Fay
Morgan Le Fay
Axcee1672
Morgan Le Fay
Level 26
God Stats
0W - 2L
1,273 SR
Queue Stats
19W - 30L
978 Elo+
Solo
Hades
Hades
DaffierDonkey0
Hades
Level 46
God Stats
2W - 1L
1,648 SR
Queue Stats
34W - 53L
1,322 Elo+
Party 2
Atlas
Atlas
WordySine
Atlas
Level 83
God Stats
14W - 17L
1,496 SR
Queue Stats
86W - 108L
1,333 Elo+
Solo
Shiva
Shiva
dothestankyleg
Shiva
Level 57
God Stats
4W - 5L
1,500 SR
Queue Stats
164W - 238L
1,294 Elo+
Solo
Chaac
Chaac
onthehizzy
Chaac
Level 40
God Stats
1W - 2L
1,524 SR
Queue Stats
2W - 18L
1,003 Elo+
Party 2
Team Averages
Level 50
1,488 SR
1,186 Elo+

VS

Team Averages
Level 52
1,439 SR
1,365 Elo+
Bastet
Bastet
EMYcapt
Bastet
Level 89
God Stats
3W - 6L
1,507 SR
Queue Stats
28W - 27L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
El_poro_py
Amaterasu
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
327W - 393L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
Etrimos
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,457 Elo+
Party 1
Charybdis
Charybdis
KTin26
Charybdis
Level 85
God Stats
31W - 42L
1,390 SR
Queue Stats
71W - 99L
1,346 Elo+
Solo
Hachiman
Hachiman
elgeke
Hachiman
Level 35
God Stats
3W - 2L
1,299 SR
Queue Stats
11W - 26L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Axcee1672
Morgan Le Fay
16
1 / 8 / 2
10,054
628
11,621
17,275
6,966
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 10 / 6
12,028
752
12,213
19,681
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
WordySine
Atlas
15
1 / 3 / 3
10,304
644
8,996
19,052
26,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
4 / 3 / 4
11,050
691
14,135
19,726
19,155
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
18
4 / 7 / 6
11,110
694
13,699
19,513
15,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EMYcapt
Bastet
19
12 / 1 / 8
12,590
787
16,517
11,596
4,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
El_poro_py
Amaterasu
17
1 / 3 / 11
10,471
654
6,975
21,388
15,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Etrimos
Baron Samedi
20
13 / 0 / 14
12,690
793
25,058
12,942
6,123
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
KTin26
Charybdis
19
5 / 4 / 16
12,069
754
21,421
19,935
8,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
elgeke
Hachiman
17
0 / 5 / 10
10,362
648
7,895
12,465
4,492
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
13
Kills
31
31
Deaths
13
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Axcee1672
Morgan Le Fay
1
8
2
0.25
L
3
10
6
0.6
W
Bastet
EMYcapt
Bastet
12
1
8
16
W
Amaterasu
El_poro_py
Amaterasu
1
3
11
2.17
W
Baron Samedi
Etrimos
Baron Samedi
13
0
14
20
W
Charybdis
KTin26
Charybdis
5
4
16
3.25
L
Atlas
WordySine
Atlas
1
3
3
0.83
L
4
3
4
2
W
Hachiman
elgeke
Hachiman
0
5
10
1
L
Chaac
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,664
Damage
77,866
95,247
Taken
78,326
80,258
Mitigated
38,682
18,025
Healing
30,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Axcee1672
Morgan Le Fay
11,621
1,032
0
1,684
17,275
6,966
70
5,046
12,229
34,134
0
L
12,213
628
348
3,510
19,681
12,352
1,421
3,151
16,530
38,195
0
W
Bastet
EMYcapt
Bastet
16,517
3,961
0
4,363
11,596
4,781
0
4,485
6,886
0
50,896
W
Amaterasu
El_poro_py
Amaterasu
6,975
1,815
403
5,068
21,388
15,282
1,003
8,354
12,404
0
16,267
W
Baron Samedi
Etrimos
Baron Samedi
25,058
1,545
5,880
7,289
12,942
6,123
1,826
6,913
5,795
44,870
0
W
Charybdis
KTin26
Charybdis
21,421
9,700
502
6,514
19,935
8,004
4,388
8,682
10,616
0
64,406
L
Atlas
WordySine
Atlas
8,996
3,304
261
988
19,052
26,750
18
5,615
13,437
26,181
0
L
14,135
1,766
1,627
5,049
19,726
19,155
875
6,938
12,788
9,164
28,844
W
Hachiman
elgeke
Hachiman
7,895
5,506
0
852
12,465
4,492
199
7,361
4,745
0
25,566
L
Chaac
13,699
1,083
148
4,410
19,513
15,035
13
4,308
15,205
4,538
28,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,546
Gold Earned
58,182
238
Minions Killed
247
0
Camps Cleared
0
1,333,309
Distance Traveled
1,337,830
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,054
628
52
3
0
263,115
0
L
Hades
12,028
752
70
4
0
248,051
1
W
Bastet
12,590
787
74
5
0
272,284
2
W
Amaterasu
10,471
654
8
1
0
273,872
0
W
Baron Samedi
12,690
793
34
2
0
318,428
0
W
Charybdis
12,069
754
82
5
0
255,032
2
L
Atlas
10,304
644
23
1
0
201,939
3
L
Shiva
11,050
691
48
3
0
331,979
1
W
Hachiman
10,362
648
49
3
0
218,214
3
L
Chaac
11,110
694
45
3
0
288,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role