Player Matchup

Mercury
Mercury
Arganout
Mercury
Level 73
God Stats
1W - 5L
1,500 SR
Queue Stats
189W - 215L
1,450 Elo+
Party 2
Anhur
Anhur
Dahark123
Anhur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
RonTheGodMan
Ymir
Level 29
God Stats
3W - 12L
1,273 SR
Queue Stats
230W - 276L
1,430 Elo+
Party 2
Hercules
Hercules
Swaam
Hercules
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
kyakhelegabetu
Kukulkan
Level 2
God Stats
13W - 16L
1,833 SR
Queue Stats
24W - 35L
1,763 Elo+
Party 2
Team Averages
Level 33
1,521 SR
1,529 Elo+

VS

Team Averages
Level 63
1,464 SR
1,451 Elo+
Cliodhna
Cliodhna
EpochMatt
Cliodhna
Level 88
God Stats
6W - 6L
1,419 SR
Queue Stats
121W - 95L
1,472 Elo+
Party 1
Atlas
Atlas
NotSoSmart58
Atlas
Level 23
God Stats
34W - 30L
1,301 SR
Queue Stats
120W - 98L
1,473 Elo+
Party 1
Ganesha
Ganesha
SmokingKeyboard
Ganesha
Level 87
God Stats
9W - 9L
1,414 SR
Queue Stats
82W - 67L
1,551 Elo+
Party 1
Tiamat
Tiamat
TDENiekB
Tiamat
Level 108
God Stats
2W - 2L
1,688 SR
Queue Stats
139W - 122L
1,472 Elo+
Party 1
Fenrir
Fenrir
xTinge
Fenrir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arganout
Mercury
16
4 / 8 / 3
11,427
1,143
7,567
16,374
4,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Dahark123
Anhur
16
0 / 4 / 3
10,127
1,013
3,355
12,733
3,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 6
11,794
1,179
8,570
18,890
15,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
Swaam
Hercules
16
0 / 0 / 6
10,547
1,055
9,142
16,465
13,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
16
2 / 1 / 3
11,096
1,110
11,222
10,192
3,210
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

219

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EpochMatt
Cliodhna
18
6 / 2 / 8
12,958
1,296
19,756
7,645
3,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 0 / 8
11,629
1,163
16,201
11,082
13,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
0 / 0 / 11
12,023
1,202
7,499
9,562
12,135
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
TDENiekB
Tiamat
17
4 / 2 / 8
11,856
1,186
15,740
6,664
4,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
xTinge
Fenrir
17
1 / 3 / 10
10,772
1,077
9,923
10,234
8,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
7
Kills
15
15
Deaths
7
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Mercury
Arganout
Mercury
4
8
3
0.69
L
Anhur
Dahark123
Anhur
0
4
3
0.38
W
Cliodhna
EpochMatt
Cliodhna
6
2
8
5
W
4
0
8
8
L
1
2
6
2
W
0
0
11
5.5
L
Hercules
Swaam
Hercules
0
0
6
3
W
Tiamat
TDENiekB
Tiamat
4
2
8
4
L
Kukulkan
2
1
3
3.5
W
Fenrir
xTinge
Fenrir
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,856
Damage
69,119
74,654
Taken
45,187
40,178
Mitigated
42,571
10,397
Healing
4,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Arganout
Mercury
7,567
2,460
0
526
16,374
4,277
0
4,529
11,726
0
21,600
L
Anhur
Dahark123
Anhur
3,355
1,328
95
498
12,733
3,839
0
7,557
5,020
0
25,884
W
Cliodhna
EpochMatt
Cliodhna
19,756
1,028
0
198
7,645
3,439
0
2,401
5,200
0
53,323
W
16,201
8,084
0
0
11,082
13,288
0
3,861
6,899
29,282
0
L
8,570
533
455
4,999
18,890
15,712
0
12,216
6,447
14,990
0
W
7,499
388
0
1,828
9,562
12,135
0
5,743
3,466
13,718
0
L
Hercules
Swaam
Hercules
9,142
2,135
0
3,677
16,465
13,140
0
9,039
7,279
0
16,332
W
Tiamat
TDENiekB
Tiamat
15,740
930
0
1,637
6,664
4,775
0
3,284
3,300
37,389
0
L
Kukulkan
11,222
975
0
147
10,192
3,210
0
6,321
3,871
35,037
0
W
Fenrir
xTinge
Fenrir
9,923
1,303
0
702
10,234
8,934
0
4,503
5,621
522
16,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,991
Gold Earned
59,238
174
Minions Killed
189
4
Camps Cleared
14
965,129
Distance Traveled
1,085,059
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,427
1,143
36
4
1
219,296
0
L
Anhur
10,127
1,013
49
5
0
147,045
1
W
Cliodhna
12,958
1,296
67
7
12
232,027
0
W
Atlas
11,629
1,163
47
5
0
215,848
0
L
Ymir
11,794
1,179
17
2
1
187,010
0
W
Ganesha
12,023
1,202
0
0
0
206,918
0
L
Hercules
10,547
1,055
14
1
2
216,246
0
W
Tiamat
11,856
1,186
53
5
1
214,979
0
L
Kukulkan
11,096
1,110
58
6
0
195,532
1
W
Fenrir
10,772
1,077
22
2
1
215,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role