Player Matchup

Charybdis
Charybdis
Cursed Soul9417
Charybdis
Level 70
God Stats
69W - 41L
1,527 SR
Queue Stats
210W - 219L
1,523 Elo+
Party 2
Zeus
Zeus
LoneZero98
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,174 Elo+
Party 2
Gilgamesh
Gilgamesh
lStoppingl
Gilgamesh
Level 63
God Stats
19W - 19L
1,500 SR
Queue Stats
235W - 249L
1,449 Elo+
Party 2
Team Averages
Level 52
1,509 SR
1,382 Elo+

VS

Team Averages
Level 95
1,617 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
Beakin58
Tsukuyomi
Level 149
God Stats
5W - 7L
1,785 SR
Queue Stats
122W - 127L
1,645 Elo+
Party 1
Ymir
Ymir
MoneyRook
Ymir
Level 11
God Stats
5W - 5L
1,567 SR
Queue Stats
13W - 7L
1,628 Elo+
Party 1
Ra
Ra
WhisperFox76
Ra
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
230W - 328L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cursed Soul9417
Charybdis
17
5 / 6 / 4
12,401
653
20,245
21,157
7,135
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 8 / 8
11,572
609
11,764
12,899
3,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
lStoppingl
Gilgamesh
15
4 / 6 / 4
11,303
595
9,809
19,926
13,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beakin58
Tsukuyomi
18
9 / 7 / 10
14,464
761
23,260
18,749
9,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
20
4 / 2 / 13
14,407
758
9,388
24,590
35,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 1 / 10
13,809
727
10,847
11,707
10,709
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
10
Kills
20
20
Deaths
10
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Beakin58
Tsukuyomi
9
7
10
2
L
Charybdis
Cursed Soul9417
Charybdis
5
6
4
1.17
L
1
8
8
0.63
W
Ymir
4
2
13
5.25
W
7
1
10
12
L
Gilgamesh
lStoppingl
Gilgamesh
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,818
Damage
43,495
53,982
Taken
55,046
24,616
Mitigated
56,147
8,494
Healing
16,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Beakin58
Tsukuyomi
23,260
8,383
0
4,840
18,749
9,963
0
4,457
14,093
585
56,259
L
Charybdis
Cursed Soul9417
Charybdis
20,245
12,137
0
3,790
21,157
7,135
616
8,025
13,132
0
62,438
L
11,764
1,715
0
421
12,899
3,749
0
4,750
8,149
38,370
0
W
Ymir
9,388
1,203
412
2,965
24,590
35,475
666
4,940
19,285
38,775
0
W
10,847
2,143
3,982
4,659
11,707
10,709
1,118
3,093
8,400
53,789
0
L
Gilgamesh
lStoppingl
Gilgamesh
9,809
1,706
0
4,283
19,926
13,732
0
8,756
11,170
0
28,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,276
Gold Earned
42,680
169
Minions Killed
187
8
Camps Cleared
8
875,043
Distance Traveled
966,319
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,464
761
62
3
2
312,301
5
L
Charybdis
12,401
653
94
5
4
282,941
2
L
Zeus
11,572
609
48
3
1
274,743
0
W
Ymir
14,407
758
54
3
4
330,664
4
W
Ra
13,809
727
71
4
2
323,354
5
L
Gilgamesh
11,303
595
27
1
3
317,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role