Player Matchup

Atlas
Atlas
AII_Money_N
Atlas
Level 160
God Stats
23W - 15L
2,057 SR
Queue Stats
516W - 613L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cresent_tate
Morgan Le Fay
Level 79
God Stats
55W - 53L
1,564 SR
Queue Stats
80W - 104L
1,518 Elo+
Party 1
Mulan
Mulan
UltraGarbageM4N
Mulan
Level 119
God Stats
1W - 0L
1,712 SR
Queue Stats
8W - 13L
1,309 Elo+
Party 1
Team Averages
Level 119
1,777 SR
1,449 Elo+

VS

Team Averages
Level 106
1,420 SR
1,444 Elo+
Pele
Pele
La Explosiva
Pele
Level 123
God Stats
2W - 4L
1,166 SR
Queue Stats
119W - 122L
1,359 Elo+
Solo
Hel
Hel
MoppyJustice
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,494 Elo+
Solo
Shiva
Shiva
WARLORD ARES007
Shiva
Level 146
God Stats
38W - 43L
1,593 SR
Queue Stats
640W - 695L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 3
11,440
636
14,096
14,992
21,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Cresent_tate
Morgan Le Fay
18
3 / 1 / 5
12,069
671
13,537
9,672
3,493
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 0 / 2
10,197
567
2,490
2,833
2,447
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
10,770
598
7,754
14,755
5,147
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 0
9,185
510
1,170
7,270
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 1
10,553
586
12,624
17,386
15,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Morgan Le Fay
Cresent_tate
Morgan Le Fay
3
1
5
5.5
L
1
5
0
0.2
L
0
2
0
0
W
2
0
2
3
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,123
Damage
21,548
27,497
Taken
39,411
27,604
Mitigated
22,393
6,056
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,096
3,977
0
1,929
14,992
21,664
0
601
13,529
33,213
0
W
Morgan Le Fay
Cresent_tate
Morgan Le Fay
13,537
1,978
721
2,670
9,672
3,493
1,004
1,134
8,239
63,670
0
L
7,754
2,265
0
744
14,755
5,147
279
11,624
2,647
0
54,224
L
1,170
0
2,857
2,002
7,270
2,133
436
5,886
1,297
11,869
0
W
2,490
309
0
736
2,833
2,447
0
305
2,496
0
14,213
L
12,624
1,749
585
4,987
17,386
15,113
171
9,615
7,199
134
41,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
30,508
171
Minions Killed
181
6
Camps Cleared
9
841,424
Distance Traveled
827,196
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,440
636
53
3
3
298,229
5
W
Morgan Le Fay
12,069
671
93
5
2
333,595
5
L
Pele
10,770
598
101
6
4
302,352
0
L
Hel
9,185
510
25
1
0
200,219
2
W
Mulan
10,197
567
25
1
1
209,600
0
L
Shiva
10,553
586
55
3
5
324,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role