Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kirrow
Nu Wa
Level 134
God Stats
10W - 9L
1,773 SR
Queue Stats
170W - 149L
1,659 Elo+
Solo
Ymir
Ymir
TouLongDuong
Ymir
Level 156
God Stats
6W - 5L
1,578 SR
Queue Stats
128W - 112L
1,561 Elo+
Solo
Osiris
Osiris
WYD_StepBro_o
Osiris
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,598 Elo+
Solo
Shiva
Shiva
sloeh1301
Shiva
Level 65
God Stats
8W - 5L
1,558 SR
Queue Stats
135W - 104L
1,611 Elo+
Solo
Team Averages
Level 117
1,582 SR
1,586 Elo+

VS

Team Averages
Level 130
1,386 SR
1,580 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Mouse3693
Persephone
Level 134
God Stats
15W - 10L
1,547 SR
Queue Stats
264W - 260L
1,567 Elo+
Solo
Rama
Rama
TheBossHog
Rama
Level 147
God Stats
2W - 6L
1,222 SR
Queue Stats
73W - 44L
1,708 Elo+
Party 1
Sylvanus
Sylvanus
TropicalTuck
Sylvanus
Level 129
God Stats
2W - 2L
1,342 SR
Queue Stats
101W - 109L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
mafleeted
Gilgamesh
Level 88
God Stats
0W - 2L
1,319 SR
Queue Stats
27W - 26L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 0 / 2
5,327
1,065
4,019
3,584
1,160
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Kirrow
Nu Wa
9
3 / 1 / 1
4,767
953
2,687
2,010
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 3
5,045
1,009
2,716
3,887
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 5
4,641
928
3,440
6,148
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
sloeh1301
Shiva
10
0 / 1 / 7
4,778
956
3,654
5,169
1,929
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
0 / 0 / 0
3,838
768
0
412
120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Mouse3693
Persephone
11
3 / 3 / 2
5,571
1,114
3,386
4,268
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 2
4,994
999
3,779
4,040
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TropicalTuck
Sylvanus
10
1 / 2 / 1
4,673
935
3,240
5,158
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
mafleeted
Gilgamesh
10
0 / 2 / 4
4,467
893
3,407
5,239
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
10
Kills
7
7
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
2
5
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Nu Wa
Kirrow
Nu Wa
3
1
1
3.5
L
Persephone
Mouse3693
Persephone
3
3
2
1.33
L
3
3
2
1.33
W
2
2
3
1.75
L
Sylvanus
TropicalTuck
Sylvanus
1
2
1
0.75
W
1
3
5
1.17
L
Gilgamesh
mafleeted
Gilgamesh
0
2
4
1
W
Shiva
sloeh1301
Shiva
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,516
Damage
13,812
20,798
Taken
19,117
8,483
Mitigated
7,207
5,619
Healing
4,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,019
818
0
1,378
3,584
1,160
0
733
2,851
0
9,395
L
Ah Puch
 
Ah Puch
0
0
0
0
412
120
0
344
0
0
0
W
Nu Wa
Kirrow
Nu Wa
2,687
422
0
570
2,010
634
140
100
1,910
10,603
0
L
Persephone
Mouse3693
Persephone
3,386
616
0
600
4,268
1,234
105
1,164
3,001
17,786
0
L
3,779
2,799
0
387
4,040
1,229
0
1,151
2,837
0
7,576
W
2,716
247
0
529
3,887
1,414
190
1,837
2,050
15,162
0
L
Sylvanus
TropicalTuck
Sylvanus
3,240
812
116
1,525
5,158
2,314
0
1,505
3,559
10,291
2,259
W
3,440
1,602
0
1,307
6,148
3,346
0
2,949
3,199
0
11,265
L
Gilgamesh
mafleeted
Gilgamesh
3,407
423
175
1,532
5,239
2,310
0
858
4,315
0
7,378
W
Shiva
sloeh1301
Shiva
3,654
962
202
1,633
5,169
1,929
0
727
4,442
0
11,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,558
Gold Earned
23,543
97
Minions Killed
90
0
Camps Cleared
0
542,670
Distance Traveled
395,555
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,327
1,065
15
3
0
128,523
1
L
Ah Puch
3,838
768
0
0
0
4,009
0
W
Nu Wa
4,767
953
17
3
0
88,782
2
L
Persephone
5,571
1,114
42
8
0
114,320
3
L
Rama
4,994
999
11
2
0
73,080
1
W
Ymir
5,045
1,009
34
7
0
100,151
1
L
Sylvanus
4,673
935
23
5
0
99,260
2
W
Osiris
4,641
928
11
2
0
104,930
0
L
Gilgamesh
4,467
893
14
3
0
104,886
0
W
Shiva
4,778
956
20
4
0
120,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role