Player Matchup

Thanatos
Thanatos
DrColo
Thanatos
Level 128
God Stats
10W - 8L
1,550 SR
Queue Stats
355W - 304L
1,593 Elo+
Party 1
Apollo
Apollo
SinisterWulf
Apollo
Level 147
God Stats
0W - 1L
1,769 SR
Queue Stats
70W - 49L
1,573 Elo+
Solo
Mulan
Mulan
XxGaboPRxX
Mulan
Level 66
God Stats
18W - 27L
1,621 SR
Queue Stats
74W - 81L
1,581 Elo+
Party 1
Serqet
Serqet
sarwor
Serqet
Level 156
God Stats
1W - 4L
1,430 SR
Queue Stats
143W - 134L
1,422 Elo+
Party 2
Hera
Hera
tonnex6
Hera
Level 128
God Stats
1W - 1L
1,391 SR
Queue Stats
15W - 18L
1,423 Elo+
Party 2
Team Averages
Level 125
1,552 SR
1,518 Elo+

VS

Team Averages
Level 131
1,653 SR
1,539 Elo+
Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
ElMilaneso
Chaac
Level 156
God Stats
5W - 0L
1,800 SR
Queue Stats
62W - 67L
1,560 Elo+
Solo
Shiva
Shiva
Harlound
Shiva
Level 114
God Stats
5W - 8L
1,332 SR
Queue Stats
324W - 269L
1,578 Elo+
Solo
Thor
Thor
darkay360
Thor
Level 128
God Stats
6W - 0L
1,783 SR
Queue Stats
19W - 24L
1,557 Elo+
Party 3
Anubis
Anubis
imsecretlyjesus
Anubis
Level 123
God Stats
4W - 2L
1,849 SR
Queue Stats
70W - 69L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrColo
Thanatos
12
3 / 5 / 1
6,944
496
6,833
10,973
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
12
2 / 5 / 4
7,392
528
5,217
10,423
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
11
2 / 7 / 0
6,642
474
5,025
10,570
7,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
sarwor
Serqet
10
4 / 6 / 2
6,659
476
4,653
15,382
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
tonnex6
Hera
11
1 / 6 / 5
7,095
507
4,394
7,733
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 3 / 6
8,947
639
8,063
6,804
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
15
6 / 2 / 6
9,442
674
10,451
13,997
9,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
Harlound
Shiva
14
7 / 2 / 5
8,954
640
10,741
8,967
6,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
15
5 / 2 / 5
8,976
641
3,673
8,750
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 3 / 3
9,227
659
8,229
6,929
2,856
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
12
Kills
29
29
Deaths
12
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
6
2.33
L
Thanatos
DrColo
Thanatos
3
5
1
0.7
W
Chaac
6
2
6
4.5
W
Shiva
Harlound
Shiva
7
2
5
4.75
L
Apollo
2
5
4
0.8
L
Mulan
2
7
0
0.29
W
Thor
5
2
5
3.75
W
7
3
3
2.83
L
Serqet
sarwor
Serqet
4
6
2
0.83
L
Hera
tonnex6
Hera
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,122
Damage
41,157
55,081
Taken
45,447
20,808
Mitigated
24,392
14,253
Healing
17,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,063
2,557
0
2,576
6,804
2,882
2,640
0
6,804
0
61,616
L
Thanatos
DrColo
Thanatos
6,833
1,773
0
6,746
10,973
4,340
0
1,711
9,262
0
44,137
W
Chaac
10,451
2,984
0
7,118
13,997
9,834
834
1,534
11,782
3,241
55,445
W
Shiva
Harlound
Shiva
10,741
3,706
43
1,782
8,967
6,108
422
95
8,706
0
43,747
L
Apollo
5,217
2,051
0
2,567
10,423
2,433
124
28
10,395
0
35,482
L
Mulan
5,025
1,465
0
1,324
10,570
7,356
0
2,119
8,451
0
29,030
W
Thor
3,673
1,168
0
3,936
8,750
2,712
0
1,166
7,470
0
44,468
W
8,229
494
0
2,186
6,929
2,856
856
1,336
5,533
57,350
0
L
Serqet
sarwor
Serqet
4,653
831
260
2,707
15,382
5,033
0
2,270
13,112
0
16,113
L
Hera
tonnex6
Hera
4,394
1,272
0
649
7,733
1,646
120
3,225
4,508
29,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
45,546
292
Minions Killed
455
0
Camps Cleared
0
1,285,583
Distance Traveled
1,354,798
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,947
639
99
7
0
248,344
2
L
Thanatos
6,944
496
72
5
0
287,214
1
W
Chaac
9,442
674
101
7
0
297,162
4
W
Shiva
8,954
640
58
4
0
286,207
8
L
Apollo
7,392
528
81
6
0
253,931
3
L
Mulan
6,642
474
51
4
0
218,209
2
W
Thor
8,976
641
98
7
0
280,194
0
W
Anubis
9,227
659
99
7
0
242,891
7
L
Serqet
6,659
476
23
2
0
276,063
3
L
Hera
7,095
507
65
5
0
250,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role