Player Matchup

Baron Samedi
Baron Samedi
NinjaGamist
Baron Samedi
Level 92
God Stats
17W - 3L
1,881 SR
Queue Stats
87W - 64L
1,607 Elo+
Party 2
Mercury
Mercury
sly-cooper-maste
Mercury
Level 109
God Stats
9W - 9L
1,692 SR
Queue Stats
157W - 142L
1,481 Elo+
Party 2
Shiva
Shiva
tyassassin1234
Shiva
Level 88
God Stats
18W - 7L
1,546 SR
Queue Stats
87W - 74L
1,442 Elo+
Party 2
Team Averages
Level 96
1,707 SR
1,510 Elo+

VS

Team Averages
Level 36
1,632 SR
1,573 Elo+
Ares
Ares
MacieeMoo
Ares
Level 2
God Stats
1W - 2L
1,694 SR
Queue Stats
1W - 4L
1,685 Elo+
Party 1
Chang'e
Chang'e
Schmitie05
Chang'e
Level 46
God Stats
1W - 3L
1,702 SR
Queue Stats
286W - 301L
1,349 Elo+
Solo
Shiva
Shiva
duh3008
Shiva
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NinjaGamist
Baron Samedi
16
8 / 0 / 6
9,700
882
22,000
7,121
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 3 / 8
8,446
768
8,888
8,066
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 1 / 9
8,607
782
9,712
9,113
7,779
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 5 / 1
7,661
696
3,642
14,030
14,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Schmitie05
Chang'e
12
2 / 5 / 2
7,578
689
6,957
15,559
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
duh3008
Shiva
11
1 / 5 / 3
7,060
642
5,348
16,761
10,154
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
1
0.3
W
Baron Samedi
NinjaGamist
Baron Samedi
8
0
6
11
L
Chang'e
Schmitie05
Chang'e
2
5
2
0.6
L
Shiva
duh3008
Shiva
1
5
3
0.5
W
3
3
8
2.33
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,600
Damage
15,947
24,300
Taken
46,350
14,387
Mitigated
30,463
11,278
Healing
12,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,642
70
244
1,103
14,030
14,403
0
7,867
6,163
10,041
0
W
Baron Samedi
NinjaGamist
Baron Samedi
22,000
2,294
1,966
5,536
7,121
3,325
610
2,836
4,285
52,750
0
L
Chang'e
Schmitie05
Chang'e
6,957
437
2,633
5,575
15,559
5,906
0
6,107
9,452
25,624
0
L
Shiva
duh3008
Shiva
5,348
903
867
1,838
16,761
10,154
0
8,233
8,528
1,982
16,239
W
8,888
2,306
0
1,730
8,066
3,283
619
4,997
3,069
0
37,529
W
9,712
1,001
0
2,046
9,113
7,779
100
4,075
5,038
0
22,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,753
Gold Earned
22,299
145
Minions Killed
87
9
Camps Cleared
1
691,618
Distance Traveled
557,779
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,661
696
21
2
0
162,583
3
W
Baron Samedi
9,700
882
80
7
1
209,170
3
L
Chang'e
7,578
689
42
4
0
207,877
3
L
Shiva
7,060
642
24
2
1
187,319
1
W
Mercury
8,446
768
39
4
6
248,128
5
W
Shiva
8,607
782
26
2
2
234,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role