Player Matchup

Chang'e
Chang'e
Jaxze--
Chang'e
Level 126
God Stats
12W - 14L
1,461 SR
Queue Stats
541W - 570L
1,418 Elo+
Solo
Danzaburou
Danzaburou
ProfessorBasss
Danzaburou
Level 81
God Stats
7W - 2L
1,947 SR
Queue Stats
34W - 25L
1,577 Elo+
Solo
Arachne
Arachne
RNKshreked
Arachne
Level 68
God Stats
6W - 3L
1,687 SR
Queue Stats
119W - 105L
1,435 Elo+
Solo
Shiva
Shiva
WOLFDOTSON
Shiva
Level 86
God Stats
20W - 12L
1,566 SR
Queue Stats
430W - 439L
1,453 Elo+
Solo
Chronos
Chronos
WildLife_123
Chronos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,446 Elo+
Solo
Team Averages
Level 85
1,632 SR
1,466 Elo+

VS

Team Averages
Level 78
1,514 SR
1,396 Elo+
Bacchus
Bacchus
FindingEye
Bacchus
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 126L
1,361 Elo+
Solo
Shiva
Shiva
Luna_Muerta77
Shiva
Level 84
God Stats
18W - 17L
1,719 SR
Queue Stats
429W - 464L
1,386 Elo+
Solo
Ra
Ra
PropelledPond2
Ra
Level 108
God Stats
10W - 9L
1,588 SR
Queue Stats
102W - 99L
1,436 Elo+
Solo
Apollo
Apollo
SonOfHades1437
Apollo
Level 49
God Stats
1W - 2L
1,300 SR
Queue Stats
7W - 14L
1,260 Elo+
Party 1
Ne Zha
Ne Zha
Swagaturtle
Ne Zha
Level 46
God Stats
3W - 6L
1,463 SR
Queue Stats
86W - 95L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jaxze--
Chang'e
19
1 / 10 / 5
12,719
530
11,169
24,176
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ProfessorBasss
Danzaburou
19
1 / 8 / 4
12,474
520
13,540
19,876
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
RNKshreked
Arachne
20
22 / 1 / 5
15,689
654
24,634
21,130
8,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
20
12 / 3 / 14
14,593
608
22,945
19,370
26,654
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
WildLife_123
Chronos
18
3 / 3 / 13
12,121
505
10,089
13,927
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FindingEye
Bacchus
17
5 / 4 / 9
11,131
464
9,831
20,388
30,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 12 / 4
10,838
452
12,417
27,187
28,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 9
9,427
393
10,711
10,168
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 10 / 8
11,116
463
12,409
19,301
7,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
20
8 / 10 / 3
12,801
533
15,631
26,665
10,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
58
39
Kills
25
25
Deaths
40
41
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FindingEye
Bacchus
5
4
9
2.38
W
Chang'e
Jaxze--
Chang'e
1
10
5
0.35
L
5
12
4
0.58
W
Danzaburou
ProfessorBasss
Danzaburou
1
8
4
0.38
L
1
4
9
1.38
W
Arachne
RNKshreked
Arachne
22
1
5
24.5
L
6
10
8
1
L
Ne Zha
8
10
3
0.95
W
Shiva
12
3
14
6.33
W
Chronos
WildLife_123
Chronos
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,377
Damage
60,999
98,479
Taken
103,709
57,366
Mitigated
80,462
35,231
Healing
27,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FindingEye
Bacchus
9,831
748
0
1,998
20,388
30,231
0
3,849
16,326
54,539
0
W
Chang'e
Jaxze--
Chang'e
11,169
2,213
1,338
9,014
24,176
9,649
464
3,899
19,888
90,077
0
L
12,417
1,825
308
6,304
27,187
28,743
422
3,703
23,278
0
51,662
W
Danzaburou
ProfessorBasss
Danzaburou
13,540
6,437
0
7,301
19,876
7,704
8,454
3,325
15,841
0
92,917
L
10,711
1,232
2,058
4,292
10,168
3,940
120
2,686
7,298
51,259
0
W
Arachne
RNKshreked
Arachne
24,634
19,327
0
12,711
21,130
8,129
564
3,177
17,733
0
98,337
L
12,409
7,488
0
4,585
19,301
7,014
1,008
5,660
13,424
0
43,146
L
Ne Zha
15,631
6,259
0
7,859
26,665
10,534
0
6,014
20,581
0
87,915
W
Shiva
22,945
4,098
812
2,797
19,370
26,654
1,851
3,986
15,049
4,520
82,316
W
Chronos
WildLife_123
Chronos
10,089
2,094
0
1,258
13,927
5,230
2,648
4,510
9,008
60,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,596
Gold Earned
55,313
586
Minions Killed
472
0
Camps Cleared
0
2,281,823
Distance Traveled
2,011,578
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,131
464
66
3
0
431,866
6
W
Chang'e
12,719
530
128
5
0
385,991
2
L
Shiva
10,838
452
91
4
0
419,576
3
W
Danzaburou
12,474
520
138
6
0
382,748
6
L
Ra
9,427
393
108
5
0
302,140
5
W
Arachne
15,689
654
114
5
0
532,352
2
L
Apollo
11,116
463
75
3
0
388,238
3
L
Ne Zha
12,801
533
132
6
0
469,758
4
W
Shiva
14,593
608
106
4
0
490,378
0
W
Chronos
12,121
505
100
4
0
490,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role