Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
KezoBlackblood
Bellona
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 51L
1,921 Elo+
Party 2
Merlin
Merlin
Marcosia
Merlin
Level 149
God Stats
8W - 8L
1,626 SR
Queue Stats
101W - 80L
1,737 Elo+
Party 2
Team Averages
Level 139
1,542 SR
1,719 Elo+

VS

Team Averages
Level 33
1,448 SR
1,271 Elo+
Amaterasu
Amaterasu
KingPenguin916
Amaterasu
Level 28
God Stats
4W - 5L
1,453 SR
Queue Stats
15W - 25L
1,237 Elo+
Party 1
Vulcan
Vulcan
Outlookrofter
Vulcan
Level 50
God Stats
9W - 9L
1,439 SR
Queue Stats
59W - 75L
1,331 Elo+
Party 1
Sobek
Sobek
Speedstinger404
Sobek
Level 22
God Stats
1W - 6L
1,453 SR
Queue Stats
7W - 18L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
10 / 2 / 2
8,620
862
9,659
5,471
1,704
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

11
1 / 2 / 10
7,151
715
5,402
9,176
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Marcosia
Merlin
13
2 / 1 / 11
7,800
780
11,889
5,034
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KingPenguin916
Amaterasu
10
2 / 2 / 2
6,390
639
3,747
10,625
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 4 / 2
7,073
707
7,422
7,524
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 2
6,484
648
2,061
13,173
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
5
5
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
2
2
5.5
W
1
2
10
3
L
Amaterasu
KingPenguin916
Amaterasu
2
2
2
1.5
W
Merlin
Marcosia
Merlin
2
1
11
7.5
L
2
4
2
0.75
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,950
Damage
13,230
19,681
Taken
31,322
8,218
Mitigated
17,386
5,299
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,659
5,885
901
1,368
5,471
1,704
1,417
2,516
2,689
0
30,004
W
5,402
1,081
376
2,110
9,176
4,831
286
4,155
4,540
186
14,929
L
Amaterasu
KingPenguin916
Amaterasu
3,747
749
0
1,327
10,625
5,530
0
4,857
5,768
0
7,095
W
Merlin
Marcosia
Merlin
11,889
1,015
0
544
5,034
1,683
455
2,698
2,154
37,973
0
L
7,422
1,236
0
10
7,524
2,505
0
2,731
4,793
29,417
0
L
2,061
284
214
2,069
13,173
9,351
0
4,576
8,597
4,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,571
Gold Earned
19,947
122
Minions Killed
48
7
Camps Cleared
2
560,032
Distance Traveled
484,069
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,620
862
55
6
3
181,391
2
W
Bellona
7,151
715
22
2
1
194,927
1
L
Amaterasu
6,390
639
15
2
0
176,790
3
W
Merlin
7,800
780
45
5
3
183,714
3
L
Vulcan
7,073
707
26
3
2
165,057
0
L
Sobek
6,484
648
7
1
0
142,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role