Player Matchup

Jormungandr
Jormungandr
DEVASTATOR 6666
Jormungandr
Level 117
God Stats
6W - 1L
1,500 SR
Queue Stats
132W - 133L
1,508 Elo+
Solo
Cabrakan
Cabrakan
ImDisturbed
Cabrakan
Level 118
God Stats
5W - 2L
1,737 SR
Queue Stats
236W - 235L
1,513 Elo+
Party 1
Olorun
Olorun
SpiritDoctor
Olorun
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 77L
1,412 Elo+
Solo
Hades
Hades
Zevenn
Hades
Level 99
God Stats
2W - 1L
1,276 SR
Queue Stats
36W - 31L
1,526 Elo+
Party 1
Hera
Hera
pandabarin
Hera
Level 108
God Stats
7W - 2L
1,939 SR
Queue Stats
319W - 309L
1,486 Elo+
Solo
Team Averages
Level 111
1,590 SR
1,489 Elo+

VS

Team Averages
Level 94
1,497 SR
1,444 Elo+
Kali
Kali
 
Kali
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AngryChefWillie
Nu Wa
Level 66
God Stats
4W - 10L
1,191 SR
Queue Stats
414W - 444L
1,493 Elo+
Solo
Freya
Freya
Beckholm5
Freya
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,325 Elo+
Solo
Odin
Odin
EmperorShadow
Odin
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 54L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Qc SpecialGore4
Baron Samedi
Level 67
God Stats
0W - 1L
1,793 SR
Queue Stats
18W - 17L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DEVASTATOR 6666
Jormungandr
19
3 / 6 / 16
11,491
766
11,063
20,534
24,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
ImDisturbed
Cabrakan
17
4 / 6 / 14
10,286
686
12,187
13,752
15,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
20
6 / 3 / 19
11,881
792
11,240
13,502
6,410
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hades
Zevenn
Hades
16
5 / 6 / 13
10,772
718
12,078
16,240
14,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 4 / 13
13,380
892
22,308
9,915
4,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
6 / 5 / 14
12,135
809
13,128
19,874
18,327
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 7 / 14
11,025
735
13,055
12,064
5,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
Beckholm5
Freya
19
11 / 5 / 8
12,314
821
12,859
12,492
5,756
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 7 / 17
9,843
656
7,725
24,922
24,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Qc SpecialGore4
Baron Samedi
20
3 / 5 / 17
11,944
796
19,896
13,583
8,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
95
28
Kills
25
25
Deaths
29
75
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
6
5
14
2.6
L
4
7
14
1.57
L
Freya
Beckholm5
Freya
11
5
8
3
W
Jormungandr
DEVASTATOR 6666
Jormungandr
3
6
16
1.83
L
1
7
17
1.36
W
Cabrakan
ImDisturbed
Cabrakan
4
6
14
1.83
L
Baron Samedi
Qc SpecialGore4
Baron Samedi
3
5
17
2.3
W
Olorun
6
3
19
5.17
W
Hades
Zevenn
Hades
5
6
13
1.92
W
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,876
Damage
66,663
73,943
Taken
82,935
65,642
Mitigated
62,135
24,352
Healing
30,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
13,128
6,219
1,739
7,765
19,874
18,327
236
14,485
5,389
0
23,779
L
13,055
2,458
387
1,162
12,064
5,171
1,468
10,168
1,896
30,959
0
L
Freya
Beckholm5
Freya
12,859
3,877
775
2,044
12,492
5,756
2,369
11,275
1,217
39,616
0
W
Jormungandr
DEVASTATOR 6666
Jormungandr
11,063
1,532
2,049
3,435
20,534
24,347
335
13,499
6,580
33,578
0
L
7,725
1,136
1,455
6,880
24,922
24,780
264
19,572
5,350
828
11,605
W
Cabrakan
ImDisturbed
Cabrakan
12,187
1,107
2,487
1,328
13,752
15,931
320
8,105
5,496
18,154
0
L
Baron Samedi
Qc SpecialGore4
Baron Samedi
19,896
1,044
4,309
3,810
13,583
8,101
1,180
12,379
1,204
35,858
0
W
Olorun
11,240
4,349
3,058
3,644
13,502
6,410
1,902
7,674
5,593
29,850
1,154
W
Hades
Zevenn
Hades
12,078
443
1,933
3,422
16,240
14,772
800
10,436
5,472
21,841
0
W
22,308
5,690
1,411
1,585
9,915
4,182
977
5,579
4,189
51,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,810
Gold Earned
57,261
180
Minions Killed
163
0
Camps Cleared
0
1,346,082
Distance Traveled
1,271,857
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,135
809
14
1
0
298,348
0
L
Nu Wa
11,025
735
33
2
0
208,002
0
L
Freya
12,314
821
56
4
0
235,183
0
W
Jormungandr
11,491
766
33
2
0
270,436
0
L
Odin
9,843
656
8
1
0
281,736
2
W
Cabrakan
10,286
686
11
1
0
224,867
1
L
Baron Samedi
11,944
796
52
3
0
248,588
0
W
Olorun
11,881
792
35
2
0
299,743
1
W
Hades
10,772
718
20
1
0
271,623
1
W
Hera
13,380
892
81
5
0
279,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role