Player Matchup

Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Doktornado
Tsukuyomi
Platinum IV
Level 157
God Stats
26W - 19L
1,793 SR
Queue Stats
278W - 271L
1,852 MMR
Party 2
Fenrir
Fenrir
Diamond V
Five Sheet Pete
Fenrir
Diamond V
Level 147
God Stats
10W - 12L
1,412 SR
Queue Stats
389W - 384L
2,088 MMR
Party 2
Ravana
Ravana
Diamond IV
RitzySZN
Ravana
Diamond IV
Level 59
God Stats
14W - 8L
1,789 SR
Queue Stats
148W - 135L
2,157 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
UrFreelo_
Morgan Le Fay
Diamond IV
Level 80
God Stats
2W - 1L
1,792 SR
Queue Stats
645W - 611L
2,202 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 110
1,657 SR
1,960 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,594 SR
2,109 MMR
Medusa
Medusa
Diamond V
ComingNose
Medusa
Diamond V
Level 158
God Stats
3W - 5L
1,475 SR
Queue Stats
146W - 133L
2,050 MMR
Solo
Merlin
Merlin
Diamond III
Iaffey
Merlin
Diamond III
Level 160
God Stats
11W - 6L
1,560 SR
Queue Stats
177W - 146L
2,194 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
InfiniteRegress-
Cabrakan
Platinum I
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
251W - 250L
1,971 MMR
Solo
Geb
Geb
Platinum III
OiiskyPoiisky
Geb
Platinum III
Level 146
God Stats
11W - 4L
1,576 SR
Queue Stats
137W - 119L
1,963 MMR
Solo
Da Ji
Da Ji
Diamond II
Vortex7452
Da Ji
Diamond II
Level 159
God Stats
5W - 4L
1,860 SR
Queue Stats
259W - 257L
2,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
9 / 4 / 7
13,335
667
14,192
12,941
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Doktornado
Tsukuyomi
19
7 / 1 / 8
12,657
633
18,935
17,747
9,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 4 / 12
10,654
533
6,464
17,211
10,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
RitzySZN
Ravana
20
10 / 2 / 6
12,730
637
12,329
12,027
8,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
UrFreelo_
Morgan Le Fay
20
3 / 1 / 9
12,983
649
9,570
9,085
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BellonaSolNemesisBastet

VS

Bans
ArachneChang'eCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ComingNose
Medusa
15
3 / 7 / 4
9,721
486
8,087
13,901
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Iaffey
Merlin
16
3 / 6 / 2
10,302
515
9,901
13,474
5,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 1
7,628
381
6,081
17,483
16,356
13
0 / 4 / 7
8,384
419
5,651
16,486
14,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
17
6 / 8 / 1
10,763
538
7,737
16,081
8,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
33
Kills
12
12
Deaths
33
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
4
7
3.13
L
Medusa
ComingNose
Medusa
3
7
4
0.71
W
Tsukuyomi
Doktornado
Tsukuyomi
7
1
8
11
W
4
4
12
2.5
L
Merlin
Iaffey
Merlin
3
6
2
0.67
L
0
8
1
0.06
L
0
4
7
0.88
W
Ravana
RitzySZN
Ravana
10
2
6
6.5
W
Morgan Le Fay
UrFreelo_
Morgan Le Fay
3
1
9
7.5
L
Da Ji
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,490
Damage
37,457
69,011
Taken
77,425
35,923
Mitigated
48,426
17,498
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
14,192
8,217
0
5,244
12,941
4,374
2,675
2,648
10,293
0
93,428
L
Medusa
ComingNose
Medusa
8,087
3,755
0
3,381
13,901
3,564
0
188
13,713
0
68,520
W
Tsukuyomi
Doktornado
Tsukuyomi
18,935
5,349
0
4,312
17,747
9,340
152
7,403
10,344
0
96,220
W
6,464
1,543
269
3,728
17,211
10,913
419
3,707
13,504
0
44,433
L
Merlin
Iaffey
Merlin
9,901
155
0
1,947
13,474
5,255
0
2,980
10,322
74,507
0
L
6,081
1,302
0
3,586
17,483
16,356
0
893
16,590
35,194
0
L
5,651
604
445
2,026
16,486
14,902
0
3,215
13,271
24,987
3,359
W
Ravana
RitzySZN
Ravana
12,329
3,638
0
1,414
12,027
8,073
511
4,141
7,886
0
82,957
W
Morgan Le Fay
UrFreelo_
Morgan Le Fay
9,570
1,099
0
2,531
9,085
3,223
0
3,292
5,793
114,935
0
L
Da Ji
7,737
1,596
0
425
16,081
8,349
0
2,294
13,787
0
67,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,359
Gold Earned
46,798
674
Minions Killed
500
0
Camps Cleared
0
2,076,091
Distance Traveled
1,668,080
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,335
667
148
7
0
377,835
3
L
Medusa
9,721
486
128
6
0
336,381
4
W
Tsukuyomi
12,657
633
152
8
0
418,249
5
W
Fenrir
10,654
533
42
2
0
402,130
6
L
Merlin
10,302
515
147
7
0
342,283
2
L
Cabrakan
7,628
381
69
3
0
270,537
5
L
Geb
8,384
419
37
2
0
358,184
6
W
Ravana
12,730
637
117
6
0
470,150
3
W
Morgan Le Fay
12,983
649
215
11
0
407,727
7
L
Da Ji
10,763
538
119
6
0
360,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role