Player Matchup

Hachiman
Hachiman
FaiIs
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,667 Elo+
Party 2
Artio
Artio
MahiruSenpaiOwO
Artio
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 103L
1,516 Elo+
Party 2
Ra
Ra
Sanatah
Ra
Level 47
God Stats
7W - 4L
1,615 SR
Queue Stats
103W - 112L
1,528 Elo+
Party 4
Ah Puch
Ah Puch
electrowill
Ah Puch
Level 53
God Stats
1W - 1L
1,343 SR
Queue Stats
146W - 154L
1,506 Elo+
Party 4
Nemesis
Nemesis
shiningarcanine
Nemesis
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 57L
1,667 Elo+
Party 2
Team Averages
Level 42
1,491 SR
1,577 Elo+

VS

Team Averages
Level 73
1,500 SR
1,597 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BOPOH16
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 3
Nox
Nox
ElRadgor17
Nox
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,762 Elo+
Party 1
Hun Batz
Hun Batz
elicuef
Hun Batz
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 55L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FaiIs
Hachiman
10
4 / 1 / 3
6,242
624
8,790
7,094
1,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
6,404
640
5,330
6,785
5,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 0 / 6
5,909
591
2,577
8,002
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
electrowill
Ah Puch
10
1 / 2 / 6
6,001
600
6,654
5,068
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 1 / 2
6,437
644
2,900
4,976
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
2 / 4 / 1
5,477
548
2,888
9,027
4,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
 
Neith
8
0 / 1 / 1
4,741
474
5,942
5,659
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
BOPOH16
Ymir
6
0 / 6 / 0
4,542
454
2,760
10,277
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 1
5,309
531
761
3,445
1,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
elicuef
Hun Batz
12
3 / 1 / 2
6,382
638
4,489
6,916
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
5
5
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
4
1
0.63
L
Neith
 
Neith
0
1
1
0.5
L
Ymir
BOPOH16
Ymir
0
6
0
0
L
0
1
1
0.5
W
Hachiman
FaiIs
Hachiman
4
1
3
5.5
W
1
1
1
1.5
W
2
0
6
5
W
Ah Puch
electrowill
Ah Puch
1
2
6
2
L
Hun Batz
elicuef
Hun Batz
3
1
2
4
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,251
Damage
16,840
31,925
Taken
35,324
15,993
Mitigated
14,320
16,444
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,888
613
150
2,524
9,027
4,614
594
4,421
4,418
0
21,924
L
Neith
 
Neith
5,942
2,486
0
2,056
5,659
1,383
0
1,378
4,281
0
31,971
L
Ymir
BOPOH16
Ymir
2,760
716
0
803
10,277
4,992
0
3,769
6,508
6,653
0
L
761
0
0
250
3,445
1,171
0
1,914
1,531
27,606
0
W
Hachiman
FaiIs
Hachiman
8,790
6,474
0
4,510
7,094
1,963
2,461
1,334
5,760
0
34,399
W
5,330
1,119
0
3,658
6,785
5,908
0
0
6,785
39,340
0
W
2,577
648
240
3,823
8,002
4,898
390
1,152
6,850
14,588
0
W
Ah Puch
electrowill
Ah Puch
6,654
44
0
1,871
5,068
1,796
38
522
4,546
37,662
0
L
Hun Batz
elicuef
Hun Batz
4,489
1,833
0
3,125
6,916
2,160
0
3,079
3,837
0
35,589
W
2,900
1,138
0
2,342
4,976
1,428
0
513
4,463
0
30,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
26,451
309
Minions Killed
251
0
Camps Cleared
0
1,025,083
Distance Traveled
1,027,561
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,477
548
43
4
0
190,126
0
L
Neith
4,741
474
49
5
0
196,141
2
L
Ymir
4,542
454
15
2
0
182,892
2
L
Nox
5,309
531
71
7
0
208,294
2
W
Hachiman
6,242
624
71
7
0
171,328
1
W
Artio
6,404
640
92
9
0
185,368
3
W
Ra
5,909
591
12
1
0
219,509
2
W
Ah Puch
6,001
600
67
7
0
195,949
1
L
Hun Batz
6,382
638
73
7
0
250,108
3
W
Nemesis
6,437
644
67
7
0
252,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role