Player Matchup

Atlas
Atlas
Capriaswrld
Atlas
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,355 Elo+
Party 2
Awilix
Awilix
FN Extendo
Awilix
Level 160
God Stats
17W - 2L
1,879 SR
Queue Stats
793W - 418L
1,799 Elo+
Party 2
Shiva
Shiva
Quelo
Shiva
Level 125
God Stats
10W - 10L
1,481 SR
Queue Stats
508W - 267L
1,632 Elo+
Party 2
Team Averages
Level 97
1,620 SR
1,595 Elo+

VS

Team Averages
Level 53
1,489 SR
1,401 Elo+
Kukulkan
Kukulkan
Lil_Mclovin5782
Kukulkan
Level 22
God Stats
7W - 10L
1,450 SR
Queue Stats
122W - 163L
1,273 Elo+
Party 1
Xing Tian
Xing Tian
MoppyJustice
Xing Tian
Level 48
God Stats
0W - 1L
1,517 SR
Queue Stats
2W - 6L
1,657 Elo+
Solo
Tsukuyomi
Tsukuyomi
ninjaGOkiller
Tsukuyomi
Level 88
God Stats
17W - 7L
1,500 SR
Queue Stats
119W - 148L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 12
12,520
696
15,490
16,950
16,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
FN Extendo
Awilix
19
12 / 1 / 6
13,673
760
11,403
13,886
6,954
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Quelo
Shiva
18
3 / 3 / 15
12,668
704
16,537
15,741
19,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 7 / 3
10,991
611
9,272
13,141
6,157
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
MoppyJustice
Xing Tian
15
3 / 5 / 2
12,081
671
6,296
19,066
22,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ninjaGOkiller
Tsukuyomi
14
0 / 7 / 4
10,339
574
11,622
14,002
7,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
19
Kills
4
5
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
Awilix
FN Extendo
Awilix
12
1
6
15
L
Kukulkan
1
7
3
0.36
L
Xing Tian
MoppyJustice
Xing Tian
3
5
2
0.8
W
Shiva
Quelo
Shiva
3
3
15
3.5
L
Tsukuyomi
ninjaGOkiller
Tsukuyomi
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,430
Damage
27,190
46,577
Taken
46,209
42,559
Mitigated
36,677
14,857
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,490
4,657
532
6,015
16,950
16,152
582
6,908
9,656
51,870
0
W
Awilix
FN Extendo
Awilix
11,403
3,857
0
1,530
13,886
6,954
169
4,385
9,304
0
63,186
L
Kukulkan
9,272
481
0
818
13,141
6,157
0
3,680
9,321
47,823
0
L
Xing Tian
MoppyJustice
Xing Tian
6,296
369
0
1,870
19,066
22,897
0
6,322
12,072
11,810
0
W
Shiva
Quelo
Shiva
16,537
2,561
1,837
4,943
15,741
19,453
765
5,411
9,827
0
52,477
L
Tsukuyomi
ninjaGOkiller
Tsukuyomi
11,622
2,214
0
1,297
14,002
7,623
0
4,346
9,230
0
35,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,861
Gold Earned
33,411
227
Minions Killed
167
15
Camps Cleared
2
1,020,487
Distance Traveled
880,029
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,520
696
61
3
1
325,056
3
W
Awilix
13,673
760
86
5
9
346,869
9
L
Kukulkan
10,991
611
99
6
2
279,050
5
L
Xing Tian
12,081
671
8
0
0
272,783
0
W
Shiva
12,668
704
80
4
5
348,562
4
L
Tsukuyomi
10,339
574
60
3
0
328,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role