Player Matchup

Merlin
Merlin
Ilusionkiler482
Merlin
Level 27
God Stats
4W - 3L
1,383 SR
Queue Stats
30W - 38L
1,398 Elo+
Party 1
Achilles
Achilles
NordNation80
Achilles
Level 41
God Stats
4W - 7L
1,404 SR
Queue Stats
25W - 38L
1,398 Elo+
Party 1
Neith
Neith
jordyreal
Neith
Level 69
God Stats
9W - 16L
1,728 SR
Queue Stats
105W - 197L
1,648 Elo+
Solo
Team Averages
Level 46
1,505 SR
1,481 Elo+

VS

Team Averages
Level 80
1,535 SR
1,267 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
CRONIC69
Thoth
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 32L
1,169 Elo+
Party 2
Fenrir
Fenrir
Si1verArmy
Fenrir
Level 87
God Stats
0W - 2L
1,390 SR
Queue Stats
8W - 16L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
7,737
774
6,295
4,268
1,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
NordNation80
Achilles
12
4 / 0 / 6
7,776
778
7,989
6,937
6,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
jordyreal
Neith
12
2 / 1 / 7
7,264
726
5,106
3,565
1,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 4 / 1
7,214
721
4,716
12,412
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
CRONIC69
Thoth
11
1 / 2 / 0
6,420
642
3,315
4,993
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Si1verArmy
Fenrir
10
0 / 4 / 3
6,551
655
1,861
7,436
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
4
1
0.63
L
Thoth
CRONIC69
Thoth
1
2
0
0.5
W
4
2
5
3.25
W
Achilles
NordNation80
Achilles
4
0
6
7
L
Fenrir
Si1verArmy
Fenrir
0
4
3
0.38
W
Neith
jordyreal
Neith
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,390
Damage
9,892
14,770
Taken
24,841
8,519
Mitigated
10,335
4,168
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,716
427
284
3,340
12,412
5,873
0
3,198
9,214
0
14,122
L
Thoth
CRONIC69
Thoth
3,315
223
0
822
4,993
1,513
0
1,570
3,423
21,509
0
W
6,295
286
0
206
4,268
1,254
348
328
3,940
23,956
0
W
Achilles
NordNation80
Achilles
7,989
1,609
0
3,063
6,937
6,111
512
2,251
4,686
0
15,026
L
Fenrir
Si1verArmy
Fenrir
1,861
541
0
880
7,436
2,949
16
2,200
5,236
0
15,987
W
Neith
jordyreal
Neith
5,106
1,466
227
672
3,565
1,154
608
1,181
2,384
0
20,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,777
Gold Earned
20,185
107
Minions Killed
100
3
Camps Cleared
6
526,537
Distance Traveled
530,126
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,214
721
20
2
1
183,639
2
L
Thoth
6,420
642
39
4
1
159,340
1
W
Merlin
7,737
774
38
4
1
161,230
1
W
Achilles
7,776
778
19
2
1
197,412
0
L
Fenrir
6,551
655
41
4
4
187,147
3
W
Neith
7,264
726
50
5
1
167,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role