Player Matchup

Janus
Janus
Wolficer
Janus
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
222W - 124L
1,873 Elo+
Party 1
Hou Yi
Hou Yi
Yoshi_Spazatron
Hou Yi
Level 124
God Stats
2W - 0L
1,805 SR
Queue Stats
31W - 14L
1,838 Elo+
Party 1
Atlas
Atlas
Zetsubou-Senpai
Atlas
Level 153
God Stats
25W - 5L
1,806 SR
Queue Stats
304W - 160L
1,818 Elo+
Party 1
Team Averages
Level 102
1,704 SR
1,843 Elo+

VS

Team Averages
Level 83
1,724 SR
1,446 Elo+
Thoth
Thoth
Mob Tomato
Thoth
Level 42
God Stats
1W - 3L
1,481 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 2
Shiva
Shiva
Pain Moose
Shiva
Level 125
God Stats
1W - 2L
1,864 SR
Queue Stats
5W - 4L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
Tosh Raka
Cthulhu
Level 82
God Stats
0W - 1L
1,826 SR
Queue Stats
5W - 5L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Wolficer
Janus
14
6 / 1 / 5
9,260
772
9,335
5,037
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 8
8,436
703
8,912
5,743
1,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 0 / 8
9,242
770
8,213
15,367
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
1 / 4 / 0
7,621
635
3,414
7,012
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
12
1 / 3 / 1
7,687
641
8,585
10,400
6,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Tosh Raka
Cthulhu
11
0 / 5 / 0
7,689
641
3,430
12,459
9,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
2
2
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
4
0
0.25
L
Shiva
1
3
1
0.5
L
Cthulhu
Tosh Raka
Cthulhu
0
5
0
0
W
Janus
Wolficer
Janus
6
1
5
8.5
W
2
1
8
6
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,460
Damage
15,429
26,147
Taken
29,871
14,197
Mitigated
16,922
9,499
Healing
3,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
3,414
77
0
680
7,012
1,875
0
4,560
2,164
30,210
0
L
Shiva
8,585
640
104
2,129
10,400
6,003
0
4,239
5,758
0
21,536
L
Cthulhu
Tosh Raka
Cthulhu
3,430
264
158
664
12,459
9,044
0
7,571
4,198
12,157
0
W
Janus
Wolficer
Janus
9,335
242
0
250
5,037
1,641
808
1,262
3,775
36,109
0
W
8,912
3,828
0
940
5,743
1,934
1,310
1,587
4,156
0
25,608
W
8,213
2,737
601
7,708
15,367
10,622
62
4,416
10,951
30,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,938
Gold Earned
22,997
159
Minions Killed
113
8
Camps Cleared
3
685,725
Distance Traveled
668,973
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,621
635
50
4
1
204,756
2
L
Shiva
7,687
641
35
3
2
241,110
1
L
Cthulhu
7,689
641
28
2
0
223,107
3
W
Janus
9,260
772
70
6
5
250,704
5
W
Hou Yi
8,436
703
50
4
2
210,273
2
W
Atlas
9,242
770
39
3
1
224,748
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role