Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
KYS0038
Artio
Level 59
God Stats
3W - 6L
1,500 SR
Queue Stats
118W - 146L
1,331 Elo+
Party 2
Raijin
Raijin
MUTUMBU96
Raijin
Level 136
God Stats
5W - 5L
1,693 SR
Queue Stats
741W - 721L
1,540 Elo+
Party 1
Cliodhna
Cliodhna
RtheDaddy
Cliodhna
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
563W - 525L
1,529 Elo+
Party 1
Shiva
Shiva
taker1990
Shiva
Level 117
God Stats
18W - 8L
1,807 SR
Queue Stats
418W - 433L
1,503 Elo+
Party 1
Team Averages
Level 86
1,600 SR
1,481 Elo+

VS

Team Averages
Level 91
1,549 SR
1,434 Elo+
Shiva
Shiva
CrimsonEclipzes
Shiva
Level 147
God Stats
8W - 3L
1,312 SR
Queue Stats
87W - 92L
1,399 Elo+
Party 4
Da Ji
Da Ji
MegaBioTitan
Da Ji
Level 145
God Stats
6W - 13L
1,412 SR
Queue Stats
69W - 77L
1,371 Elo+
Party 4
Anhur
Anhur
TTV_davidbravo12
Anhur
Level 49
God Stats
2W - 1L
1,675 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 3
Discordia
Discordia
TeawithaKookie
Discordia
Level 65
God Stats
7W - 8L
1,847 SR
Queue Stats
65W - 74L
1,398 Elo+
Party 4
Bacchus
Bacchus
Zec97
Bacchus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
3 / 2 / 2
5,154
515
4,123
5,346
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
KYS0038
Artio
8
1 / 1 / 3
5,217
522
1,350
6,158
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
MUTUMBU96
Raijin
11
0 / 1 / 3
5,903
590
2,337
5,244
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
RtheDaddy
Cliodhna
9
3 / 2 / 2
5,514
551
4,381
5,573
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
taker1990
Shiva
8
0 / 5 / 0
4,888
489
4,314
7,369
4,547
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,751
675
4,182
7,306
3,159
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 2 / 0
5,902
590
4,121
6,875
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
2 / 2 / 1
5,077
508
3,014
3,976
964
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TeawithaKookie
Discordia
11
1 / 1 / 1
5,979
598
3,043
4,076
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Zec97
Bacchus
8
1 / 2 / 2
5,398
540
2,935
6,549
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
7
Kills
11
11
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
2
2
2
W
4
0
1
4.5
L
Artio
KYS0038
Artio
1
1
3
2.5
L
Raijin
MUTUMBU96
Raijin
0
1
3
1.5
W
3
2
0
1.5
L
Cliodhna
RtheDaddy
Cliodhna
3
2
2
2
W
2
2
1
1.25
W
Discordia
TeawithaKookie
Discordia
1
1
1
1.5
W
Bacchus
Zec97
Bacchus
1
2
2
1
L
Shiva
taker1990
Shiva
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,505
Damage
17,295
29,690
Taken
28,782
12,284
Mitigated
10,804
5,894
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,123
1,814
0
2,504
5,346
1,132
842
1,509
3,837
0
25,505
W
4,182
546
0
1,789
7,306
3,159
0
0
7,306
0
35,903
L
Artio
KYS0038
Artio
1,350
210
170
1,675
6,158
3,669
100
1,334
4,824
7,105
0
L
Raijin
MUTUMBU96
Raijin
2,337
231
0
540
5,244
1,462
0
1,984
2,882
33,812
0
W
4,121
689
0
3,294
6,875
1,965
0
653
6,178
0
31,103
L
Cliodhna
RtheDaddy
Cliodhna
4,381
564
0
541
5,573
1,474
0
615
4,800
0
24,999
W
3,014
1,978
0
648
3,976
964
768
465
3,511
0
21,629
W
Discordia
TeawithaKookie
Discordia
3,043
171
0
1,599
4,076
898
0
1,547
2,325
30,456
0
W
Bacchus
Zec97
Bacchus
2,935
436
0
1,828
6,549
3,818
261
774
5,775
10,303
0
L
Shiva
taker1990
Shiva
4,314
727
0
464
7,369
4,547
0
0
7,369
0
23,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,676
Gold Earned
29,107
240
Minions Killed
247
0
Camps Cleared
0
997,111
Distance Traveled
974,205
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,154
515
51
5
0
174,334
2
W
Shiva
6,751
675
64
6
0
205,420
1
L
Artio
5,217
522
13
1
0
206,317
0
L
Raijin
5,903
590
84
8
0
194,113
3
W
Da Ji
5,902
590
58
6
0
207,718
1
L
Cliodhna
5,514
551
46
5
0
225,703
2
W
Anhur
5,077
508
42
4
0
173,220
2
W
Discordia
5,979
598
72
7
0
186,409
2
W
Bacchus
5,398
540
11
1
0
201,438
1
L
Shiva
4,888
489
46
5
0
196,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role