Player Matchup

Agni
Agni
BsmiterB
Agni
Level 137
God Stats
100W - 91L
1,544 SR
Queue Stats
450W - 465L
1,576 Elo+
Party 3
Artemis
Artemis
CaptainSALLTY
Artemis
Level 127
God Stats
2W - 2L
1,710 SR
Queue Stats
67W - 81L
1,481 Elo+
Party 4
Ares
Ares
EpicGingerBread
Ares
Level 139
God Stats
6W - 4L
1,608 SR
Queue Stats
83W - 90L
1,525 Elo+
Party 4
Apollo
Apollo
Evanescence2
Apollo
Level 159
God Stats
12W - 17L
1,529 SR
Queue Stats
510W - 515L
1,535 Elo+
Party 3
Da Ji
Da Ji
TesloVTesto
Da Ji
Level 105
God Stats
3W - 7L
1,228 SR
Queue Stats
121W - 116L
1,506 Elo+
Solo
Team Averages
Level 133
1,524 SR
1,525 Elo+

VS

Team Averages
Level 124
1,412 SR
1,566 Elo+
Morgan Le Fay
Morgan Le Fay
BOTB1
Morgan Le Fay
Level 146
God Stats
7W - 3L
1,735 SR
Queue Stats
297W - 288L
1,574 Elo+
Party 2
Hou Yi
Hou Yi
Bigguyju
Hou Yi
Level 65
God Stats
0W - 1L
1,285 SR
Queue Stats
24W - 21L
1,546 Elo+
Party 2
Osiris
Osiris
Fazzacoot
Osiris
Level 128
God Stats
3W - 5L
1,284 SR
Queue Stats
332W - 335L
1,562 Elo+
Party 2
Ares
Ares
Floki232
Ares
Level 139
God Stats
3W - 4L
1,214 SR
Queue Stats
50W - 49L
1,528 Elo+
Party 1
Shiva
Shiva
Szityi
Shiva
Level 144
God Stats
8W - 6L
1,543 SR
Queue Stats
79W - 79L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 1 / 5
8,367
598
11,302
6,664
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
13
5 / 2 / 2
8,510
608
6,246
6,032
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 10
7,946
568
5,286
10,524
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apollo
14
2 / 3 / 1
8,656
618
5,068
9,849
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 2 / 5
8,367
598
5,427
10,991
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BOTB1
Morgan Le Fay
13
1 / 3 / 0
7,387
528
5,089
7,550
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Bigguyju
Hou Yi
13
1 / 2 / 0
7,418
530
4,572
8,285
2,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Fazzacoot
Osiris
12
1 / 4 / 3
7,631
545
5,349
11,919
7,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
9
0 / 5 / 3
5,966
426
3,770
11,578
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
Szityi
Shiva
15
6 / 1 / 2
8,740
624
7,675
9,186
6,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
9
10
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BOTB1
Morgan Le Fay
1
3
0
0.33
L
Hou Yi
Bigguyju
Hou Yi
1
2
0
0.5
W
Agni
4
1
5
6.5
W
Artemis
5
2
2
3
W
1
2
10
3
W
Apollo
2
3
1
0.83
L
Osiris
Fazzacoot
Osiris
1
4
3
0.63
L
Ares
0
5
3
0.3
L
Shiva
Szityi
Shiva
6
1
2
7
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,329
Damage
26,455
44,060
Taken
48,518
19,548
Mitigated
26,583
12,997
Healing
11,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BOTB1
Morgan Le Fay
5,089
77
0
1,233
7,550
2,861
0
4,083
3,467
53,859
0
L
Hou Yi
Bigguyju
Hou Yi
4,572
1,611
0
2,024
8,285
2,565
0
2,109
6,176
0
47,477
W
Agni
11,302
674
267
2,254
6,664
2,106
0
2,540
3,887
56,903
0
W
Artemis
6,246
3,964
0
1,236
6,032
1,693
595
1,706
4,326
0
45,712
W
5,286
298
115
1,660
10,524
7,724
0
1,855
7,760
22,517
9,114
W
Apollo
5,068
2,487
0
2,592
9,849
3,990
988
964
8,885
0
55,153
L
Osiris
Fazzacoot
Osiris
5,349
1,358
0
4,439
11,919
7,798
287
2,612
9,307
0
41,487
L
Ares
3,770
86
0
2,431
11,578
7,248
345
5,536
6,042
11,318
0
L
Shiva
Szityi
Shiva
7,675
1,390
0
1,105
9,186
6,111
591
2,057
7,129
0
60,835
W
5,427
561
0
4,873
10,991
4,035
0
1,794
9,197
0
46,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,846
Gold Earned
37,142
410
Minions Killed
429
0
Camps Cleared
0
1,351,467
Distance Traveled
1,383,811
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,387
528
102
7
0
261,451
5
L
Hou Yi
7,418
530
98
7
0
248,793
6
W
Agni
8,367
598
85
6
0
265,179
6
W
Artemis
8,510
608
89
6
0
234,748
2
W
Ares
7,946
568
41
3
0
294,933
10
W
Apollo
8,656
618
110
8
0
261,517
3
L
Osiris
7,631
545
101
7
0
273,246
6
L
Ares
5,966
426
17
1
0
261,092
4
L
Shiva
8,740
624
111
8
0
339,229
3
W
Da Ji
8,367
598
85
6
0
295,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role