Player Matchup

Achilles
Achilles
Arlet
Achilles
Level 40
God Stats
4W - 14L
1,393 SR
Queue Stats
168W - 192L
1,383 Elo+
Party 2
Thanatos
Thanatos
JojoJakens
Thanatos
Level 77
God Stats
83W - 86L
1,508 SR
Queue Stats
379W - 385L
1,433 Elo+
Party 1
Cerberus
Cerberus
Nealium
Cerberus
Level 42
God Stats
6W - 3L
1,819 SR
Queue Stats
111W - 109L
1,498 Elo+
Solo
The Morrigan
The Morrigan
SladeLock
The Morrigan
Level 44
God Stats
1W - 3L
1,473 SR
Queue Stats
170W - 195L
1,383 Elo+
Party 2
Neith
Neith
alexvrint
Neith
Level 14
God Stats
114W - 127L
1,420 SR
Queue Stats
266W - 300L
1,392 Elo+
Party 1
Team Averages
Level 43
1,523 SR
1,418 Elo+

VS

Team Averages
Level 74
1,472 SR
1,443 Elo+
Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
ArabJosiah
Shiva
Level 34
God Stats
13W - 7L
1,500 SR
Queue Stats
261W - 272L
1,455 Elo+
Party 4
Zeus
Zeus
DanteBaked
Zeus
Level 56
God Stats
240W - 205L
1,562 SR
Queue Stats
358W - 373L
1,507 Elo+
Party 4
Artemis
Artemis
FacetedGorgon23
Artemis
Level 18
God Stats
23W - 38L
1,371 SR
Queue Stats
40W - 56L
1,369 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
dannyray1
Morgan Le Fay
Level 160
God Stats
214W - 240L
1,428 SR
Queue Stats
492W - 530L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arlet
Achilles
16
1 / 5 / 2
10,802
982
8,568
17,501
11,854
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
JojoJakens
Thanatos
16
4 / 2 / 1
11,406
1,037
6,806
7,768
2,961
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Nealium
Cerberus
17
0 / 2 / 4
11,800
1,073
7,920
24,955
27,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
SladeLock
The Morrigan
16
0 / 5 / 3
10,588
963
9,167
10,911
3,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
alexvrint
Neith
16
1 / 4 / 2
10,368
943
3,034
10,929
3,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

192

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
2 / 0 / 9
12,511
1,137
11,101
9,176
10,662
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
17
2 / 0 / 12
11,502
1,046
9,286
8,834
9,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 2 / 8
12,662
1,151
28,559
7,840
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 4 / 9
10,868
988
6,651
9,924
4,284
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
dannyray1
Morgan Le Fay
16
7 / 0 / 4
12,310
1,119
11,268
3,008
1,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
6
Kills
18
18
Deaths
6
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
9
6.5
W
Shiva
2
0
12
8
L
Achilles
Arlet
Achilles
1
5
2
0.4
W
7
2
8
5.5
W
0
4
9
1.13
L
Thanatos
JojoJakens
Thanatos
4
2
1
2.25
L
Cerberus
Nealium
Cerberus
0
2
4
1
L
The Morrigan
SladeLock
The Morrigan
0
5
3
0.3
L
Neith
alexvrint
Neith
1
4
2
0.5
W
Morgan Le Fay
dannyray1
Morgan Le Fay
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,495
Damage
66,865
72,064
Taken
38,782
49,047
Mitigated
28,260
10,569
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,101
97
0
3,738
9,176
10,662
0
3,992
5,184
29,719
0
W
Shiva
9,286
2,421
1,228
1,813
8,834
9,732
0
4,618
4,216
0
24,854
L
Achilles
Arlet
Achilles
8,568
1,240
0
888
17,501
11,854
0
11,422
5,471
0
17,019
W
28,559
1,160
0
825
7,840
2,533
0
3,182
4,613
45,066
0
W
6,651
1,552
0
276
9,924
4,284
0
4,222
5,702
529
22,423
L
Thanatos
JojoJakens
Thanatos
6,806
1,561
0
2,815
7,768
2,961
0
5,608
2,066
0
17,275
L
Cerberus
Nealium
Cerberus
7,920
521
0
5,312
24,955
27,549
0
14,539
9,684
39,470
0
L
The Morrigan
SladeLock
The Morrigan
9,167
345
189
815
10,911
3,325
0
9,201
1,303
26,473
0
L
Neith
alexvrint
Neith
3,034
1,147
0
550
10,929
3,358
0
9,048
1,587
0
21,456
W
Morgan Le Fay
dannyray1
Morgan Le Fay
11,268
969
0
250
3,008
1,049
0
1,073
1,935
23,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,964
Gold Earned
59,853
193
Minions Killed
200
7
Camps Cleared
5
937,833
Distance Traveled
978,101
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,511
1,137
28
3
0
247,325
0
W
Shiva
11,502
1,046
63
6
1
193,907
0
L
Achilles
10,802
982
19
2
1
207,692
1
W
Zeus
12,662
1,151
46
4
2
195,867
0
W
Artemis
10,868
988
38
3
0
173,754
2
L
Thanatos
11,406
1,037
26
2
5
188,379
1
L
Cerberus
11,800
1,073
73
7
0
192,406
1
L
The Morrigan
10,588
963
39
4
1
190,702
0
L
Neith
10,368
943
36
3
0
158,654
0
W
Morgan Le Fay
12,310
1,119
25
2
2
167,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role