Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Gertwoo
Zeus
Level 160
God Stats
2W - 0L
1,822 SR
Queue Stats
72W - 50L
1,607 Elo+
Party 1
Skadi
Skadi
KakinCastro1104
Skadi
Level 46
God Stats
1W - 1L
1,283 SR
Queue Stats
1W - 4L
1,172 Elo+
Solo
Kuzenbo
Kuzenbo
LeUpRem3500
Kuzenbo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,757 Elo+
Party 1
Scylla
Scylla
Toma12687654
Scylla
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
239W - 275L
1,468 Elo+
Solo
Team Averages
Level 109
1,521 SR
1,501 Elo+

VS

Team Averages
Level 86
1,533 SR
1,498 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LucasH6
Merlin
Level 16
God Stats
7W - 4L
1,721 SR
Queue Stats
26W - 32L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
RechargeAA_
Kuzenbo
Level 137
God Stats
6W - 7L
1,711 SR
Queue Stats
241W - 264L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WandaThundaja
Morgan Le Fay
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Anhur
Anhur
paulopv08
Anhur
Level 29
God Stats
1W - 5L
1,234 SR
Queue Stats
15W - 29L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
8 / 1 / 5
9,143
914
13,642
9,053
3,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Gertwoo
Zeus
15
10 / 1 / 5
8,638
864
16,939
4,291
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 3
7,117
712
8,192
5,686
2,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
LeUpRem3500
Kuzenbo
13
0 / 0 / 15
7,927
793
4,498
8,750
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Scylla
14
1 / 4 / 5
7,557
756
3,141
7,107
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 2 / 3
6,991
699
5,601
17,023
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
LucasH6
Merlin
14
2 / 4 / 2
7,341
734
7,337
6,471
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
RechargeAA_
Kuzenbo
13
1 / 2 / 3
7,426
743
4,955
9,234
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
WandaThundaja
Morgan Le Fay
14
2 / 4 / 3
7,746
775
4,772
8,161
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
paulopv08
Anhur
12
1 / 8 / 3
7,500
750
2,077
9,915
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
20
Kills
7
7
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
1
5
10.5
L
Hercules
 
Hercules
1
2
3
1.25
W
Zeus
Gertwoo
Zeus
10
1
5
12.5
W
1
1
3
2.5
W
Kuzenbo
LeUpRem3500
Kuzenbo
0
0
15
7.5
L
Merlin
LucasH6
Merlin
2
4
2
0.75
L
Kuzenbo
RechargeAA_
Kuzenbo
1
2
3
1.25
W
Scylla
1
4
5
0.88
L
Morgan Le Fay
WandaThundaja
Morgan Le Fay
2
4
3
0.88
L
Anhur
paulopv08
Anhur
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,412
Damage
24,742
34,887
Taken
50,804
19,147
Mitigated
27,388
5,673
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,642
2,765
0
2,381
9,053
3,821
298
4,566
4,487
0
45,812
L
Hercules
 
Hercules
5,601
1,266
368
7,957
17,023
12,425
0
5,874
11,057
1,246
9,060
W
Zeus
Gertwoo
Zeus
16,939
1,131
0
500
4,291
1,552
1,002
846
3,445
42,767
0
W
8,192
2,773
0
255
5,686
2,289
1,082
3,317
2,369
0
15,832
W
Kuzenbo
LeUpRem3500
Kuzenbo
4,498
1,363
0
1,287
8,750
9,307
66
4,613
4,137
8,060
0
L
Merlin
LucasH6
Merlin
7,337
290
0
371
6,471
1,633
0
3,614
2,849
29,148
0
L
Kuzenbo
RechargeAA_
Kuzenbo
4,955
1,986
0
2,502
9,234
8,425
0
5,786
3,410
11,525
0
W
Scylla
3,141
216
0
1,250
7,107
2,178
496
4,002
3,105
20,038
0
L
Morgan Le Fay
WandaThundaja
Morgan Le Fay
4,772
129
0
976
8,161
2,172
0
3,563
4,558
19,389
0
L
Anhur
paulopv08
Anhur
2,077
396
0
0
9,915
2,733
0
5,421
4,352
0
7,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
37,004
188
Minions Killed
122
0
Camps Cleared
0
1,040,525
Distance Traveled
1,006,415
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,143
914
66
7
0
215,158
3
L
Hercules
6,991
699
24
2
0
224,004
1
W
Zeus
8,638
864
40
4
0
188,365
1
W
Skadi
7,117
712
29
3
0
200,937
1
W
Kuzenbo
7,927
793
14
1
0
240,856
2
L
Merlin
7,341
734
34
3
0
188,667
1
L
Kuzenbo
7,426
743
7
1
0
217,559
2
W
Scylla
7,557
756
39
4
0
195,209
3
L
Morgan Le Fay
7,746
775
39
4
0
200,485
1
L
Anhur
7,500
750
18
2
0
175,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role