Player Matchup

Loki
Loki
Gespartan 118
Loki
Level 150
God Stats
1W - 2L
1,285 SR
Queue Stats
139W - 134L
1,397 Elo+
Party 2
Atlas
Atlas
IVly t3am 1oses
Atlas
Level 139
God Stats
24W - 7L
1,297 SR
Queue Stats
474W - 523L
1,410 Elo+
Solo
Janus
Janus
R4Y 30
Janus
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 138L
1,399 Elo+
Party 2
Jing Wei
Jing Wei
Toxic_Ghost7089
Jing Wei
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
343W - 319L
1,451 Elo+
Solo
Sylvanus
Sylvanus
tsunakhan
Sylvanus
Level 120
God Stats
2W - 1L
1,660 SR
Queue Stats
85W - 67L
1,487 Elo+
Solo
Team Averages
Level 126
1,448 SR
1,429 Elo+

VS

Team Averages
Level 77
1,415 SR
1,376 Elo+
Xbalanque
Xbalanque
HunterStrongclaw
Xbalanque
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 142L
1,304 Elo+
Party 1
Skadi
Skadi
K1ngFlippyNipsz
Skadi
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 52L
1,559 Elo+
Solo
Ra
Ra
Symbiant
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,283 Elo+
Party 1
Jing Wei
Jing Wei
lostintimes24
Jing Wei
Level 18
God Stats
0W - 1L
1,276 SR
Queue Stats
13W - 23L
1,304 Elo+
Party 1
Nu Wa
Nu Wa
volunteerfan1
Nu Wa
Level 125
God Stats
4W - 5L
1,301 SR
Queue Stats
321W - 328L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 22
14,211
790
10,950
14,849
7,080
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 4 / 32
13,914
773
27,293
32,331
41,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
R4Y 30
Janus
20
15 / 4 / 19
14,519
807
22,909
14,747
7,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
20
13 / 4 / 21
14,117
784
22,038
25,335
12,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
tsunakhan
Sylvanus
20
3 / 3 / 36
12,560
698
8,247
24,705
43,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
19
7 / 12 / 4
12,644
702
27,647
21,433
8,102
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 9 / 11
10,888
605
12,196
15,657
5,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 8 / 7
13,064
726
14,620
20,510
8,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
lostintimes24
Jing Wei
19
1 / 15 / 6
11,520
640
10,944
23,595
8,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 7 / 11
12,518
695
25,820
17,473
6,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
58
51
Kills
19
19
Deaths
51
130
Assists
39
Player
Kills
Deaths
Assists
KDA
W
12
4
22
5.75
L
Xbalanque
7
12
4
0.75
W
8
4
32
6
L
1
9
11
0.72
W
Janus
R4Y 30
Janus
15
4
19
6.13
L
7
8
7
1.31
W
Jing Wei
13
4
21
5.88
L
Jing Wei
lostintimes24
Jing Wei
1
15
6
0.27
W
Sylvanus
tsunakhan
Sylvanus
3
3
36
7
L
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,437
Damage
91,227
111,967
Taken
98,668
112,532
Mitigated
36,948
56,617
Healing
21,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,950
806
2,668
3,949
14,849
7,080
461
5,072
9,777
0
31,456
L
Xbalanque
27,647
13,971
543
2,673
21,433
8,102
185
11,438
9,495
0
44,833
W
27,293
6,096
2,256
10,059
32,331
41,709
1,262
10,729
21,602
43,427
0
L
12,196
3,511
0
46
15,657
5,113
0
10,453
4,782
0
28,795
W
Janus
R4Y 30
Janus
22,909
700
2,144
3,000
14,747
7,216
396
5,980
8,767
51,244
0
L
14,620
1,794
4,440
8,035
20,510
8,337
0
13,200
6,676
28,979
0
W
Jing Wei
22,038
14,596
1,484
7,893
25,335
12,941
3,350
9,307
16,028
0
57,494
L
Jing Wei
lostintimes24
Jing Wei
10,944
5,211
0
827
23,595
8,606
872
12,344
10,785
0
23,367
W
Sylvanus
tsunakhan
Sylvanus
8,247
1,517
14,859
8,305
24,705
43,586
773
9,352
15,353
16,536
0
L
25,820
5,056
311
4,940
17,473
6,790
669
8,472
8,481
53,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,321
Gold Earned
60,634
231
Minions Killed
198
0
Camps Cleared
0
1,621,377
Distance Traveled
1,331,673
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,211
790
37
2
0
360,838
0
L
Xbalanque
12,644
702
46
3
0
234,524
0
W
Atlas
13,914
773
43
2
0
324,423
2
L
Skadi
10,888
605
25
1
0
273,458
0
W
Janus
14,519
807
58
3
0
337,755
2
L
Ra
13,064
726
40
2
0
261,331
0
W
Jing Wei
14,117
784
71
4
0
297,526
0
L
Jing Wei
11,520
640
27
2
0
266,249
0
W
Sylvanus
12,560
698
22
1
0
300,835
0
L
Nu Wa
12,518
695
60
3
0
296,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role