Player Matchup

Zeus
Zeus
Bebobot
Zeus
Level 118
God Stats
8W - 5L
1,689 SR
Queue Stats
175W - 201L
1,562 Elo+
Party 2
Loki
Loki
M0NTAGNE
Loki
Level 108
God Stats
36W - 47L
1,505 SR
Queue Stats
320W - 371L
1,514 Elo+
Party 2
Nemesis
Nemesis
Rebelstinskin
Nemesis
Level 18
God Stats
1W - 4L
1,315 SR
Queue Stats
17W - 28L
1,461 Elo+
Solo
Bellona
Bellona
hanamogera625
Bellona
Level 16
God Stats
2W - 7L
1,243 SR
Queue Stats
10W - 24L
1,156 Elo+
Solo
Sun Wukong
Sun Wukong
rocu666
Sun Wukong
Level 43
God Stats
4W - 5L
1,475 SR
Queue Stats
124W - 142L
1,363 Elo+
Solo
Team Averages
Level 61
1,446 SR
1,411 Elo+

VS

Team Averages
Level 83
1,471 SR
1,462 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bulkakaulka
Morgan Le Fay
Level 18
God Stats
8W - 11L
1,440 SR
Queue Stats
17W - 30L
1,362 Elo+
Solo
Horus
Horus
IOveRxIISKunK-
Horus
Level 116
God Stats
1W - 0L
1,417 SR
Queue Stats
38W - 36L
1,501 Elo+
Party 1
He Bo
He Bo
balsamo-placoide
He Bo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,489 Elo+
Party 1
Ra
Ra
xixil
Ra
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 153L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bebobot
Zeus
19
3 / 7 / 0
11,881
743
18,123
13,462
3,476
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
1 / 2 / 3
10,493
656
9,878
10,764
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
17
1 / 5 / 3
10,620
664
5,833
15,519
7,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
14
0 / 8 / 2
9,254
578
1,697
15,086
11,276
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
rocu666
Sun Wukong
17
0 / 4 / 5
10,504
657
5,041
14,414
11,310
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
3 / 0 / 13
12,386
774
4,865
11,515
15,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Bulkakaulka
Morgan Le Fay
18
3 / 1 / 12
11,397
712
6,660
5,585
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 1 / 16
11,822
739
14,451
22,327
26,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 1 / 16
12,226
764
20,358
13,985
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ra
20
6 / 2 / 9
12,167
760
10,986
11,045
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
5
Kills
26
26
Deaths
5
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
13
9.5
L
Zeus
Bebobot
Zeus
3
7
0
0.43
W
Morgan Le Fay
Bulkakaulka
Morgan Le Fay
3
1
12
9
W
7
1
16
15
L
Loki
1
2
3
1.25
L
Nemesis
1
5
3
0.5
W
7
1
16
15
L
Bellona
0
8
2
0.13
L
Sun Wukong
rocu666
Sun Wukong
0
4
5
0.63
W
Ra
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,572
Damage
57,320
69,245
Taken
64,457
37,301
Mitigated
55,294
4,052
Healing
33,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,865
1,397
8,625
6,241
11,515
15,449
2,334
5,275
6,240
34,440
0
L
Zeus
Bebobot
Zeus
18,123
1,169
0
0
13,462
3,476
324
7,147
6,054
66,912
0
W
Morgan Le Fay
Bulkakaulka
Morgan Le Fay
6,660
1,401
0
986
5,585
2,235
814
2,595
2,990
33,007
0
W
14,451
5,279
3,508
7,473
22,327
26,154
809
4,210
17,592
0
24,197
L
Loki
9,878
761
0
1,823
10,764
3,322
0
7,012
3,615
0
31,303
L
Nemesis
5,833
1,257
0
669
15,519
7,917
0
9,697
5,705
0
35,503
W
20,358
1,165
0
1,890
13,985
6,000
1,808
1,807
12,178
43,378
0
L
Bellona
1,697
179
0
65
15,086
11,276
284
10,795
4,023
0
9,659
L
Sun Wukong
rocu666
Sun Wukong
5,041
988
0
1,495
14,414
11,310
0
8,218
5,888
0
30,797
W
Ra
10,986
1,552
2,170
2,811
11,045
5,456
774
4,236
6,809
62,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,752
Gold Earned
59,998
253
Minions Killed
279
0
Camps Cleared
0
1,406,037
Distance Traveled
1,637,346
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,386
774
46
3
0
291,155
2
L
Zeus
11,881
743
96
6
0
295,723
4
W
Morgan Le Fay
11,397
712
54
3
0
324,317
0
W
Horus
11,822
739
19
1
0
345,476
0
L
Loki
10,493
656
33
2
0
340,000
2
L
Nemesis
10,620
664
56
4
0
279,571
0
W
He Bo
12,226
764
57
4
0
336,421
0
L
Bellona
9,254
578
11
1
0
195,043
0
L
Sun Wukong
10,504
657
57
4
0
295,700
0
W
Ra
12,167
760
103
6
0
339,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role