Player Matchup

Ah Puch
Ah Puch
Cerosia
Ah Puch
Level 123
God Stats
10W - 2L
1,824 SR
Queue Stats
211W - 183L
1,478 Elo+
Party 2
Cernunnos
Cernunnos
Primeius
Cernunnos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,719 Elo+
Party 2
Ra
Ra
avetys
Ra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,748 Elo+
Solo
Jing Wei
Jing Wei
clewstah
Jing Wei
Level 147
God Stats
8W - 4L
1,500 SR
Queue Stats
303W - 297L
1,477 Elo+
Party 2
Athena
Athena
deinos
Athena
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
334W - 318L
1,492 Elo+
Party 2
Team Averages
Level 127
1,565 SR
1,583 Elo+

VS

Team Averages
Level 103
1,437 SR
1,597 Elo+
Hachiman
Hachiman
Arnisius
Hachiman
Level 160
God Stats
11W - 16L
1,410 SR
Queue Stats
669W - 660L
1,553 Elo+
Party 1
He Bo
He Bo
Cheeeems
He Bo
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 39L
1,804 Elo+
Party 1
Sylvanus
Sylvanus
GodSlayerM2
Sylvanus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 396L
1,517 Elo+
Solo
Ganesha
Ganesha
NCCC88
Ganesha
Level 106
God Stats
3W - 5L
1,059 SR
Queue Stats
333W - 299L
1,538 Elo+
Party 1
Sol
Sol
XanderZosky
Sol
Level 101
God Stats
2W - 7L
1,715 SR
Queue Stats
430W - 411L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cerosia
Ah Puch
20
12 / 4 / 13
14,088
829
42,604
24,757
11,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Primeius
Cernunnos
20
6 / 2 / 11
12,645
744
16,253
16,840
7,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
17
2 / 5 / 12
11,135
655
10,592
17,117
6,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
clewstah
Jing Wei
18
2 / 7 / 13
11,211
659
11,524
18,529
6,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
deinos
Athena
18
3 / 5 / 18
12,442
732
8,727
26,408
33,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arnisius
Hachiman
20
11 / 4 / 7
13,141
773
33,219
23,252
13,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
Cheeeems
He Bo
16
2 / 8 / 6
10,745
632
7,423
15,606
7,362
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
GodSlayerM2
Sylvanus
19
1 / 4 / 16
11,620
684
11,559
26,284
37,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ganesha
NCCC88
Ganesha
18
0 / 5 / 18
10,768
633
18,671
25,054
32,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 4 / 8
12,743
750
19,973
16,013
8,475
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
78
25
Kills
23
23
Deaths
25
67
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Arnisius
Hachiman
11
4
7
3.63
W
Ah Puch
Cerosia
Ah Puch
12
4
13
4.63
L
He Bo
Cheeeems
He Bo
2
8
6
0.63
L
Sylvanus
GodSlayerM2
Sylvanus
1
4
16
2.25
L
Ganesha
NCCC88
Ganesha
0
5
18
1.8
W
Cernunnos
Primeius
Cernunnos
6
2
11
5.75
L
9
4
8
3.25
W
Ra
2
5
12
1.6
W
Jing Wei
clewstah
Jing Wei
2
7
13
1.21
W
Athena
deinos
Athena
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,700
Damage
90,845
103,651
Taken
106,209
66,641
Mitigated
99,379
48,334
Healing
42,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Arnisius
Hachiman
33,219
14,070
3,406
6,356
23,252
13,862
1,617
13,444
9,808
0
66,248
W
Ah Puch
Cerosia
Ah Puch
42,604
932
3,898
9,474
24,757
11,368
796
15,693
8,701
77,436
0
L
He Bo
Cheeeems
He Bo
7,423
1,045
1,007
910
15,606
7,362
258
10,777
4,829
12,752
0
L
Sylvanus
GodSlayerM2
Sylvanus
11,559
1,459
11,848
9,521
26,284
37,521
507
15,112
11,172
21,783
0
L
Ganesha
NCCC88
Ganesha
18,671
742
1,392
2,923
25,054
32,159
385
14,393
10,661
26,231
0
W
Cernunnos
Primeius
Cernunnos
16,253
4,795
4,026
4,529
16,840
7,817
2,674
7,696
9,004
0
39,304
L
19,973
5,281
1,477
3,301
16,013
8,475
1,298
8,197
7,816
40,080
0
W
Ra
10,592
1,247
11,550
4,522
17,117
6,974
320
11,484
5,590
31,848
0
W
Jing Wei
clewstah
Jing Wei
11,524
6,236
3,654
2,697
18,529
6,712
1,131
10,489
7,902
0
23,638
W
Athena
deinos
Athena
8,727
3,164
1,410
2,574
26,408
33,770
503
11,225
14,828
12,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,521
Gold Earned
59,017
225
Minions Killed
182
0
Camps Cleared
0
1,472,513
Distance Traveled
1,414,771
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,141
773
77
5
0
314,276
1
W
Ah Puch
14,088
829
69
4
0
299,568
2
L
He Bo
10,745
632
20
1
0
223,728
0
L
Sylvanus
11,620
684
35
2
0
289,031
3
L
Ganesha
10,768
633
1
0
0
294,148
0
W
Cernunnos
12,645
744
55
3
0
333,752
4
L
Sol
12,743
750
49
3
0
293,588
0
W
Ra
11,135
655
60
4
0
295,776
0
W
Jing Wei
11,211
659
31
2
0
283,708
0
W
Athena
12,442
732
10
1
0
259,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role