Player Matchup

Ao Kuang
Ao Kuang
Bronze III
DanyGG 110
Ao Kuang
Bronze III
Level 83
God Stats
0W - 1L
1,187 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
Eden 110
Hachiman
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Mulan
Mulan
Bronze III
NoX 110
Mulan
Bronze III
Level 112
God Stats
0W - 1L
1,756 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,481 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,401 SR
1,473 MMR
Tyr
Tyr
Silver II
Enzo-Argentino
Tyr
Silver II
Level 98
God Stats
2W - 9L
1,500 SR
Queue Stats
140W - 196L
1,356 MMR
Solo
Scylla
Scylla
Silver I
Jeteclateasec
Scylla
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 78L
1,305 MMR
Solo
Loki
Loki
Platinum IV
Naomi10101994
Loki
Platinum IV
Level 118
God Stats
1W - 1L
1,204 SR
Queue Stats
147W - 188L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DanyGG 110
Ao Kuang
18
10 / 5 / 3
13,365
743
11,921
18,298
6,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Eden 110
Hachiman
16
3 / 4 / 8
11,598
644
9,295
13,708
3,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
NoX 110
Mulan
15
2 / 4 / 9
11,188
622
14,490
19,885
20,807
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
PersephoneAtlasChaacThothZeus

VS

Bans
FenrirHeraGebAphroditeSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 7
12,980
721
13,811
15,950
13,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 7 / 6
11,497
639
10,132
12,159
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 4
13,742
763
16,891
15,587
8,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
15
Kills
13
13
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DanyGG 110
Ao Kuang
10
5
3
2.3
L
Hachiman
Eden 110
Hachiman
3
4
8
1.75
W
5
5
7
1.7
W
1
7
6
0.57
W
7
3
4
3
L
Mulan
NoX 110
Mulan
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,706
Damage
40,834
51,891
Taken
43,696
31,178
Mitigated
25,655
13,937
Healing
8,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DanyGG 110
Ao Kuang
11,921
2,438
0
4,631
18,298
6,653
0
2,915
14,733
26,550
0
L
Hachiman
Eden 110
Hachiman
9,295
3,842
0
3,502
13,708
3,718
1,134
3,884
9,238
0
46,049
W
13,811
1,171
0
3,339
15,950
13,503
1,267
4,760
11,190
330
34,079
W
10,132
527
0
911
12,159
4,019
564
5,525
6,634
45,133
0
W
16,891
3,311
0
3,923
15,587
8,133
434
2,115
13,472
0
61,265
L
Mulan
NoX 110
Mulan
14,490
577
0
5,804
19,885
20,807
195
3,711
15,033
0
31,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,151
Gold Earned
38,219
146
Minions Killed
195
5
Camps Cleared
11
900,340
Distance Traveled
970,677
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,365
743
33
2
1
305,942
6
L
Hachiman
11,598
644
81
5
3
294,053
2
W
Tyr
12,980
721
40
2
1
317,345
3
W
Scylla
11,497
639
69
4
5
302,164
5
W
Loki
13,742
763
86
5
5
351,168
4
L
Mulan
11,188
622
32
2
1
300,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role