Player Matchup

Osiris
Osiris
AloneSoul614
Osiris
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,372 Elo+
Party 2
Artemis
Artemis
Dogchtryg
Artemis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,104 Elo+
Party 1
Nu Wa
Nu Wa
Fairy_F3ke
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,104 Elo+
Party 1
Jing Wei
Jing Wei
Fairy_Uncle-Bens
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,104 Elo+
Party 1
Kukulkan
Kukulkan
xX_Sam28_xX
Kukulkan
Level 38
God Stats
1W - 2L
1,486 SR
Queue Stats
1W - 2L
1,372 Elo+
Party 2
Team Averages
Level 52
1,497 SR
1,211 Elo+

VS

Team Averages
Level 49
1,500 SR
1,439 Elo+
Shiva
Shiva
Sagiv_Yosef_0
Shiva
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 79L
1,424 Elo+
Party 4
Cabrakan
Cabrakan
Yulow-GER
Cabrakan
Level 31
God Stats
10W - 5L
1,706 SR
Queue Stats
68W - 84L
1,543 Elo+
Party 3
Neith
Neith
nismesh
Neith
Level 84
God Stats
29W - 33L
1,329 SR
Queue Stats
55W - 73L
1,430 Elo+
Party 4
Zeus
Zeus
oO1stHunterOo
Zeus
Level 45
God Stats
22W - 23L
1,463 SR
Queue Stats
66W - 83L
1,464 Elo+
Party 3
Zhong Kui
Zhong Kui
paulocunha24
Zhong Kui
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 63L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
5 / 7 / 3
14,985
1,153
19,778
35,881
22,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Dogchtryg
Artemis
16
0 / 0 / 0
11,388
876
0
0
0
Nu Wa
16
0 / 1 / 0
11,388
876
315
633
210
16
0 / 1 / 0
11,406
877
210
741
213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
xX_Sam28_xX
Kukulkan
19
4 / 3 / 3
14,838
1,141
22,864
15,405
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 3
13,024
1,002
3,426
12,027
7,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Yulow-GER
Cabrakan
19
2 / 3 / 5
13,764
1,059
8,407
13,955
11,766
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
nismesh
Neith
18
3 / 1 / 3
12,927
994
3,172
5,043
2,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 0 / 5
14,640
1,126
17,950
5,116
1,948
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
paulocunha24
Zhong Kui
19
2 / 1 / 6
14,216
1,094
16,385
17,148
12,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
9
Kills
12
12
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
5
7
3
0.93
L
Artemis
Dogchtryg
Artemis
0
0
0
0
L
Nu Wa
0
1
0
0
L
0
1
0
0
W
1
4
3
0.63
W
Cabrakan
Yulow-GER
Cabrakan
2
3
5
1.5
W
Neith
nismesh
Neith
3
1
3
4.5
W
4
0
5
6.5
W
Zhong Kui
paulocunha24
Zhong Kui
2
1
6
5
L
Kukulkan
xX_Sam28_xX
Kukulkan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,167
Damage
49,340
52,660
Taken
53,289
27,029
Mitigated
35,997
1,853
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
19,778
7,450
0
1,848
35,881
22,770
0
29,284
6,597
5,940
39,823
L
Artemis
Dogchtryg
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
315
158
0
0
633
210
0
633
0
315
0
L
210
210
0
5
741
213
0
491
250
0
210
W
3,426
229
1,090
1,760
12,027
7,798
0
5,380
6,576
0
11,764
W
Cabrakan
Yulow-GER
Cabrakan
8,407
814
0
0
13,955
11,766
0
7,641
6,314
37,364
0
W
Neith
nismesh
Neith
3,172
957
0
815
5,043
2,020
0
2,388
2,655
0
14,705
W
17,950
1,016
0
1,444
5,116
1,948
0
1,825
3,291
39,904
0
W
Zhong Kui
paulocunha24
Zhong Kui
16,385
3,503
0
9,367
17,148
12,465
0
8,856
8,292
62,131
0
L
Kukulkan
xX_Sam28_xX
Kukulkan
22,864
284
0
0
15,405
3,836
0
12,334
3,071
57,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,005
Gold Earned
68,571
140
Minions Killed
284
4
Camps Cleared
7
510,722
Distance Traveled
971,667
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
14,985
1,153
51
4
4
232,465
0
L
Artemis
11,388
876
0
0
0
0
0
L
Nu Wa
11,388
876
0
0
0
7,940
0
L
Jing Wei
11,406
877
0
0
0
22,613
0
W
Shiva
13,024
1,002
13
1
4
186,489
0
W
Cabrakan
13,764
1,059
78
6
0
206,732
0
W
Neith
12,927
994
28
2
0
132,867
0
W
Zeus
14,640
1,126
47
4
1
199,949
0
W
Zhong Kui
14,216
1,094
118
9
2
245,630
0
L
Kukulkan
14,838
1,141
89
7
0
247,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role