Player Matchup

Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Oh Maryy
Scylla
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
247W - 237L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
bloodysabbith
Gilgamesh
Level 125
God Stats
7W - 7L
1,500 SR
Queue Stats
175W - 197L
1,414 Elo+
Party 1
Izanami
Izanami
destroyerking90
Izanami
Level 29
God Stats
1W - 2L
1,628 SR
Queue Stats
52W - 64L
1,261 Elo+
Solo
Team Averages
Level 105
1,526 SR
1,400 Elo+

VS

Team Averages
Level 88
1,520 SR
1,372 Elo+
Skadi
Skadi
DRSWE3TTOOTH
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,260 Elo+
Party 2
Ah Puch
Ah Puch
HaitianJ0ker
Ah Puch
Level 149
God Stats
2W - 3L
1,395 SR
Queue Stats
24W - 36L
1,361 Elo+
Solo
Rama
Rama
SnakeEyes7272
Rama
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 60L
1,365 Elo+
Solo
He Bo
He Bo
TOTZMCGEE1331
He Bo
Level 109
God Stats
4W - 3L
1,704 SR
Queue Stats
103W - 126L
1,353 Elo+
Party 2
Scylla
Scylla
luc1d_n1ck
Scylla
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 124L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 3 / 11
7,687
1,098
5,838
6,848
5,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
 
Janus
13
0 / 3 / 9
7,571
1,082
3,324
5,665
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Oh Maryy
Scylla
13
4 / 3 / 7
7,855
1,122
4,525
4,353
1,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
bloodysabbith
Gilgamesh
12
4 / 3 / 10
7,497
1,071
4,511
6,990
4,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 2 / 7
8,238
1,177
3,402
4,190
1,607
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 3
7,577
1,082
3,628
8,283
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
HaitianJ0ker
Ah Puch
16
6 / 4 / 4
8,295
1,185
7,585
5,550
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 3 / 3
5,471
782
1,251
2,879
884
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 6 / 5
5,930
847
1,289
6,635
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
luc1d_n1ck
Scylla
5
1 / 1 / 1
4,937
705
744
785
213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
19
Kills
13
14
Deaths
19
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
11
3.5
W
Janus
 
Janus
0
3
9
1.5
L
5
5
3
1.3
L
Ah Puch
HaitianJ0ker
Ah Puch
6
4
4
2
W
Scylla
Oh Maryy
Scylla
4
3
7
2.5
L
0
3
3
0.5
L
1
6
5
0.58
W
Gilgamesh
bloodysabbith
Gilgamesh
4
3
10
3
W
6
2
7
4.75
L
Scylla
luc1d_n1ck
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,600
Damage
14,497
28,046
Taken
24,132
15,109
Mitigated
8,695
7,160
Healing
1,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,838
515
461
1,861
6,848
5,821
343
1,519
5,329
0
9,107
W
Janus
 
Janus
3,324
98
0
1,136
5,665
1,795
784
2,429
3,236
16,036
0
L
3,628
1,358
354
947
8,283
2,894
0
2,938
5,229
0
8,436
L
Ah Puch
HaitianJ0ker
Ah Puch
7,585
40
0
200
5,550
2,516
0
773
4,759
20,455
0
W
Scylla
Oh Maryy
Scylla
4,525
205
693
762
4,353
1,416
697
1,622
2,731
9,558
0
L
1,251
949
0
90
2,879
884
0
710
2,169
0
3,105
L
1,289
136
0
100
6,635
2,188
0
2,944
3,571
4,040
0
W
Gilgamesh
bloodysabbith
Gilgamesh
4,511
1,356
344
1,767
6,990
4,470
361
1,668
5,322
0
8,576
W
3,402
1,653
0
136
4,190
1,607
2,836
2,380
1,810
0
15,553
L
Scylla
luc1d_n1ck
Scylla
744
0
0
0
785
213
0
230
555
1,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
32,210
73
Minions Killed
46
0
Camps Cleared
0
655,098
Distance Traveled
390,493
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,687
1,098
4
1
0
130,851
1
W
Janus
7,571
1,082
24
3
0
116,480
0
L
Skadi
7,577
1,082
5
1
0
98,621
0
L
Ah Puch
8,295
1,185
29
4
0
118,664
0
W
Scylla
7,855
1,122
13
2
0
127,203
0
L
Rama
5,471
782
5
1
0
38,093
0
L
He Bo
5,930
847
7
1
0
111,998
0
W
Gilgamesh
7,497
1,071
5
1
0
150,692
1
W
Izanami
8,238
1,177
27
4
0
129,872
0
L
Scylla
4,937
705
0
0
0
23,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role