Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Bubblegum390
Hel
Level 80
God Stats
5W - 6L
1,298 SR
Queue Stats
217W - 222L
1,405 Elo+
Party 1
Bastet
Bastet
MrRyanO
Bastet
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
146W - 147L
1,458 Elo+
Solo
Shiva
Shiva
deadlyarrow974
Shiva
Level 144
God Stats
6W - 8L
1,653 SR
Queue Stats
14W - 16L
1,652 Elo+
Solo
Danzaburou
Danzaburou
grezgaming2406
Danzaburou
Level 94
God Stats
147W - 139L
1,444 SR
Queue Stats
468W - 494L
1,365 Elo+
Solo
Team Averages
Level 119
1,479 SR
1,476 Elo+

VS

Team Averages
Level 88
1,473 SR
1,384 Elo+
Tiamat
Tiamat
BlsckFall
Tiamat
Level 75
God Stats
5W - 3L
1,512 SR
Queue Stats
312W - 337L
1,447 Elo+
Solo
Neith
Neith
Bärengard
Neith
Level 160
God Stats
83W - 85L
1,399 SR
Queue Stats
730W - 777L
1,403 Elo+
Solo
Shiva
Shiva
Ego1712
Shiva
Level 60
God Stats
6W - 2L
1,500 SR
Queue Stats
54W - 70L
1,292 Elo+
Solo
Terra
Terra
GGoBlin21Noob
Terra
Level 108
God Stats
27W - 24L
1,382 SR
Queue Stats
447W - 460L
1,456 Elo+
Solo
Bellona
Bellona
Wendigo090
Bellona
Level 39
God Stats
9W - 6L
1,573 SR
Queue Stats
31W - 42L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
4 / 4 / 6
9,820
546
12,346
13,072
13,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 4 / 7
8,527
474
2,642
8,879
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
MrRyanO
Bastet
16
9 / 2 / 6
10,497
583
10,063
11,771
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 0 / 3
11,019
612
15,994
10,975
9,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
grezgaming2406
Danzaburou
17
4 / 4 / 3
10,776
599
12,824
13,227
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlsckFall
Tiamat
12
0 / 10 / 3
7,722
429
4,031
12,024
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
16
6 / 3 / 1
10,297
572
11,052
11,539
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
Ego1712
Shiva
13
3 / 5 / 3
8,129
452
6,267
13,462
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 8
8,629
479
4,582
16,600
16,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Wendigo090
Bellona
12
0 / 4 / 0
7,482
416
5,615
17,075
11,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
23
Kills
12
14
Deaths
24
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
4
6
1.75
L
Tiamat
BlsckFall
Tiamat
0
10
3
0.15
W
1
4
7
1.13
L
Neith
6
3
1
2.17
L
Shiva
Ego1712
Shiva
3
5
3
0.9
L
3
2
8
3.5
W
Bastet
MrRyanO
Bastet
9
2
6
6
L
Bellona
Wendigo090
Bellona
0
4
0
0
W
5
0
3
6.5
W
Danzaburou
grezgaming2406
Danzaburou
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,869
Damage
31,547
57,924
Taken
70,700
34,600
Mitigated
41,698
22,236
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,346
5,224
0
3,314
13,072
13,119
30
2,889
10,015
68,607
0
L
Tiamat
BlsckFall
Tiamat
4,031
540
0
1,299
12,024
4,226
300
3,158
8,866
37,564
0
W
2,642
112
1,040
3,988
8,879
2,551
0
1,621
7,126
37,257
0
L
Neith
11,052
5,457
0
3,621
11,539
3,557
2,938
2,998
8,541
294
73,089
L
Shiva
Ego1712
Shiva
6,267
1,775
258
1,947
13,462
6,257
0
3,507
9,955
0
50,477
L
4,582
969
1,122
3,319
16,600
16,555
0
6,202
10,398
20,625
0
W
Bastet
MrRyanO
Bastet
10,063
3,839
0
6,831
11,771
4,149
1,360
1,723
9,869
0
63,472
L
Bellona
Wendigo090
Bellona
5,615
1,191
0
3,320
17,075
11,103
0
1,822
15,253
0
38,487
W
15,994
2,364
4
2,302
10,975
9,429
864
872
10,039
12,103
67,404
W
Danzaburou
grezgaming2406
Danzaburou
12,824
6,062
0
4,757
13,227
5,352
1,404
1,259
11,968
0
75,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,639
Gold Earned
42,259
539
Minions Killed
411
0
Camps Cleared
0
1,697,502
Distance Traveled
1,463,426
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,820
546
99
6
0
315,765
2
L
Tiamat
7,722
429
78
4
0
242,626
2
W
Hel
8,527
474
75
4
0
327,918
10
L
Neith
10,297
572
143
8
0
288,342
4
L
Shiva
8,129
452
73
4
0
279,190
2
L
Terra
8,629
479
33
2
0
355,469
7
W
Bastet
10,497
583
111
6
0
392,546
2
L
Bellona
7,482
416
84
5
0
297,799
3
W
Shiva
11,019
612
136
8
0
359,706
6
W
Danzaburou
10,776
599
118
7
0
301,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role