Player Matchup

Medusa
Medusa
TurquoiseBook89
Medusa
Level 146
God Stats
6W - 2L
1,382 SR
Queue Stats
35W - 39L
1,290 Elo+
Solo
Baba Yaga
Baba Yaga
dajhbak001
Baba Yaga
Level 63
God Stats
3W - 1L
1,323 SR
Queue Stats
6W - 22L
1,334 Elo+
Solo
Shiva
Shiva
pascalcrus45
Shiva
Level 121
God Stats
6W - 6L
1,192 SR
Queue Stats
120W - 142L
1,101 Elo+
Solo
Team Averages
Level 110
1,299 SR
1,242 Elo+

VS

Team Averages
Level 50
1,435 SR
1,207 Elo+
Kukulkan
Kukulkan
atetuelo
Kukulkan
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 212L
1,132 Elo+
Party 1
Ymir
Ymir
chrys_16v
Ymir
Level 26
God Stats
9W - 20L
1,333 SR
Queue Stats
12W - 36L
1,132 Elo+
Party 1
Baron Samedi
Baron Samedi
zimzim_dylan
Baron Samedi
Level 89
God Stats
13W - 23L
1,473 SR
Queue Stats
154W - 218L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 2
13,138
691
17,444
11,443
5,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
dajhbak001
Baba Yaga
16
2 / 1 / 8
12,066
635
6,661
7,849
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 0 / 9
11,704
616
14,208
10,017
9,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
atetuelo
Kukulkan
17
0 / 5 / 1
10,962
577
9,059
12,524
5,109
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
15
0 / 2 / 1
11,074
583
3,980
15,664
18,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
zimzim_dylan
Baron Samedi
15
1 / 4 / 0
10,262
540
7,798
16,851
7,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Kukulkan
atetuelo
Kukulkan
0
5
1
0.1
L
Ymir
0
2
1
0.25
W
Baba Yaga
dajhbak001
Baba Yaga
2
1
8
6
W
2
0
9
6.5
L
Baron Samedi
zimzim_dylan
Baron Samedi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,313
Damage
20,837
29,309
Taken
45,039
19,633
Mitigated
31,167
8,328
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,444
5,194
0
3,237
11,443
5,172
869
8,409
3,034
0
79,594
L
Kukulkan
atetuelo
Kukulkan
9,059
1,024
0
1,779
12,524
5,109
0
1,269
11,255
53,847
0
L
Ymir
3,980
314
0
1,306
15,664
18,470
0
3,756
11,908
19,605
0
W
Baba Yaga
dajhbak001
Baba Yaga
6,661
438
0
1,558
7,849
5,109
591
6,973
876
30,265
2,912
W
14,208
959
609
2,924
10,017
9,352
291
5,903
4,114
0
35,168
L
Baron Samedi
zimzim_dylan
Baron Samedi
7,798
0
2,140
5,398
16,851
7,588
0
1,923
14,928
28,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,908
Gold Earned
32,298
216
Minions Killed
176
8
Camps Cleared
6
1,084,794
Distance Traveled
925,114
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,138
691
114
6
5
392,334
8
L
Kukulkan
10,962
577
100
5
1
306,555
3
L
Ymir
11,074
583
34
2
2
342,186
0
W
Baba Yaga
12,066
635
67
4
2
285,310
0
W
Shiva
11,704
616
35
2
1
407,150
6
L
Baron Samedi
10,262
540
42
2
3
276,373
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role