Player Matchup

Artio
Artio
FallenAngel_AB
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,563 Elo+
Solo
Vamana
Vamana
Karasugoi
Vamana
Level 100
God Stats
1W - 1L
1,715 SR
Queue Stats
207W - 160L
1,544 Elo+
Solo
Izanami
Izanami
NordFort
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 161L
1,415 Elo+
Party 2
Guan Yu
Guan Yu
Nosochke
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,114 Elo+
Party 2
Bastet
Bastet
xxSAckgesichtxx
Bastet
Level 126
God Stats
3W - 1L
1,796 SR
Queue Stats
156W - 172L
1,349 Elo+
Solo
Team Averages
Level 76
1,602 SR
1,397 Elo+

VS

Team Averages
Level 102
1,470 SR
1,401 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GameMadKez
Vamana
Level 120
God Stats
1W - 0L
1,598 SR
Queue Stats
52W - 52L
1,408 Elo+
Party 1
Hercules
Hercules
MoistManSam911
Hercules
Level 128
God Stats
2W - 0L
1,252 SR
Queue Stats
15W - 20L
1,398 Elo+
Party 1
Merlin
Merlin
SenseiOni3
Merlin
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 44L
1,381 Elo+
Party 1
Sol
Sol
SoulReapeR1198
Sol
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 7
10,341
544
12,157
27,432
37,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Karasugoi
Vamana
19
4 / 5 / 8
11,366
598
22,132
29,066
30,655
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
NordFort
Izanami
17
3 / 12 / 2
11,423
601
14,683
19,920
7,781
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Nosochke
Guan Yu
19
5 / 7 / 6
11,494
605
18,241
29,559
37,067
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 4 / 10
11,755
619
33,475
21,850
9,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
4 / 4 / 26
12,905
679
17,911
30,600
43,993
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
GameMadKez
Vamana
20
6 / 3 / 25
14,306
753
18,339
33,756
36,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
20
16 / 1 / 16
15,390
810
23,002
23,912
17,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
SenseiOni3
Merlin
19
2 / 5 / 22
12,079
636
22,482
15,069
7,503
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 21
13,192
694
31,463
21,002
10,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
145
14
Kills
35
35
Deaths
15
33
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
4
26
4.25
L
1
7
7
0.64
W
Vamana
GameMadKez
Vamana
6
3
25
6.17
L
Vamana
Karasugoi
Vamana
4
5
8
1.6
W
Hercules
16
1
16
24
L
Izanami
NordFort
Izanami
3
12
2
0.33
L
Guan Yu
Nosochke
Guan Yu
5
7
6
1.14
W
Merlin
SenseiOni3
Merlin
2
5
22
2.6
W
7
2
21
8.75
L
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,688
Damage
113,197
127,827
Taken
124,339
121,876
Mitigated
116,549
52,337
Healing
79,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
17,911
2,862
18,218
16,023
30,600
43,993
455
3,504
26,570
29,753
0
L
12,157
1,632
4,274
6,788
27,432
37,093
403
15,586
11,846
21,893
0
W
Vamana
GameMadKez
Vamana
18,339
6,223
8,930
12,878
33,756
36,743
783
3,007
30,400
5,706
31,911
L
Vamana
Karasugoi
Vamana
22,132
10,863
1,516
9,051
29,066
30,655
562
17,140
11,926
344
31,356
W
Hercules
23,002
6,076
1,168
9,070
23,912
17,456
671
3,360
20,226
0
37,444
L
Izanami
NordFort
Izanami
14,683
7,850
783
618
19,920
7,781
0
11,663
8,257
0
25,408
L
Guan Yu
Nosochke
Guan Yu
18,241
1,908
11,966
10,964
29,559
37,067
0
16,002
13,557
3,791
24,449
W
Merlin
SenseiOni3
Merlin
22,482
2,167
2,344
2,152
15,069
7,503
1,040
1,279
13,746
48,504
0
W
31,463
14,549
313
8,125
21,002
10,854
1,508
2,523
18,305
59,897
0
L
33,475
5,521
1,685
4,692
21,850
9,280
170
13,298
8,552
0
62,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,379
Gold Earned
67,872
157
Minions Killed
221
0
Camps Cleared
0
1,661,946
Distance Traveled
1,727,207
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,905
679
27
1
0
319,567
2
L
Artio
10,341
544
11
1
0
308,607
1
W
Vamana
14,306
753
37
2
0
354,250
0
L
Vamana
11,366
598
17
1
0
352,572
0
W
Hercules
15,390
810
22
1
0
417,142
0
L
Izanami
11,423
601
29
2
0
262,980
0
L
Guan Yu
11,494
605
20
1
0
349,633
1
W
Merlin
12,079
636
57
3
0
309,465
0
W
Sol
13,192
694
78
4
0
326,783
5
L
Bastet
11,755
619
80
4
0
388,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role