Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
Arisuleroi
Danzaburou
Silver III
Level 85
God Stats
7W - 2L
1,500 SR
Queue Stats
10W - 19L
1,373 MMR
Party 3
Zeus
Zeus
Gold III
ChefPeiKing
Zeus
Gold III
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
90W - 93L
1,453 MMR
Party 1
Fenrir
Fenrir
Gold IV
Mustii63
Fenrir
Gold IV
Level 114
God Stats
6W - 7L
1,710 SR
Queue Stats
79W - 87L
1,386 MMR
Party 3
Horus
Horus
Silver I
benbenww
Horus
Silver I
Level 67
God Stats
14W - 12L
1,500 SR
Queue Stats
229W - 241L
1,384 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,542 SR
1,419 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,626 SR
1,414 MMR
Ra
Ra
Gold III
 
Ra
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
DeusDomini
Medusa
Bronze III
Level 160
God Stats
1W - 4L
1,856 SR
Queue Stats
12W - 17L
1,362 MMR
Party 2
Sylvanus
Sylvanus
Gold V
Dudagog
Sylvanus
Gold V
Level 148
God Stats
0W - 2L
1,734 SR
Queue Stats
247W - 249L
1,375 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Maholi
Aphrodite
Silver IV
Level 121
God Stats
1W - 2L
1,541 SR
Queue Stats
27W - 32L
1,372 MMR
Solo
Bakasura
Bakasura
Bronze III
MicioMiaoMiao
Bakasura
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,460 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 0 / 4
6,749
675
5,613
4,700
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Arisuleroi
Danzaburou
11
2 / 0 / 1
6,461
646
4,139
3,577
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
9 / 1 / 1
7,474
747
5,350
3,995
1,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Mustii63
Fenrir
9
3 / 5 / 4
5,892
589
4,202
8,464
2,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Horus
benbenww
Horus
10
1 / 0 / 5
6,267
627
2,577
7,965
3,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshThothCliodhnaThor

VS

Bans
BastetAtlasGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 3 / 2
5,543
554
2,991
6,024
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
DeusDomini
Medusa
8
4 / 3 / 0
5,286
529
2,591
4,831
926
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Dudagog
Sylvanus
8
1 / 2 / 4
5,601
560
2,729
6,148
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Maholi
Aphrodite
8
0 / 5 / 0
4,839
484
2,636
5,719
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
MicioMiaoMiao
Bakasura
8
0 / 5 / 0
4,913
491
1,253
7,839
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
18
Kills
6
6
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
4
5
L
Ra
 
Ra
1
3
2
0.67
W
Danzaburou
Arisuleroi
Danzaburou
2
0
1
2.5
W
9
1
1
9.5
L
Medusa
DeusDomini
Medusa
4
3
0
1.33
L
Sylvanus
Dudagog
Sylvanus
1
2
4
1.5
L
Aphrodite
Maholi
Aphrodite
0
5
0
0
L
Bakasura
MicioMiaoMiao
Bakasura
0
5
0
0
W
Fenrir
Mustii63
Fenrir
3
5
4
1
W
Horus
benbenww
Horus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,881
Damage
12,200
28,701
Taken
30,561
10,106
Mitigated
11,696
7,654
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,613
400
0
560
4,700
1,397
118
1,481
3,067
43,393
0
L
Ra
 
Ra
2,991
367
20
1,389
6,024
1,607
0
3,801
2,089
28,776
0
W
Danzaburou
Arisuleroi
Danzaburou
4,139
1,096
66
1,771
3,577
1,020
164
1,032
2,503
0
36,651
W
5,350
1,337
0
232
3,995
1,061
43
1,117
2,764
41,580
0
L
Medusa
DeusDomini
Medusa
2,591
902
228
618
4,831
926
0
0
4,831
0
21,026
L
Sylvanus
Dudagog
Sylvanus
2,729
938
901
2,116
6,148
3,782
0
1,781
4,325
14,052
4,503
L
Aphrodite
Maholi
Aphrodite
2,636
566
64
2,086
5,719
2,557
150
2,709
3,010
19,364
0
L
Bakasura
MicioMiaoMiao
Bakasura
1,253
939
0
1,581
7,839
2,824
0
2,448
5,343
0
22,275
W
Fenrir
Mustii63
Fenrir
4,202
787
464
1,250
8,464
2,759
0
1,633
6,139
0
17,656
W
Horus
benbenww
Horus
2,577
996
208
3,103
7,965
3,869
344
2,201
5,454
0
28,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,843
Gold Earned
26,182
320
Minions Killed
247
0
Camps Cleared
0
954,474
Distance Traveled
973,425
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,749
675
92
9
0
198,391
3
L
Ra
5,543
554
58
6
0
199,814
1
W
Danzaburou
6,461
646
70
7
0
195,252
2
W
Zeus
7,474
747
83
8
0
211,099
2
L
Medusa
5,286
529
46
5
0
186,156
3
L
Sylvanus
5,601
560
35
4
0
188,554
5
L
Aphrodite
4,839
484
49
5
0
179,493
1
L
Bakasura
4,913
491
59
6
0
219,408
2
W
Fenrir
5,892
589
24
2
0
182,312
6
W
Horus
6,267
627
51
5
0
167,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role