Player Matchup

He Bo
He Bo
Silphyuno
He Bo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 129L
1,395 Elo+
Solo
Sylvanus
Sylvanus
Wrzeszcze
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,138 Elo+
Party 3
Apollo
Apollo
ZArZAxias124
Apollo
Level 43
God Stats
4W - 5L
1,211 SR
Queue Stats
47W - 69L
1,355 Elo+
Party 1
Loki
Loki
cynkuu
Loki
Level 46
God Stats
1W - 1L
1,737 SR
Queue Stats
19W - 27L
1,393 Elo+
Party 3
Gilgamesh
Gilgamesh
picusgrosu
Gilgamesh
Level 53
God Stats
3W - 4L
1,831 SR
Queue Stats
333W - 344L
1,441 Elo+
Party 1
Team Averages
Level 55
1,556 SR
1,344 Elo+

VS

Team Averages
Level 89
1,692 SR
1,484 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Matan71
Ah Muzen Cab
Level 86
God Stats
1W - 2L
1,975 SR
Queue Stats
41W - 46L
1,467 Elo+
Party 2
Shiva
Shiva
Mirth0
Shiva
Level 158
God Stats
4W - 2L
1,873 SR
Queue Stats
66W - 65L
1,731 Elo+
Party 2
Cthulhu
Cthulhu
SkoomaCat335
Cthulhu
Level 85
God Stats
18W - 5L
1,629 SR
Queue Stats
51W - 49L
1,393 Elo+
Party 2
Artio
Artio
SozaOkami
Artio
Level 48
God Stats
16W - 5L
1,483 SR
Queue Stats
188W - 191L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Silphyuno
He Bo
16
1 / 10 / 3
10,113
421
8,140
19,503
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Wrzeszcze
Sylvanus
15
1 / 3 / 6
9,802
408
6,002
20,087
20,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
15
9 / 12 / 4
10,903
454
22,916
25,706
7,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
cynkuu
Loki
18
7 / 5 / 3
11,881
495
13,263
21,906
8,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
picusgrosu
Gilgamesh
15
2 / 4 / 3
9,723
405
11,053
29,912
24,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
9 / 1 / 9
13,629
568
20,211
7,998
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Matan71
Ah Muzen Cab
18
5 / 6 / 4
13,098
546
14,436
19,819
7,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Mirth0
Shiva
20
15 / 3 / 7
14,955
623
27,575
22,954
21,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
SkoomaCat335
Cthulhu
18
1 / 5 / 11
12,738
531
15,609
19,748
29,230
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
SozaOkami
Artio
18
3 / 6 / 10
12,259
511
9,036
27,759
30,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
20
Kills
33
34
Deaths
21
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
1
9
13.5
W
Ah Muzen Cab
Matan71
Ah Muzen Cab
5
6
4
1.17
W
Shiva
Mirth0
Shiva
15
3
7
6.17
L
He Bo
Silphyuno
He Bo
1
10
3
0.25
W
Cthulhu
SkoomaCat335
Cthulhu
1
5
11
1.3
W
Artio
SozaOkami
Artio
3
6
10
1.33
L
Sylvanus
Wrzeszcze
Sylvanus
1
3
6
1.33
L
Apollo
9
12
4
0.92
L
Loki
cynkuu
Loki
7
5
3
1.7
L
Gilgamesh
picusgrosu
Gilgamesh
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,374
Damage
86,867
117,114
Taken
98,278
66,758
Mitigated
93,710
34,580
Healing
35,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,211
5,789
0
1,762
7,998
4,353
4,604
1,992
6,006
91,527
0
W
Ah Muzen Cab
Matan71
Ah Muzen Cab
14,436
8,161
0
9,339
19,819
7,586
986
3,044
16,775
0
104,366
W
Shiva
Mirth0
Shiva
27,575
5,586
1,460
7,012
22,954
21,751
821
3,081
19,873
516
139,802
L
He Bo
Silphyuno
He Bo
8,140
67
91
3,533
19,503
6,195
24
6,788
12,387
79,154
0
W
Cthulhu
SkoomaCat335
Cthulhu
15,609
833
2,393
3,938
19,748
29,230
685
2,235
17,513
69,418
0
W
Artio
SozaOkami
Artio
9,036
1,578
1,005
8,168
27,759
30,790
438
6,614
21,145
37,433
0
L
Sylvanus
Wrzeszcze
Sylvanus
6,002
2,361
2,500
7,696
20,087
20,527
0
7,303
12,474
36,018
0
L
Apollo
22,916
17,041
0
5,608
25,706
7,600
844
10,018
15,464
0
66,425
L
Loki
cynkuu
Loki
13,263
4,344
91
9,398
21,906
8,285
974
5,815
15,815
0
95,504
L
Gilgamesh
picusgrosu
Gilgamesh
11,053
2,817
0
5,663
29,912
24,151
0
13,583
15,929
4,831
48,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,422
Gold Earned
66,679
515
Minions Killed
621
0
Camps Cleared
0
2,107,934
Distance Traveled
2,367,316
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,629
568
133
6
0
421,882
3
W
Ah Muzen Cab
13,098
546
138
6
0
452,088
12
W
Shiva
14,955
623
173
7
0
545,410
7
L
He Bo
10,113
421
119
5
0
395,969
15
W
Cthulhu
12,738
531
121
5
0
456,043
1
W
Artio
12,259
511
56
2
0
491,893
8
L
Sylvanus
9,802
408
58
2
0
353,746
4
L
Apollo
10,903
454
107
4
0
386,594
0
L
Loki
11,881
495
147
6
0
481,795
1
L
Gilgamesh
9,723
405
84
4
0
489,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role