Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Astreous
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,202 Elo+
Party 1
Danzaburou
Danzaburou
FLduh
Danzaburou
Level 18
God Stats
4W - 4L
1,229 SR
Queue Stats
433W - 494L
1,508 Elo+
Solo
Merlin
Merlin
TimTamPizzaMan
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,202 Elo+
Party 1
Jing Wei
Jing Wei
beardling
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,202 Elo+
Party 1
Team Averages
Level 22
1,446 SR
1,323 Elo+

VS

Team Averages
Level 35
1,540 SR
1,387 Elo+
Nox
Nox
King_Ape_II
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 72L
1,340 Elo+
Solo
Fafnir
Fafnir
Suhka1945
Fafnir
Level 23
God Stats
3W - 3L
1,698 SR
Queue Stats
148W - 184L
1,431 Elo+
Solo
Serqet
Serqet
dizzydrissi
Serqet
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
643W - 636L
1,475 Elo+
Solo
Anhur
Anhur
magiksoul22
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,187 Elo+
Solo
Raijin
Raijin
synthetikhuman
Raijin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 207L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
8 / 1 / 21
10,746
827
9,722
15,593
19,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Astreous
Discordia
17
4 / 1 / 22
10,056
774
9,410
8,260
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
FLduh
Danzaburou
19
12 / 1 / 13
11,728
902
17,137
12,486
6,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 1 / 25
11,247
865
21,038
13,755
7,485
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
beardling
Jing Wei
16
5 / 5 / 14
9,963
766
13,476
10,153
4,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
8,037
618
5,081
14,227
5,871
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Suhka1945
Fafnir
14
2 / 7 / 3
8,450
650
7,573
24,099
25,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
15
1 / 7 / 3
7,783
599
5,074
12,214
7,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 6 / 4
8,034
618
9,466
13,272
5,483
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 9 / 3
8,609
662
14,494
14,298
5,830
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
27
37
Kills
9
9
Deaths
37
95
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
8
1
21
18.5
W
Discordia
Astreous
Discordia
4
1
22
15
W
Danzaburou
FLduh
Danzaburou
12
1
13
18.5
L
1
8
5
0.44
L
Fafnir
Suhka1945
Fafnir
2
7
3
0.5
W
8
1
25
20.5
W
Jing Wei
beardling
Jing Wei
5
5
14
2.4
L
Serqet
1
7
3
0.36
L
2
6
4
0.67
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,783
Damage
41,688
60,247
Taken
78,110
42,053
Mitigated
49,896
20,293
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,722
3,960
1,428
3,068
15,593
19,609
48
6,401
8,742
13,395
0
W
Discordia
Astreous
Discordia
9,410
842
1,560
1,165
8,260
4,073
408
5,929
2,331
18,085
0
W
Danzaburou
FLduh
Danzaburou
17,137
6,860
4,105
4,971
12,486
6,375
1,705
2,895
9,255
0
41,175
L
5,081
1,072
1,202
2,908
14,227
5,871
0
7,489
6,738
14,682
0
L
Fafnir
Suhka1945
Fafnir
7,573
1,863
318
5,601
24,099
25,540
0
11,274
12,825
12,018
0
W
21,038
2,864
1,626
2,279
13,755
7,485
1,805
7,570
6,185
42,422
0
W
Jing Wei
beardling
Jing Wei
13,476
6,316
0
91
10,153
4,511
1,336
4,353
5,224
0
26,120
L
Serqet
5,074
1,021
795
810
12,214
7,172
0
5,876
6,338
0
9,220
L
9,466
2,507
495
2,311
13,272
5,483
0
7,077
6,195
0
18,196
L
14,494
1,209
884
1,731
14,298
5,830
0
8,454
5,844
29,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,740
Gold Earned
40,913
136
Minions Killed
71
0
Camps Cleared
0
1,157,583
Distance Traveled
950,795
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,746
827
4
0
0
243,798
0
W
Discordia
10,056
774
18
1
0
227,736
2
W
Danzaburou
11,728
902
46
4
0
235,818
0
L
Nox
8,037
618
25
2
0
167,820
0
L
Fafnir
8,450
650
2
0
0
190,475
0
W
Merlin
11,247
865
39
3
0
231,283
4
W
Jing Wei
9,963
766
29
2
0
218,948
2
L
Serqet
7,783
599
13
1
0
233,373
0
L
Anhur
8,034
618
10
1
0
207,060
0
L
Raijin
8,609
662
21
2
0
152,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role