Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GoIdberg
Loki
Level 19
God Stats
7W - 1L
1,500 SR
Queue Stats
57W - 26L
1,500 Elo+
Solo
Thanatos
Thanatos
Jaсkson
Thanatos
Level 76
God Stats
8W - 1L
1,549 SR
Queue Stats
68W - 58L
1,507 Elo+
Solo
Ares
Ares
NotBattleTrooper
Ares
Level 18
God Stats
3W - 2L
1,820 SR
Queue Stats
16W - 14L
1,537 Elo+
Party 2
Hercules
Hercules
ZeSmurfDaddy
Hercules
Level 22
God Stats
2W - 0L
1,807 SR
Queue Stats
18W - 16L
1,597 Elo+
Party 2
Team Averages
Level 57
1,635 SR
1,528 Elo+

VS

Team Averages
Level 53
1,524 SR
1,515 Elo+
Tsukuyomi
Tsukuyomi
Fett74sav
Tsukuyomi
Level 8
God Stats
0W - 3L
1,178 SR
Queue Stats
4W - 6L
1,452 Elo+
Solo
Medusa
Medusa
Ls GigglePig
Medusa
Level 75
God Stats
8W - 9L
1,566 SR
Queue Stats
11W - 15L
1,531 Elo+
Party 1
Discordia
Discordia
Ls JigglePig
Discordia
Level 55
God Stats
10W - 15L
1,532 SR
Queue Stats
11W - 15L
1,531 Elo+
Party 1
Shiva
Shiva
Ls WigglePig
Shiva
Level 81
God Stats
8W - 8L
1,700 SR
Queue Stats
11W - 15L
1,531 Elo+
Party 1
Kuzenbo
Kuzenbo
Xx SH3D xX
Kuzenbo
Level 45
God Stats
10W - 13L
1,641 SR
Queue Stats
11W - 15L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 0 / 16
9,434
858
13,111
7,054
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
16
5 / 2 / 12
8,681
789
8,549
7,789
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Jaсkson
Thanatos
16
11 / 1 / 13
9,592
872
12,947
7,475
4,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 1 / 15
9,143
831
7,151
13,392
11,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
ZeSmurfDaddy
Hercules
15
4 / 1 / 16
8,892
808
8,330
13,817
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fett74sav
Tsukuyomi
11
0 / 7 / 2
6,845
622
3,151
12,212
3,026
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
14
1 / 7 / 3
7,721
702
8,079
11,442
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Ls JigglePig
Discordia
12
0 / 7 / 3
7,079
644
6,277
9,447
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 6 / 2
7,712
701
12,212
12,788
11,464
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Xx SH3D xX
Kuzenbo
12
1 / 4 / 2
7,088
644
4,407
11,376
11,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
17
31
Kills
5
5
Deaths
31
72
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
16
14
L
Tsukuyomi
Fett74sav
Tsukuyomi
0
7
2
0.14
W
Loki
5
2
12
5.5
W
Thanatos
Jaсkson
Thanatos
11
1
13
17.5
L
Medusa
1
7
3
0.36
L
Discordia
Ls JigglePig
Discordia
0
7
3
0.21
L
3
6
2
0.67
W
5
1
15
12.5
L
Kuzenbo
Xx SH3D xX
Kuzenbo
1
4
2
0.5
W
Hercules
ZeSmurfDaddy
Hercules
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,088
Damage
34,126
49,527
Taken
57,265
37,317
Mitigated
31,165
23,098
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,111
1,456
0
1,632
7,054
2,804
462
2,570
4,257
47,291
0
L
Tsukuyomi
Fett74sav
Tsukuyomi
3,151
931
0
690
12,212
3,026
292
3,750
8,462
0
10,271
W
Loki
8,549
3,858
0
2,528
7,789
2,885
0
1,244
6,475
0
30,877
W
Thanatos
Jaсkson
Thanatos
12,947
3,190
0
7,131
7,475
4,359
0
945
6,487
0
27,694
L
Medusa
8,079
3,883
0
732
11,442
3,085
0
4,002
6,240
0
24,849
L
Discordia
Ls JigglePig
Discordia
6,277
318
33
533
9,447
2,050
0
4,447
5,000
11,551
0
L
12,212
2,208
406
1,866
12,788
11,464
0
4,198
8,590
0
24,086
W
7,151
709
2,137
4,468
13,392
11,345
0
2,723
10,477
14,198
0
L
Kuzenbo
Xx SH3D xX
Kuzenbo
4,407
1,479
0
144
11,376
11,540
14
3,865
7,511
8,182
0
W
Hercules
ZeSmurfDaddy
Hercules
8,330
1,598
0
5,202
13,817
15,924
226
2,424
11,147
0
16,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,742
Gold Earned
36,445
197
Minions Killed
95
0
Camps Cleared
0
1,181,215
Distance Traveled
1,027,466
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,434
858
79
7
0
248,438
3
L
Tsukuyomi
6,845
622
16
1
0
222,690
2
W
Loki
8,681
789
45
4
0
233,495
0
W
Thanatos
9,592
872
34
3
0
245,944
0
L
Medusa
7,721
702
35
3
0
205,425
4
L
Discordia
7,079
644
15
1
0
185,050
0
L
Shiva
7,712
701
24
2
0
221,842
0
W
Ares
9,143
831
14
1
0
215,595
3
L
Kuzenbo
7,088
644
5
0
0
192,459
0
W
Hercules
8,892
808
25
2
0
237,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role