Player Matchup

Ymir
Ymir
 
Ymir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
LIL_SPEED-BOAT
Charybdis
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
184W - 157L
1,435 Elo+
Solo
Zeus
Zeus
Vkasekage
Zeus
Level 117
God Stats
9W - 5L
1,882 SR
Queue Stats
155W - 151L
1,414 Elo+
Solo
Achilles
Achilles
anarchyysmite
Achilles
Level 24
God Stats
2W - 1L
1,453 SR
Queue Stats
13W - 15L
1,330 Elo+
Party 1
Nemesis
Nemesis
xObviously
Nemesis
Level 38
God Stats
7W - 13L
1,292 SR
Queue Stats
117W - 148L
1,387 Elo+
Party 1
Team Averages
Level 70
1,525 SR
1,413 Elo+

VS

Team Averages
Level 85
1,550 SR
1,448 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DIMMYZ
Janus
Level 86
God Stats
2W - 3L
1,710 SR
Queue Stats
19W - 15L
1,532 Elo+
Solo
Xbalanque
Xbalanque
MäfuyuSato
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,364 Elo+
Solo
Susano
Susano
jojogigglez
Susano
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 133L
1,392 Elo+
Solo
Ymir
Ymir
kKyLiX
Ymir
Level 71
God Stats
21W - 19L
1,538 SR
Queue Stats
350W - 313L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
5 / 0 / 6
7,117
593
7,050
9,186
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
LIL_SPEED-BOAT
Charybdis
13
2 / 0 / 1
7,419
618
2,948
5,492
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
12
3 / 1 / 2
7,029
586
6,935
3,954
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
anarchyysmite
Achilles
13
2 / 3 / 2
7,180
598
3,568
7,919
5,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
xObviously
Nemesis
10
2 / 3 / 3
6,146
512
4,415
7,256
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 3 / 5
8,094
675
6,449
10,241
8,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
DIMMYZ
Janus
10
1 / 5 / 0
6,025
502
1,714
7,290
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
MäfuyuSato
Xbalanque
11
0 / 2 / 0
6,098
508
2,707
4,529
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
12
3 / 2 / 2
6,756
563
3,461
8,634
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
kKyLiX
Ymir
9
1 / 2 / 0
5,816
485
3,344
9,232
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
7
7
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
6
8
L
Fafnir
 
Fafnir
2
3
5
1.5
L
Janus
DIMMYZ
Janus
1
5
0
0.2
W
Charybdis
LIL_SPEED-BOAT
Charybdis
2
0
1
2.5
L
Xbalanque
MäfuyuSato
Xbalanque
0
2
0
0
W
Zeus
3
1
2
4
W
Achilles
anarchyysmite
Achilles
2
3
2
1
L
Susano
3
2
2
2
L
Ymir
kKyLiX
Ymir
1
2
0
0.5
W
Nemesis
xObviously
Nemesis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,916
Damage
17,675
33,807
Taken
39,926
17,280
Mitigated
18,048
9,389
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,050
2,625
44
2,898
9,186
6,635
0
3,079
6,079
19,132
0
L
Fafnir
 
Fafnir
6,449
1,663
0
4,703
10,241
8,001
396
2,813
7,322
42,502
4,482
L
Janus
DIMMYZ
Janus
1,714
0
0
1,430
7,290
1,955
0
2,836
4,319
26,254
0
W
Charybdis
LIL_SPEED-BOAT
Charybdis
2,948
1,689
0
3,713
5,492
1,561
678
652
4,840
0
53,380
L
Xbalanque
MäfuyuSato
Xbalanque
2,707
1,557
0
1,601
4,529
1,081
990
1,232
3,297
0
31,272
W
Zeus
6,935
622
0
500
3,954
1,147
230
2,192
1,664
37,426
0
W
Achilles
anarchyysmite
Achilles
3,568
943
0
525
7,919
5,165
0
2,594
5,325
0
39,854
L
Susano
3,461
404
0
4,120
8,634
2,755
0
2,036
6,460
0
34,109
L
Ymir
kKyLiX
Ymir
3,344
995
332
1,809
9,232
4,256
0
4,484
4,543
17,270
3,818
W
Nemesis
xObviously
Nemesis
4,415
2,379
0
1,709
7,256
2,772
0
1,839
5,395
0
29,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,891
Gold Earned
32,789
370
Minions Killed
327
0
Camps Cleared
0
1,193,019
Distance Traveled
1,147,472
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,117
593
20
2
0
246,923
6
L
Fafnir
8,094
675
97
8
0
226,632
6
L
Janus
6,025
502
63
5
0
217,517
1
W
Charybdis
7,419
618
117
10
0
224,242
0
L
Xbalanque
6,098
508
76
6
0
207,228
6
W
Zeus
7,029
586
95
8
0
214,386
2
W
Achilles
7,180
598
89
7
0
238,966
0
L
Susano
6,756
563
61
5
0
272,032
6
L
Ymir
5,816
485
30
3
0
224,063
4
W
Nemesis
6,146
512
49
4
0
268,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role