Player Matchup

Cthulhu
Cthulhu
CT John
Cthulhu
Level 60
God Stats
5W - 5L
1,511 SR
Queue Stats
5W - 15L
1,357 Elo+
Solo
Sol
Sol
Fizz Senpai
Sol
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
226W - 241L
1,454 Elo+
Party 2
Arachne
Arachne
PolioPandas
Arachne
Level 107
God Stats
6W - 11L
1,392 SR
Queue Stats
38W - 51L
1,413 Elo+
Solo
Vamana
Vamana
Tu_mama951
Vamana
Level 91
God Stats
0W - 3L
1,296 SR
Queue Stats
4W - 12L
1,082 Elo+
Solo
Apollo
Apollo
xMopeyHornetx
Apollo
Level 120
God Stats
4W - 5L
1,584 SR
Queue Stats
100W - 110L
1,465 Elo+
Party 2
Team Averages
Level 100
1,456 SR
1,354 Elo+

VS

Team Averages
Level 96
1,548 SR
1,435 Elo+
Cerberus
Cerberus
B1glYet1
Cerberus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 43L
1,362 Elo+
Party 1
Izanami
Izanami
CorradeAbyss
Izanami
Level 48
God Stats
12W - 10L
1,563 SR
Queue Stats
46W - 42L
1,521 Elo+
Solo
Hera
Hera
JoeCB
Hera
Level 69
God Stats
7W - 3L
1,859 SR
Queue Stats
87W - 100L
1,447 Elo+
Solo
Bakasura
Bakasura
simbawdw
Bakasura
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,424 Elo+
Solo
Shiva
Shiva
snesdanx
Shiva
Level 108
God Stats
1W - 1L
1,317 SR
Queue Stats
12W - 30L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CT John
Cthulhu
14
0 / 4 / 4
7,636
694
8,690
16,621
6,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 1 / 3
8,177
743
6,980
6,929
2,140
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
PolioPandas
Arachne
13
1 / 5 / 3
7,577
689
4,024
11,721
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
Tu_mama951
Vamana
14
2 / 4 / 2
7,965
724
8,813
13,461
6,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
1 / 1 / 2
7,793
708
4,187
7,887
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B1glYet1
Cerberus
14
2 / 0 / 11
8,200
745
7,972
10,496
8,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
CorradeAbyss
Izanami
15
3 / 0 / 7
8,545
777
10,394
7,557
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
JoeCB
Hera
17
5 / 1 / 8
9,384
853
16,939
5,699
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
simbawdw
Bakasura
16
2 / 2 / 3
8,879
807
4,785
8,289
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
snesdanx
Shiva
15
3 / 3 / 10
8,560
778
9,527
12,375
7,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
6
Kills
15
15
Deaths
6
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B1glYet1
Cerberus
2
0
11
7.5
L
Cthulhu
CT John
Cthulhu
0
4
4
0.5
W
Izanami
CorradeAbyss
Izanami
3
0
7
6.5
L
2
1
3
3.5
W
Hera
JoeCB
Hera
5
1
8
9
L
Arachne
PolioPandas
Arachne
1
5
3
0.5
L
Vamana
Tu_mama951
Vamana
2
4
2
0.75
W
Bakasura
simbawdw
Bakasura
2
2
3
1.75
W
Shiva
snesdanx
Shiva
3
3
10
2.67
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,694
Damage
49,617
56,619
Taken
44,416
22,598
Mitigated
24,131
14,701
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B1glYet1
Cerberus
7,972
143
272
4,690
10,496
8,253
411
4,212
6,116
16,191
0
L
Cthulhu
CT John
Cthulhu
8,690
407
331
3,730
16,621
6,257
0
6,584
9,832
24,620
0
W
Izanami
CorradeAbyss
Izanami
10,394
7,564
0
2,359
7,557
2,847
2,030
2,924
4,515
0
34,365
L
6,980
886
0
1,743
6,929
2,140
0
3,221
3,708
28,480
0
W
Hera
JoeCB
Hera
16,939
3,449
0
370
5,699
2,031
717
2,197
3,407
45,386
0
L
Arachne
PolioPandas
Arachne
4,024
2,194
0
3,094
11,721
4,411
0
4,661
6,850
0
18,480
L
Vamana
Tu_mama951
Vamana
8,813
3,025
201
4,190
13,461
6,885
628
7,777
5,429
0
27,317
W
Bakasura
simbawdw
Bakasura
4,785
2,925
0
2,099
8,289
3,801
593
1,903
6,223
0
33,633
W
Shiva
snesdanx
Shiva
9,527
919
986
3,151
12,375
7,199
174
4,434
7,808
0
24,996
L
4,187
2,271
0
1,412
7,887
2,905
308
2,668
5,219
0
26,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,148
Gold Earned
43,568
202
Minions Killed
288
0
Camps Cleared
0
1,177,723
Distance Traveled
1,178,637
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,200
745
22
2
0
233,756
2
L
Cthulhu
7,636
694
29
3
0
240,180
2
W
Izanami
8,545
777
68
6
0
210,549
0
L
Sol
8,177
743
55
5
0
223,375
1
W
Hera
9,384
853
83
8
0
235,110
1
L
Arachne
7,577
689
29
3
0
237,407
3
L
Vamana
7,965
724
29
3
0
249,170
3
W
Bakasura
8,879
807
75
7
0
255,152
0
W
Shiva
8,560
778
40
4
0
244,070
3
L
Apollo
7,793
708
60
5
0
227,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role