Player Matchup

Chaac
Chaac
Versacce_X
Chaac
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Atlas
Atlas
wikavictory
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Nu Wa
Nu Wa
wranglerstarr
Nu Wa
Level 148
God Stats
61W - 69L
1,572 SR
Queue Stats
545W - 700L
1,473 Elo+
Solo
Team Averages
Level 95
1,524 SR
1,491 Elo+

VS

Team Averages
Level 119
1,579 SR
1,432 Elo+
Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
LUCIFAUX_
Ah Puch
Level 122
God Stats
1W - 1L
1,738 SR
Queue Stats
4W - 11L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
3 / 4 / 0
5,319
887
4,304
7,665
4,184
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 1 / 0
3,936
656
323
1,159
460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 2
4,644
774
5,052
6,037
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
6 / 1 / 2
6,599
1,100
5,507
5,207
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
 
King Arthur
10
2 / 1 / 6
5,970
995
3,702
7,628
3,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
LUCIFAUX_
Ah Puch
9
2 / 1 / 5
5,649
942
4,365
3,898
1,132
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
10
10
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
1
2
7
W
King Arthur
 
King Arthur
2
1
6
5
W
Ah Puch
LUCIFAUX_
Ah Puch
2
1
5
4.5
L
Chaac
3
4
0
0.75
L
0
1
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,679
Damage
13,574
14,861
Taken
16,733
5,953
Mitigated
8,616
2,261
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,507
3,305
244
1,413
5,207
3,568
0
1,915
3,292
0
22,344
W
King Arthur
 
King Arthur
3,702
550
195
3,130
7,628
3,916
98
2,094
5,534
79
14,718
W
Ah Puch
LUCIFAUX_
Ah Puch
4,365
169
512
947
3,898
1,132
747
1,620
2,278
14,059
0
L
Chaac
4,304
721
0
1,304
7,665
4,184
0
1,555
6,110
0
12,792
L
323
75
0
72
1,159
460
0
297
862
494
0
L
5,052
1,904
0
885
6,037
1,309
0
2,558
3,479
14,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,899
Gold Earned
18,218
51
Minions Killed
82
1
Camps Cleared
5
230,541
Distance Traveled
356,607
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,599
1,100
33
6
3
128,194
1
W
King Arthur
5,970
995
21
4
2
119,597
2
W
Ah Puch
5,649
942
28
5
0
108,816
1
L
Chaac
5,319
887
22
4
0
116,910
0
L
Atlas
3,936
656
4
1
0
24,161
1
L
Nu Wa
4,644
774
25
4
1
89,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role