Player Matchup

Tiamat
Tiamat
Asayxx
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 112L
1,443 Elo+
Party 3
Ao Kuang
Ao Kuang
Sr_hurr1cane
Ao Kuang
Level 70
God Stats
0W - 1L
1,609 SR
Queue Stats
7W - 11L
1,189 Elo+
Party 1
Loki
Loki
TK_DarckBr
Loki
Level 46
God Stats
3W - 5L
1,525 SR
Queue Stats
14W - 14L
1,203 Elo+
Party 1
Medusa
Medusa
YakamiSuzuya770
Medusa
Level 88
God Stats
10W - 14L
1,545 SR
Queue Stats
276W - 289L
1,380 Elo+
Solo
Shiva
Shiva
gohankid123
Shiva
Level 105
God Stats
3W - 8L
1,485 SR
Queue Stats
218W - 241L
1,443 Elo+
Party 3
Team Averages
Level 71
1,533 SR
1,331 Elo+

VS

Team Averages
Level 56
1,565 SR
1,344 Elo+
Arachne
Arachne
Infinity_VeTrox
Arachne
Level 85
God Stats
1W - 2L
1,748 SR
Queue Stats
132W - 102L
1,353 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Not-Cjito-
Ah Muzen Cab
Level 15
God Stats
5W - 5L
1,378 SR
Queue Stats
18W - 27L
1,334 Elo+
Party 2
Zhong Kui
Zhong Kui
Teddy_Lemoine
Zhong Kui
Level 77
God Stats
5W - 3L
1,500 SR
Queue Stats
131W - 130L
1,373 Elo+
Party 2
Xing Tian
Xing Tian
dragga75
Xing Tian
Level 84
God Stats
61W - 64L
1,482 SR
Queue Stats
438W - 493L
1,366 Elo+
Solo
Bellona
Bellona
lilempress25
Bellona
Level 18
God Stats
10W - 15L
1,716 SR
Queue Stats
47W - 72L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Asayxx
Tiamat
11
0 / 1 / 2
6,672
417
3,177
6,931
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Sr_hurr1cane
Ao Kuang
9
3 / 5 / 1
6,438
402
6,628
9,799
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 5 / 3
6,752
422
5,555
12,480
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 2
6,686
418
6,736
8,976
2,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 1
8,836
552
8,047
11,613
7,640
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,828
489
5,966
11,793
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Not-Cjito-
Ah Muzen Cab
15
4 / 3 / 3
9,064
567
7,233
8,577
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Teddy_Lemoine
Zhong Kui
14
5 / 0 / 2
8,661
541
15,034
11,061
7,066
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
dragga75
Xing Tian
11
3 / 1 / 8
7,506
469
4,778
13,531
11,111
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
lilempress25
Bellona
12
1 / 1 / 1
7,462
466
3,131
8,314
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
16
16
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Asayxx
Tiamat
0
1
2
1
W
3
3
3
1.5
W
Ah Muzen Cab
Not-Cjito-
Ah Muzen Cab
4
3
3
1.83
L
Ao Kuang
Sr_hurr1cane
Ao Kuang
3
5
1
0.7
L
1
5
3
0.5
W
Zhong Kui
Teddy_Lemoine
Zhong Kui
5
0
2
6
L
1
4
2
0.5
W
Xing Tian
dragga75
Xing Tian
3
1
8
7
L
3
1
1
3.5
W
Bellona
lilempress25
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,143
Damage
36,142
49,799
Taken
53,276
18,926
Mitigated
30,041
13,486
Healing
19,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Asayxx
Tiamat
3,177
253
0
1,906
6,931
3,556
293
3,650
3,281
29,093
0
W
5,966
4,012
0
4,156
11,793
3,945
0
1,547
10,148
0
35,079
W
Ah Muzen Cab
Not-Cjito-
Ah Muzen Cab
7,233
3,453
0
3,499
8,577
3,011
4,280
2,465
5,928
0
62,281
L
Ao Kuang
Sr_hurr1cane
Ao Kuang
6,628
1,331
80
1,962
9,799
2,185
629
4,601
5,198
14,457
0
L
5,555
961
0
3,583
12,480
3,160
0
4,798
7,682
0
31,404
W
Zhong Kui
Teddy_Lemoine
Zhong Kui
15,034
1,988
209
5,675
11,061
7,066
285
2,412
7,573
55,219
0
L
6,736
2,529
109
1,973
8,976
2,385
999
3,747
5,229
0
30,475
W
Xing Tian
dragga75
Xing Tian
4,778
815
235
3,733
13,531
11,111
527
2,896
9,300
20,083
0
L
8,047
609
81
3,792
11,613
7,640
258
3,016
8,597
11,511
45,497
W
Bellona
lilempress25
Bellona
3,131
744
0
2,185
8,314
4,908
0
1,325
6,353
0
37,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,384
Gold Earned
40,521
312
Minions Killed
368
0
Camps Cleared
0
1,508,253
Distance Traveled
1,582,616
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,672
417
56
4
0
311,028
1
W
Arachne
7,828
489
56
4
0
399,143
0
W
Ah Muzen Cab
9,064
567
112
7
0
295,711
1
L
Ao Kuang
6,438
402
26
2
0
311,605
0
L
Loki
6,752
422
64
4
0
328,974
3
W
Zhong Kui
8,661
541
93
6
0
296,154
3
L
Medusa
6,686
418
49
3
0
225,077
4
W
Xing Tian
7,506
469
31
2
0
287,273
4
L
Shiva
8,836
552
117
7
0
331,569
3
W
Bellona
7,462
466
76
5
0
304,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role