Player Matchup

Danzaburou
Danzaburou
HumblemanJay
Danzaburou
Level 159
God Stats
4W - 5L
1,321 SR
Queue Stats
168W - 229L
1,405 Elo+
Solo
Agni
Agni
STARSPLITER
Agni
Level 155
God Stats
1W - 0L
1,603 SR
Queue Stats
29W - 25L
1,407 Elo+
Solo
Sylvanus
Sylvanus
THE Oil Pan
Sylvanus
Level 46
God Stats
35W - 21L
1,547 SR
Queue Stats
96W - 123L
1,376 Elo+
Solo
Team Averages
Level 120
1,490 SR
1,396 Elo+

VS

Team Averages
Level 80
1,428 SR
1,362 Elo+
Medusa
Medusa
MonDzl
Medusa
Level 69
God Stats
5W - 4L
1,431 SR
Queue Stats
54W - 69L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
N4Zchemiii243
Gilgamesh
Level 62
God Stats
10W - 7L
1,352 SR
Queue Stats
120W - 157L
1,404 Elo+
Solo
Agni
Agni
zombieacido
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 110L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HumblemanJay
Danzaburou
20
13 / 7 / 11
15,823
833
21,608
21,819
12,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 7 / 11
13,481
710
22,449
21,115
8,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
THE Oil Pan
Sylvanus
20
7 / 4 / 13
14,726
775
14,799
29,043
18,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MonDzl
Medusa
18
5 / 11 / 7
14,111
743
21,773
22,329
7,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
N4Zchemiii243
Gilgamesh
17
10 / 5 / 4
14,142
744
19,236
28,533
22,791
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 9 / 8
12,744
671
15,146
15,925
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
25
Kills
18
18
Deaths
25
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HumblemanJay
Danzaburou
13
7
11
2.64
L
Medusa
MonDzl
Medusa
5
11
7
0.77
L
Gilgamesh
N4Zchemiii243
Gilgamesh
10
5
4
2.4
W
5
7
11
1.5
W
Sylvanus
THE Oil Pan
Sylvanus
7
4
13
3.38
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,856
Damage
56,155
71,977
Taken
66,787
38,957
Mitigated
35,377
36,244
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HumblemanJay
Danzaburou
21,608
11,107
0
6,796
21,819
12,192
2,300
4,430
17,389
0
67,553
L
Medusa
MonDzl
Medusa
21,773
8,867
235
4,059
22,329
7,787
760
13,699
8,630
0
67,490
L
Gilgamesh
N4Zchemiii243
Gilgamesh
19,236
5,623
0
5,828
28,533
22,791
288
11,656
16,877
0
32,094
W
22,449
1,834
0
6,526
21,115
8,538
542
6,562
14,553
69,186
0
W
Sylvanus
THE Oil Pan
Sylvanus
14,799
2,222
8,509
14,413
29,043
18,227
495
5,252
23,791
33,205
0
L
15,146
196
0
10
15,925
4,799
0
12,237
3,688
38,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,030
Gold Earned
40,997
206
Minions Killed
172
8
Camps Cleared
4
921,356
Distance Traveled
938,515
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,823
833
64
3
2
302,338
1
L
Medusa
14,111
743
81
4
2
304,088
4
L
Gilgamesh
14,142
744
23
1
0
321,381
3
W
Agni
13,481
710
112
6
5
311,556
4
W
Sylvanus
14,726
775
30
2
1
307,462
2
L
Agni
12,744
671
68
4
2
313,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role