Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Caio3105
Apollo
Level 7
God Stats
2W - 2L
1,560 SR
Queue Stats
7W - 11L
1,276 Elo+
Party 1
Zhong Kui
Zhong Kui
Otaviobz
Zhong Kui
Level 61
God Stats
4W - 5L
1,727 SR
Queue Stats
263W - 289L
1,416 Elo+
Solo
Team Averages
Level 86
1,557 SR
1,438 Elo+

VS

Team Averages
Level 54
1,534 SR
1,446 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dudi126
Shiva
Level 67
God Stats
0W - 2L
1,242 SR
Queue Stats
41W - 47L
1,313 Elo+
Solo
Poseidon
Poseidon
Fyrehall
Poseidon
Level 44
God Stats
2W - 3L
1,426 SR
Queue Stats
76W - 92L
1,418 Elo+
Solo
Loki
Loki
JeanSilvaSants
Loki
Level 66
God Stats
2W - 1L
1,823 SR
Queue Stats
76W - 61L
1,512 Elo+
Solo
Cerberus
Cerberus
lucasfaoliva
Cerberus
Level 48
God Stats
6W - 4L
1,682 SR
Queue Stats
173W - 142L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
4 / 1 / 1
6,671
667
3,567
6,668
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
 
Shiva
10
6 / 1 / 7
6,623
662
7,828
7,496
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
 
Vamana
8
3 / 1 / 5
5,621
562
2,411
3,941
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Caio3105
Apollo
10
5 / 2 / 5
6,355
636
4,280
6,309
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Otaviobz
Zhong Kui
10
5 / 0 / 0
6,305
631
4,545
4,534
2,769
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
2 / 6 / 1
5,069
507
5,542
6,574
1,388
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Dudi126
Shiva
7
0 / 4 / 1
4,450
445
3,234
6,793
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poseidon
Fyrehall
Poseidon
9
0 / 4 / 0
5,106
511
2,807
6,363
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 5 / 3
4,847
485
2,200
5,515
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
lucasfaoliva
Cerberus
6
2 / 4 / 0
4,795
480
1,376
6,106
1,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
23
Kills
5
5
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
1
4.5
W
Shiva
 
Shiva
6
1
7
9.5
W
Vamana
 
Vamana
3
1
5
5.5
L
Hou Yi
 
Hou Yi
2
6
1
0.42
W
Apollo
Caio3105
Apollo
5
2
5
3.75
L
Shiva
Dudi126
Shiva
0
4
1
0.13
L
Poseidon
Fyrehall
Poseidon
0
4
0
0
L
1
5
3
0.5
W
Zhong Kui
Otaviobz
Zhong Kui
5
0
0
5
L
Cerberus
lucasfaoliva
Cerberus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,631
Damage
15,159
28,948
Taken
31,351
11,480
Mitigated
9,931
9,359
Healing
4,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,567
520
0
3,037
6,668
3,641
50
0
6,389
31,046
3,343
W
Shiva
 
Shiva
7,828
2,216
0
464
7,496
2,390
0
1,637
5,661
0
30,684
W
Vamana
 
Vamana
2,411
366
0
1,902
3,941
1,207
0
374
3,538
0
14,619
L
Hou Yi
 
Hou Yi
5,542
2,631
0
841
6,574
1,388
0
0
6,574
0
21,429
W
Apollo
Caio3105
Apollo
4,280
1,685
0
1,680
6,309
1,473
902
376
5,739
0
27,582
L
Shiva
Dudi126
Shiva
3,234
500
0
673
6,793
3,454
0
3,663
3,130
0
17,120
L
Poseidon
Fyrehall
Poseidon
2,807
609
0
760
6,363
1,543
0
1,881
4,482
32,052
0
L
2,200
763
0
1,164
5,515
1,568
0
2,441
3,074
0
11,239
W
Zhong Kui
Otaviobz
Zhong Kui
4,545
800
0
2,276
4,534
2,769
1,221
1,796
2,678
25,832
0
L
Cerberus
lucasfaoliva
Cerberus
1,376
191
0
990
6,106
1,978
0
0
6,106
6,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
24,267
243
Minions Killed
167
0
Camps Cleared
0
944,084
Distance Traveled
803,170
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,671
667
68
7
0
185,874
0
W
Shiva
6,623
662
40
4
0
218,314
2
W
Vamana
5,621
562
33
3
0
188,470
0
L
Hou Yi
5,069
507
30
3
0
171,437
2
W
Apollo
6,355
636
47
5
0
177,514
0
L
Shiva
4,450
445
32
3
0
183,157
0
L
Poseidon
5,106
511
64
6
0
183,077
0
L
Loki
4,847
485
16
2
0
128,159
4
W
Zhong Kui
6,305
631
55
6
0
173,912
3
L
Cerberus
4,795
480
25
3
0
137,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role