Player Matchup

Rama
Rama
Silver I
InFeels1
Rama
Silver I
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
67W - 40L
1,601 MMR
Party 2
Serqet
Serqet
Platinum V
NewMarkus
Serqet
Platinum V
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
280W - 293L
1,679 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Silver I
Nukripers
Morgan Le Fay
Silver I
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 25L
1,588 MMR
Party 2
Kali
Kali
Gold III
Popodromo
Kali
Gold III
Level 156
God Stats
35W - 28L
1,578 SR
Queue Stats
274W - 282L
1,609 MMR
Solo
Cerberus
Cerberus
Gold II
Łiyh
Cerberus
Gold II
Level 156
God Stats
4W - 3L
1,844 SR
Queue Stats
322W - 306L
1,604 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,584 SR
1,616 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,578 SR
1,618 MMR
Nike
Nike
Gold V
FakeStyle
Nike
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
629W - 643L
1,563 MMR
Solo
Khepri
Khepri
Gold I
MMessias2
Khepri
Gold I
Level 154
God Stats
167W - 162L
1,544 SR
Queue Stats
1,503W - 1,553L
1,661 MMR
Party 1
Scylla
Scylla
Gold II
MUFASALIVE
Scylla
Gold II
Level 160
God Stats
5W - 8L
1,490 SR
Queue Stats
99W - 107L
1,570 MMR
Party 1
Set
Set
Gold IV
SrEncantado
Set
Gold IV
Level 149
God Stats
3W - 3L
1,854 SR
Queue Stats
216W - 197L
1,651 MMR
Solo
Heimdallr
Heimdallr
Gold III
lapapakamikase
Heimdallr
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
12 / 2 / 11
14,383
625
26,554
15,779
6,980
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
NewMarkus
Serqet
18
4 / 1 / 19
12,386
539
9,636
19,003
20,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Nukripers
Morgan Le Fay
20
9 / 3 / 8
13,796
600
19,913
15,852
7,820
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
20
6 / 2 / 3
13,260
577
8,704
22,083
10,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Łiyh
Cerberus
19
2 / 5 / 8
12,312
535
10,010
26,807
35,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaAtlasFenrir

VS

Bans
ThothSobekGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
3 / 6 / 2
11,339
493
9,414
23,898
19,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
MMessias2
Khepri
15
1 / 5 / 3
9,744
424
3,836
17,775
17,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
MUFASALIVE
Scylla
14
0 / 7 / 2
8,733
380
5,477
13,263
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 6 / 2
11,889
517
22,098
20,062
12,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
lapapakamikase
Heimdallr
16
1 / 10 / 2
9,906
431
9,152
18,472
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
33
Kills
12
13
Deaths
34
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
3
6
2
0.67
W
Rama
12
2
11
8.75
L
Khepri
MMessias2
Khepri
1
5
3
0.5
L
Scylla
MUFASALIVE
Scylla
0
7
2
0.14
W
Serqet
NewMarkus
Serqet
4
1
19
13.5
W
Morgan Le Fay
Nukripers
Morgan Le Fay
9
3
8
4.33
W
Kali
6
2
3
3.75
L
7
6
2
1.33
L
Heimdallr
lapapakamikase
Heimdallr
1
10
2
0.2
W
Cerberus
Łiyh
Cerberus
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,817
Damage
49,977
99,524
Taken
93,470
81,454
Mitigated
57,712
31,751
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
9,414
1,367
0
2,824
23,898
19,877
0
9,289
14,575
0
71,871
W
Rama
26,554
18,514
0
8,139
15,779
6,980
2,488
1,693
13,970
0
128,454
L
Khepri
MMessias2
Khepri
3,836
286
0
2,129
17,775
17,567
0
7,181
10,422
29,610
0
L
Scylla
MUFASALIVE
Scylla
5,477
241
0
1,040
13,263
3,120
0
5,194
7,861
63,778
0
W
Serqet
NewMarkus
Serqet
9,636
2,219
0
2,289
19,003
20,739
659
2,340
15,663
786
33,820
W
Morgan Le Fay
Nukripers
Morgan Le Fay
19,913
2,475
0
4,133
15,852
7,820
1,475
1,509
13,560
110,176
0
W
Kali
8,704
4,263
0
8,518
22,083
10,763
1,117
1,316
19,757
0
108,122
L
22,098
10,701
0
1,467
20,062
12,618
0
4,835
14,909
0
102,021
L
Heimdallr
lapapakamikase
Heimdallr
9,152
5,628
0
1,619
18,472
4,530
0
3,978
14,341
0
63,140
W
Cerberus
Łiyh
Cerberus
10,010
838
0
8,672
26,807
35,152
761
2,065
23,794
83,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,137
Gold Earned
51,611
809
Minions Killed
576
0
Camps Cleared
0
2,373,627
Distance Traveled
2,190,609
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,339
493
151
7
0
429,120
11
W
Rama
14,383
625
184
8
0
457,373
3
L
Khepri
9,744
424
44
2
0
473,577
7
L
Scylla
8,733
380
134
6
0
445,385
0
W
Serqet
12,386
539
44
2
0
485,935
14
W
Morgan Le Fay
13,796
600
175
8
0
456,991
7
W
Kali
13,260
577
165
7
0
526,237
5
L
Set
11,889
517
135
6
0
441,304
7
L
Heimdallr
9,906
431
112
5
0
401,223
4
W
Cerberus
12,312
535
241
10
0
447,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role