Player Matchup
Team Averages
Bronze IV
Average Tier
Level 78
1,272 SR
1,051
MMR
VS
Team Averages
Bronze III
Average Tier
Level 39
1,500 SR
1,214
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ashoka334
Medusa
13
5 / 0 / 0
7,257
1,210
4,078
3,622
1,348
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zillah974
Merlin
9
0 / 5 / 0
4,352
725
2,007
4,662
1,416
Charon's Coin
+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.
Lost Artifact
+20
Magical Power
+5
Mp 5
Magic Focus
+20
Magical Power
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
7,257
1,210
71
12
6
115,660
3
L
4,352
725
16
3
0
99,386
0