Player Matchup

Yemoja
Yemoja
MaximumSherman
Yemoja
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
34W - 66L
1,315 Elo+
Party 1
Merlin
Merlin
Sir Babylegs
Merlin
Level 29
God Stats
4W - 4L
1,203 SR
Queue Stats
30W - 40L
1,278 Elo+
Party 1
Neith
Neith
TheGarboMan7087
Neith
Level 65
God Stats
0W - 2L
1,719 SR
Queue Stats
81W - 113L
1,375 Elo+
Party 1
Team Averages
Level 37
1,474 SR
1,322 Elo+

VS

Team Averages
Level 88
1,480 SR
1,288 Elo+
Jormungandr
Jormungandr
CptZorlo
Jormungandr
Level 99
God Stats
2W - 2L
1,457 SR
Queue Stats
16W - 15L
1,245 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nagamo
Morgan Le Fay
Level 99
God Stats
19W - 24L
1,469 SR
Queue Stats
49W - 68L
1,300 Elo+
Party 2
Danzaburou
Danzaburou
skylers568
Danzaburou
Level 66
God Stats
22W - 18L
1,515 SR
Queue Stats
44W - 51L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,033
639
3,829
10,165
3,617
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
11
0 / 7 / 2
6,710
610
2,351
9,269
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 4 / 1
6,668
606
7,511
13,568
4,580
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CptZorlo
Jormungandr
13
6 / 1 / 8
9,373
852
8,339
13,440
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Nagamo
Morgan Le Fay
13
5 / 0 / 10
8,806
801
12,020
7,343
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
skylers568
Danzaburou
14
6 / 1 / 9
9,434
858
8,409
5,881
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
17
17
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CptZorlo
Jormungandr
6
1
8
10
L
1
6
0
0.17
W
Morgan Le Fay
Nagamo
Morgan Le Fay
5
0
10
10
L
Merlin
0
7
2
0.14
L
1
4
1
0.38
W
Danzaburou
skylers568
Danzaburou
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,691
Damage
28,768
33,002
Taken
26,664
11,256
Mitigated
16,134
3,832
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CptZorlo
Jormungandr
8,339
1,369
333
3,468
13,440
11,153
0
2,376
11,064
21,017
0
L
3,829
434
1,752
702
10,165
3,617
0
5,703
4,462
9,683
0
W
Morgan Le Fay
Nagamo
Morgan Le Fay
12,020
751
357
1,033
7,343
2,669
559
2,750
4,593
32,497
0
L
Merlin
2,351
414
0
0
9,269
3,059
0
5,495
3,774
13,556
0
L
7,511
3,138
0
1,378
13,568
4,580
0
9,493
4,075
0
17,274
W
Danzaburou
skylers568
Danzaburou
8,409
3,275
493
1,185
5,881
2,312
1,929
1,208
4,673
0
30,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,411
Gold Earned
27,613
66
Minions Killed
118
1
Camps Cleared
4
491,264
Distance Traveled
589,795
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,373
852
29
3
2
208,487
0
L
Yemoja
7,033
639
16
1
0
158,508
0
W
Morgan Le Fay
8,806
801
34
3
2
206,030
0
L
Merlin
6,710
610
34
3
1
143,545
0
L
Neith
6,668
606
16
1
0
189,211
0
W
Danzaburou
9,434
858
55
5
0
175,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role