Player Matchup

Cabrakan
Cabrakan
Faonix_Flamegg57
Cabrakan
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 30L
1,418 Elo+
Party 3
Khepri
Khepri
GorgonaX01
Khepri
Level 25
God Stats
20W - 7L
1,824 SR
Queue Stats
599W - 505L
1,511 Elo+
Party 2
Da Ji
Da Ji
IIzSnupiSleepzII
Da Ji
Level 50
God Stats
4W - 2L
1,490 SR
Queue Stats
220W - 226L
1,388 Elo+
Party 3
Janus
Janus
JK_ViRdiX
Janus
Level 28
God Stats
5W - 2L
1,761 SR
Queue Stats
78W - 93L
1,428 Elo+
Party 3
Fenrir
Fenrir
Not_Goku47
Fenrir
Level 110
God Stats
5W - 2L
1,500 SR
Queue Stats
455W - 375L
1,515 Elo+
Party 2
Team Averages
Level 48
1,615 SR
1,452 Elo+

VS

Team Averages
Level 34
1,369 SR
1,234 Elo+
Nike
Nike
IrmaoGA
Nike
Level 36
God Stats
6W - 4L
1,543 SR
Queue Stats
185W - 240L
1,372 Elo+
Solo
Izanami
Izanami
PRAT-DIP
Izanami
Level 4
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 3L
1,200 Elo+
Party 1
Kukulkan
Kukulkan
SinneX_V6
Kukulkan
Level 19
God Stats
0W - 3L
1,283 SR
Queue Stats
0W - 3L
1,200 Elo+
Party 1
Ne Zha
Ne Zha
kenau23
Ne Zha
Level 106
God Stats
1W - 2L
1,238 SR
Queue Stats
8W - 8L
1,200 Elo+
Party 1
Cthulhu
Cthulhu
tito_dra528
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 1
11,897
541
10,420
17,582
16,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
GorgonaX01
Khepri
17
1 / 0 / 13
11,572
526
6,678
11,576
14,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 4 / 7
12,994
591
20,343
15,535
8,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
JK_ViRdiX
Janus
17
3 / 6 / 8
11,322
515
13,628
9,831
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Not_Goku47
Fenrir
20
16 / 2 / 6
13,260
603
20,616
18,733
10,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
IrmaoGA
Nike
16
0 / 4 / 2
9,547
434
7,649
18,036
14,078
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
PRAT-DIP
Izanami
16
1 / 8 / 1
10,262
466
6,454
12,290
3,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
SinneX_V6
Kukulkan
13
2 / 10 / 2
9,159
416
3,596
15,026
3,827
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
kenau23
Ne Zha
17
8 / 6 / 5
11,808
537
16,871
19,594
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
tito_dra528
Cthulhu
15
3 / 9 / 3
10,312
469
8,896
24,308
23,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
37
Kills
14
14
Deaths
37
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Khepri
GorgonaX01
Khepri
1
0
13
7.5
W
16
4
7
4.88
L
Nike
IrmaoGA
Nike
0
4
2
0.25
W
Janus
JK_ViRdiX
Janus
3
6
8
1.17
W
Fenrir
Not_Goku47
Fenrir
16
2
6
9.5
L
Izanami
PRAT-DIP
Izanami
1
8
1
0.19
L
Kukulkan
SinneX_V6
Kukulkan
2
10
2
0.3
L
Ne Zha
kenau23
Ne Zha
8
6
5
1.75
L
Cthulhu
tito_dra528
Cthulhu
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,685
Damage
43,466
73,257
Taken
89,254
53,202
Mitigated
50,737
26,985
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,420
1,124
30
5,691
17,582
16,381
835
1,890
15,692
91,814
4,164
W
Khepri
GorgonaX01
Khepri
6,678
1,032
3,404
3,508
11,576
14,941
306
2,348
9,228
39,045
6,414
W
20,343
4,064
0
5,027
15,535
8,679
454
3,231
12,304
0
87,818
L
Nike
IrmaoGA
Nike
7,649
1,402
0
2,640
18,036
14,078
183
5,719
12,239
0
61,342
W
Janus
JK_ViRdiX
Janus
13,628
632
0
1,277
9,831
2,912
904
1,987
7,844
75,209
0
W
Fenrir
Not_Goku47
Fenrir
20,616
5,841
0
8,048
18,733
10,289
1,408
3,036
15,697
0
98,615
L
Izanami
PRAT-DIP
Izanami
6,454
4,477
0
1,061
12,290
3,153
4,376
2,234
10,056
0
54,204
L
Kukulkan
SinneX_V6
Kukulkan
3,596
443
0
1,010
15,026
3,827
452
5,095
9,727
39,466
0
L
Ne Zha
kenau23
Ne Zha
16,871
5,248
0
6,322
19,594
6,479
0
7,636
11,728
0
65,196
L
Cthulhu
tito_dra528
Cthulhu
8,896
382
344
1,846
24,308
23,200
0
8,138
15,972
36,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,045
Gold Earned
51,088
627
Minions Killed
463
0
Camps Cleared
0
2,151,964
Distance Traveled
1,925,408
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,897
541
187
9
0
383,939
2
W
Khepri
11,572
526
64
3
0
421,777
2
W
Da Ji
12,994
591
101
5
0
449,279
4
L
Nike
9,547
434
127
6
0
403,982
6
W
Janus
11,322
515
132
6
0
411,012
4
W
Fenrir
13,260
603
143
7
0
485,957
3
L
Izanami
10,262
466
115
5
0
391,946
5
L
Kukulkan
9,159
416
89
4
0
347,930
1
L
Ne Zha
11,808
537
102
5
0
394,193
3
L
Cthulhu
10,312
469
30
1
0
387,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role