Player Matchup

Fenrir
Fenrir
FreeWay969
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,802 Elo+
Party 1
Medusa
Medusa
NitaMan
Medusa
Level 64
God Stats
1W - 1L
1,643 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 1
Tiamat
Tiamat
Svanica
Tiamat
Level 53
God Stats
6W - 2L
1,666 SR
Queue Stats
61W - 48L
1,606 Elo+
Solo
Team Averages
Level 67
1,603 SR
1,683 Elo+

VS

Team Averages
Level 138
1,444 SR
1,570 Elo+
Ah Muzen Cab
Ah Muzen Cab
Albertocf
Ah Muzen Cab
Level 141
God Stats
16W - 3L
1,641 SR
Queue Stats
236W - 152L
1,580 Elo+
Party 2
Chaac
Chaac
kryyxx
Chaac
Level 147
God Stats
1W - 2L
1,297 SR
Queue Stats
132W - 155L
1,511 Elo+
Solo
Janus
Janus
spectrobs22
Janus
Level 127
God Stats
3W - 4L
1,394 SR
Queue Stats
171W - 95L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FreeWay969
Fenrir
13
5 / 7 / 3
9,903
762
9,406
19,883
14,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
NitaMan
Medusa
13
3 / 9 / 4
9,033
695
5,411
14,587
3,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Svanica
Tiamat
13
2 / 5 / 5
9,135
703
12,538
13,033
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Albertocf
Ah Muzen Cab
17
12 / 2 / 9
11,744
903
17,113
11,928
4,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
kryyxx
Chaac
14
3 / 6 / 13
9,743
749
12,240
15,667
13,091
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 2 / 9
10,659
820
11,665
7,006
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
10
Kills
21
21
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Albertocf
Ah Muzen Cab
12
2
9
8.25
L
Fenrir
FreeWay969
Fenrir
5
7
3
0.93
L
Medusa
NitaMan
Medusa
3
9
4
0.56
L
Tiamat
Svanica
Tiamat
2
5
5
0.9
W
Chaac
kryyxx
Chaac
3
6
13
1.58
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,355
Damage
41,018
47,503
Taken
34,601
24,629
Mitigated
19,590
6,727
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Albertocf
Ah Muzen Cab
17,113
8,361
0
3,953
11,928
4,317
2,361
4,541
7,387
0
50,667
L
Fenrir
FreeWay969
Fenrir
9,406
2,778
0
3,263
19,883
14,778
0
4,910
14,973
0
22,425
L
Medusa
NitaMan
Medusa
5,411
3,198
14
1,231
14,587
3,611
0
3,837
10,750
0
15,368
L
Tiamat
Svanica
Tiamat
12,538
1,663
0
2,219
13,033
6,240
0
3,508
9,525
44,948
0
W
Chaac
kryyxx
Chaac
12,240
2,185
0
5,343
15,667
13,091
271
5,596
10,071
0
27,505
W
11,665
649
0
1,064
7,006
2,182
250
2,683
4,323
37,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,071
Gold Earned
32,146
128
Minions Killed
161
5
Camps Cleared
7
668,676
Distance Traveled
794,869
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,744
903
77
6
2
248,326
3
L
Fenrir
9,903
762
32
2
2
236,788
4
L
Medusa
9,033
695
23
2
0
197,064
0
L
Tiamat
9,135
703
73
6
3
234,824
2
W
Chaac
9,743
749
23
2
2
248,860
1
W
Janus
10,659
820
61
5
3
297,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role