Player Matchup

Izanami
Izanami
Bokey34
Izanami
Level 113
God Stats
10W - 9L
1,704 SR
Queue Stats
107W - 110L
1,397 Elo+
Solo
Discordia
Discordia
CaptainsDuckie
Discordia
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
148W - 168L
1,390 Elo+
Party 1
Mercury
Mercury
Wolf-Joack0
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,377 Elo+
Party 2
Olorun
Olorun
lFuhnyyy
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
right0nbro
Shiva
Level 65
God Stats
37W - 23L
1,500 SR
Queue Stats
98W - 118L
1,407 Elo+
Party 1
Team Averages
Level 63
1,541 SR
1,414 Elo+

VS

Team Averages
Level 74
1,467 SR
1,373 Elo+
Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
EatmeImOrganic
Izanami
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 13L
1,251 Elo+
Solo
Kukulkan
Kukulkan
avivator
Kukulkan
Level 27
God Stats
1W - 1L
1,334 SR
Queue Stats
157W - 193L
1,055 Elo+
Party 3
Chang'e
Chang'e
chipsEG
Chang'e
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bokey34
Izanami
12
1 / 5 / 4
7,031
502
10,380
11,899
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
CaptainsDuckie
Discordia
11
1 / 3 / 2
6,110
436
6,022
5,671
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Wolf-Joack0
Mercury
11
2 / 5 / 1
6,922
494
2,869
11,042
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
lFuhnyyy
Olorun
9
0 / 8 / 0
5,777
413
2,555
10,222
4,685
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
13
0 / 3 / 0
7,425
530
4,494
8,316
6,321
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
19 / 1 / 2
10,191
728
9,277
9,856
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
 
Cerberus
12
2 / 2 / 5
7,467
533
4,098
13,260
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 7
6,953
497
5,807
7,782
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
avivator
Kukulkan
14
3 / 0 / 4
8,260
590
5,858
3,801
1,509
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
chipsEG
Chang'e
14
0 / 0 / 3
8,041
574
4,727
7,427
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
24
24
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
19
1
2
20
W
Cerberus
 
Cerberus
2
2
5
2.25
L
Izanami
Bokey34
Izanami
1
5
4
0.6
L
Discordia
CaptainsDuckie
Discordia
1
3
2
0.67
W
0
2
7
1.75
L
Mercury
Wolf-Joack0
Mercury
2
5
1
0.5
W
Kukulkan
avivator
Kukulkan
3
0
4
5
W
Chang'e
chipsEG
Chang'e
0
0
3
1.5
L
Olorun
lFuhnyyy
Olorun
0
8
0
0
L
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,320
Damage
29,767
47,150
Taken
42,126
19,504
Mitigated
20,536
10,023
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,277
2,015
0
4,479
9,856
4,201
0
1,575
8,197
0
51,768
W
Cerberus
 
Cerberus
4,098
320
0
4,320
13,260
9,328
138
2,348
10,538
24,997
0
L
Izanami
Bokey34
Izanami
10,380
7,329
0
4,047
11,899
2,476
926
2,678
9,221
0
55,893
L
Discordia
CaptainsDuckie
Discordia
6,022
743
350
575
5,671
2,667
350
1,483
4,146
26,885
0
W
5,807
3,410
0
1,908
7,782
2,025
1,196
1,362
5,952
0
40,456
L
Mercury
Wolf-Joack0
Mercury
2,869
1,250
0
3,368
11,042
3,355
0
1,552
9,452
0
31,659
W
Kukulkan
avivator
Kukulkan
5,858
1,361
0
330
3,801
1,509
642
2,045
1,756
42,773
0
W
Chang'e
chipsEG
Chang'e
4,727
737
0
3,877
7,427
3,473
124
301
7,106
44,975
0
L
Olorun
lFuhnyyy
Olorun
2,555
1,152
0
998
10,222
4,685
374
5,232
4,990
22,640
0
L
Shiva
4,494
348
0
685
8,316
6,321
0
3,358
4,658
0
47,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,265
Gold Earned
40,912
355
Minions Killed
404
0
Camps Cleared
0
1,330,966
Distance Traveled
1,384,623
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,191
728
81
6
0
343,998
0
W
Cerberus
7,467
533
41
3
0
279,449
6
L
Izanami
7,031
502
103
7
0
237,655
1
L
Discordia
6,110
436
49
4
0
257,272
4
W
Izanami
6,953
497
84
6
0
256,491
6
L
Mercury
6,922
494
66
5
0
309,805
2
W
Kukulkan
8,260
590
77
6
0
231,651
1
W
Chang'e
8,041
574
121
9
0
273,034
0
L
Olorun
5,777
413
38
3
0
224,178
0
L
Shiva
7,425
530
99
7
0
302,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role