Player Matchup

Nu Wa
Nu Wa
Deaths_Whisper9
Nu Wa
Level 47
God Stats
0W - 1L
1,629 SR
Queue Stats
6W - 8L
1,449 Elo+
Solo
Raijin
Raijin
DescendedOne
Raijin
Level 147
God Stats
4W - 7L
1,500 SR
Queue Stats
398W - 399L
1,508 Elo+
Solo
Anhur
Anhur
Razogear74
Anhur
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
185W - 169L
1,522 Elo+
Solo
Thoth
Thoth
kingganga
Thoth
Level 88
God Stats
0W - 4L
1,185 SR
Queue Stats
224W - 201L
1,509 Elo+
Solo
Bakasura
Bakasura
mailo666
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 117L
1,579 Elo+
Solo
Team Averages
Level 99
1,463 SR
1,513 Elo+

VS

Team Averages
Level 119
1,457 SR
1,497 Elo+
Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GTX FALCON 08
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 52L
1,602 Elo+
Solo
Eset
Eset
Khatano
Eset
Level 90
God Stats
8W - 1L
1,500 SR
Queue Stats
269W - 315L
1,406 Elo+
Solo
Ymir
Ymir
francossj
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,541 Elo+
Solo
Geb
Geb
thehighklown
Geb
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
70W - 83L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 3
8,556
951
9,494
7,341
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
14
1 / 6 / 5
8,064
896
8,441
11,328
3,403
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
2 / 4 / 4
8,150
906
5,042
10,385
2,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
kingganga
Thoth
15
5 / 4 / 4
8,207
912
8,533
8,836
2,739
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
mailo666
Bakasura
10
0 / 7 / 3
6,632
737
2,460
10,150
2,903
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
12 / 2 / 11
10,204
1,134
19,576
10,230
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
13
3 / 3 / 12
8,205
912
3,212
7,182
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
Khatano
Eset
16
9 / 3 / 11
9,515
1,057
6,350
7,122
3,300
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
1 / 1 / 16
8,372
930
5,692
12,143
9,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 4 / 21
8,826
981
7,423
13,599
14,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
13
Kills
26
26
Deaths
13
19
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
2
11
8.75
L
5
5
3
1.3
L
Raijin
1
6
5
0.58
W
Arachne
3
3
12
3
W
Eset
Khatano
Eset
9
3
11
4.83
L
Anhur
2
4
4
1
W
Ymir
1
1
16
9
L
Thoth
kingganga
Thoth
5
4
4
1.75
L
Bakasura
mailo666
Bakasura
0
7
3
0.21
W
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,970
Damage
42,253
48,040
Taken
50,276
13,741
Mitigated
35,263
12,201
Healing
18,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,576
5,543
1,975
4,768
10,230
4,850
878
5,650
4,580
0
37,285
L
9,494
1,469
503
606
7,341
1,805
643
2,099
5,242
15,567
0
L
Raijin
8,441
951
958
1,672
11,328
3,403
210
4,629
6,699
27,459
0
W
Arachne
3,212
2,469
461
1,612
7,182
2,741
2,491
4,680
2,447
0
10,594
W
Eset
Khatano
Eset
6,350
242
2,990
1,391
7,122
3,300
596
4,498
2,624
17,888
0
L
Anhur
5,042
2,930
1,270
2,713
10,385
2,891
150
4,220
6,165
0
10,115
W
Ymir
5,692
782
491
3,042
12,143
9,540
204
6,312
5,721
14,409
0
L
Thoth
kingganga
Thoth
8,533
243
704
1,064
8,836
2,739
532
4,729
4,107
17,428
0
L
Bakasura
mailo666
Bakasura
2,460
1,341
1,012
1,699
10,150
2,903
0
3,788
6,362
0
3,600
W
7,423
244
456
1,275
13,599
14,832
449
5,328
8,060
22,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,609
Gold Earned
45,122
107
Minions Killed
110
0
Camps Cleared
0
753,207
Distance Traveled
926,604
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,204
1,134
38
4
0
189,839
4
L
Nu Wa
8,556
951
11
1
0
135,223
0
L
Raijin
8,064
896
36
4
0
127,949
1
W
Arachne
8,205
912
16
2
0
179,604
3
W
Eset
9,515
1,057
28
3
0
170,703
1
L
Anhur
8,150
906
22
2
0
160,164
1
W
Ymir
8,372
930
10
1
0
202,205
0
L
Thoth
8,207
912
26
3
0
170,038
1
L
Bakasura
6,632
737
12
1
0
159,833
0
W
Geb
8,826
981
18
2
0
184,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role