Player Matchup

Bastet
Bastet
 
Bastet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Banubrun0
Tiamat
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 64L
1,641 Elo+
Party 3
Hera
Hera
CrazyGhost5528
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,345 Elo+
Party 3
Bellona
Bellona
Littlemiss0406
Bellona
Level 113
God Stats
0W - 1L
1,748 SR
Queue Stats
35W - 28L
1,604 Elo+
Solo
Medusa
Medusa
jjbirdy123
Medusa
Level 129
God Stats
1W - 1L
1,218 SR
Queue Stats
43W - 35L
1,467 Elo+
Party 1
Team Averages
Level 111
1,493 SR
1,511 Elo+

VS

Team Averages
Level 102
1,476 SR
1,431 Elo+
Merlin
Merlin
BBQJohn Qc
Merlin
Level 107
God Stats
5W - 8L
1,386 SR
Queue Stats
27W - 30L
1,446 Elo+
Party 2
Shiva
Shiva
FatherKahn
Shiva
Level 103
God Stats
4W - 4L
1,549 SR
Queue Stats
48W - 48L
1,400 Elo+
Solo
Artemis
Artemis
Jolem Qc
Artemis
Level 68
God Stats
4W - 5L
1,499 SR
Queue Stats
7W - 10L
1,395 Elo+
Party 2
Bacchus
Bacchus
Martel Qc8512
Bacchus
Level 123
God Stats
7W - 8L
1,578 SR
Queue Stats
48W - 59L
1,449 Elo+
Party 2
Vamana
Vamana
Quipscop
Vamana
Level 108
God Stats
4W - 7L
1,366 SR
Queue Stats
39W - 41L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 3 / 2
9,326
777
7,392
13,949
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Tiamat
Banubrun0
Tiamat
14
0 / 6 / 2
8,018
668
5,866
11,998
6,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 6
8,776
731
5,948
11,274
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 5 / 1
10,130
844
11,365
16,571
17,581
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
jjbirdy123
Medusa
15
3 / 7 / 2
8,748
729
5,392
12,172
4,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BBQJohn Qc
Merlin
17
4 / 1 / 12
9,809
817
9,256
7,551
3,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
18
12 / 4 / 7
11,116
926
16,326
13,218
9,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Jolem Qc
Artemis
16
3 / 3 / 10
9,458
788
8,722
10,240
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
17
5 / 2 / 12
10,149
846
8,520
9,417
12,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Quipscop
Vamana
18
4 / 1 / 12
10,901
908
9,772
16,535
15,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
11
Kills
28
28
Deaths
11
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
3
2
1
W
Merlin
BBQJohn Qc
Merlin
4
1
12
10
L
Tiamat
Banubrun0
Tiamat
0
6
2
0.17
L
1
7
6
0.57
W
Shiva
12
4
7
3.88
W
Artemis
Jolem Qc
Artemis
3
3
10
2.67
L
5
5
1
1.1
W
Bacchus
5
2
12
5.5
W
Vamana
Quipscop
Vamana
4
1
12
10
L
Medusa
jjbirdy123
Medusa
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,963
Damage
52,596
65,964
Taken
56,961
38,639
Mitigated
44,759
6,797
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,392
1,293
308
2,720
13,949
6,924
0
3,296
10,556
0
34,906
W
Merlin
BBQJohn Qc
Merlin
9,256
246
0
500
7,551
3,015
1,135
1,548
5,875
36,680
0
L
Tiamat
Banubrun0
Tiamat
5,866
295
0
1,325
11,998
6,561
12
4,224
7,688
21,345
0
L
5,948
952
0
894
11,274
3,389
0
4,200
6,927
17,337
0
W
Shiva
16,326
3,021
64
1,706
13,218
9,558
0
3,308
9,523
0
41,118
W
Artemis
Jolem Qc
Artemis
8,722
4,663
0
2,304
10,240
4,679
860
879
9,327
0
29,293
L
11,365
2,302
94
974
16,571
17,581
0
3,289
12,859
0
30,097
W
Bacchus
8,520
1,066
414
1,227
9,417
12,425
72
2,462
6,722
23,342
0
W
Vamana
Quipscop
Vamana
9,772
4,134
1,544
3,577
16,535
15,082
518
2,607
13,700
201
39,824
L
Medusa
jjbirdy123
Medusa
5,392
1,223
78
404
12,172
4,184
816
2,126
9,972
0
23,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,998
Gold Earned
51,433
208
Minions Killed
258
0
Camps Cleared
0
1,106,755
Distance Traveled
1,395,783
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,326
777
55
5
0
262,002
1
W
Merlin
9,809
817
63
5
0
272,756
1
L
Tiamat
8,018
668
38
3
0
212,009
1
L
Hera
8,776
731
35
3
0
203,205
0
W
Shiva
11,116
926
45
4
0
305,901
2
W
Artemis
9,458
788
40
3
0
235,399
0
L
Bellona
10,130
844
33
3
0
247,978
1
W
Bacchus
10,149
846
33
3
0
285,747
0
W
Vamana
10,901
908
77
6
0
295,980
1
L
Medusa
8,748
729
47
4
0
181,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role