Player Matchup

Sylvanus
Sylvanus
Onipuyo
Sylvanus
Level 158
God Stats
2W - 2L
1,288 SR
Queue Stats
47W - 74L
1,187 Elo+
Solo
Ratatoskr
Ratatoskr
cicciuzzu980
Ratatoskr
Level 49
God Stats
8W - 12L
1,452 SR
Queue Stats
18W - 41L
1,300 Elo+
Party 2
Raijin
Raijin
oOTheOAngelOo
Raijin
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 38L
1,278 Elo+
Party 2
Team Averages
Level 96
1,413 SR
1,255 Elo+

VS

Team Averages
Level 116
1,556 SR
1,319 Elo+
Zeus
Zeus
DannyBoy08
Zeus
Level 34
God Stats
3W - 8L
1,500 SR
Queue Stats
160W - 354L
1,069 Elo+
Solo
Shiva
Shiva
PiGhOsT
Shiva
Level 157
God Stats
145W - 117L
1,514 SR
Queue Stats
871W - 1,070L
1,391 Elo+
Party 1
Fenrir
Fenrir
ShadowE102yr
Fenrir
Level 158
God Stats
17W - 19L
1,655 SR
Queue Stats
614W - 574L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Onipuyo
Sylvanus
16
0 / 8 / 5
12,147
639
10,281
28,990
30,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
cicciuzzu980
Ratatoskr
16
1 / 5 / 3
11,151
587
3,690
16,375
6,966
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 5 / 0
12,197
642
15,033
18,288
7,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
12,762
672
8,331
10,348
4,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
PiGhOsT
Shiva
20
5 / 2 / 10
13,869
730
22,501
17,596
20,018
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
20
10 / 0 / 8
14,757
777
22,625
15,782
12,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
18
18
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
L
Sylvanus
Onipuyo
Sylvanus
0
8
5
0.31
W
Shiva
PiGhOsT
Shiva
5
2
10
5
W
Fenrir
10
0
8
14
L
Ratatoskr
cicciuzzu980
Ratatoskr
1
5
3
0.5
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,004
Damage
53,457
63,653
Taken
43,726
44,918
Mitigated
36,932
17,044
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,331
764
194
2,663
10,348
4,804
1,310
7,894
2,454
37,853
0
L
Sylvanus
Onipuyo
Sylvanus
10,281
1,705
2,260
10,397
28,990
30,089
0
4,681
23,884
38,769
0
W
Shiva
PiGhOsT
Shiva
22,501
3,207
847
3,633
17,596
20,018
924
9,949
7,647
0
62,540
W
Fenrir
22,625
4,517
435
8,198
15,782
12,110
707
8,107
7,675
0
61,652
L
Ratatoskr
cicciuzzu980
Ratatoskr
3,690
448
0
852
16,375
6,966
0
3,182
12,844
0
27,233
L
15,033
1,138
960
2,575
18,288
7,863
0
1,594
16,275
82,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
41,388
189
Minions Killed
220
5
Camps Cleared
10
981,987
Distance Traveled
1,056,552
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,762
672
72
4
0
262,119
3
L
Sylvanus
12,147
639
51
3
1
249,639
1
W
Shiva
13,869
730
70
4
3
402,134
1
W
Fenrir
14,757
777
78
4
7
392,299
4
L
Ratatoskr
11,151
587
29
2
1
425,127
0
L
Raijin
12,197
642
109
6
3
307,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role